PKHeX/PKHeX.Core/Legality/Restrictions/Memories
Kurt fa9a809751
Encapsulate item pouch arrays/etc for finer control (#3860)
* Extract/encapsulate inventory legal arrays to interface+class

Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap.
Also refactors out some logic for checking if an item is legal.

End result feels more maintainable and is less bloaty (no more passing in a nullable func)

Batch editing
* Add HasType filter

```
=HasType=11
.HeldItem=Meadow Plate
```

slaps a meadow plate on any pkm with grass type
Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
2023-04-16 12:58:07 -07:00
..
Memories.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
MemoryArgType.cs Simplify some memory args 2022-08-24 23:29:03 -07:00
MemoryContext.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00
MemoryContext6.cs Encapsulate item pouch arrays/etc for finer control (#3860) 2023-04-16 12:58:07 -07:00
MemoryContext6Data.cs Use span for savefile slot API 2023-03-25 23:14:50 -07:00
MemoryContext8.cs Encapsulate item pouch arrays/etc for finer control (#3860) 2023-04-16 12:58:07 -07:00
MemoryContext8Data.cs Encapsulate item pouch arrays/etc for finer control (#3860) 2023-04-16 12:58:07 -07:00
MemoryPermissions.cs Minor minor perf 2023-04-15 01:58:37 -07:00
MemoryVariableSet.cs Add more xmldoc 2022-08-21 01:39:16 -07:00