mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 15:59:13 +00:00
64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Generation 5 Trade Encounter
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/// </summary>
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/// <inheritdoc cref="EncounterTrade"/>
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public sealed record EncounterTrade5(GameVersion Version) : EncounterTrade(Version)
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{
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public override int Generation => 5;
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public override EntityContext Context => EntityContext.Gen5;
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public override int Location => Locations.LinkTrade5NPC;
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}
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/// <summary>Generation 5 Trade with Fixed PID</summary>
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/// <param name="PID"> Fixed <see cref="PKM.PID"/> value the encounter must have.</param>
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public sealed record EncounterTrade5PID(GameVersion Version, uint PID) : EncounterTrade(Version)
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{
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public override int Generation => 5;
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public override EntityContext Context => EntityContext.Gen5;
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public override int Location => Locations.LinkTrade5NPC;
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public override Shiny Shiny => Shiny.FixedValue;
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protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(sav, criteria, pk);
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// Trades for JPN games have language ID of 0, not 1.
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if (pk.Language == (int) LanguageID.Japanese)
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pk.Language = 0;
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}
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protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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var pi = pk.PersonalInfo;
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int gender = criteria.GetGender(EntityGender.GetFromPID(Species, PID), pi);
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int nature = (int)criteria.GetNature(Nature);
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int ability = criteria.GetAbilityFromNumber(Ability);
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pk.PID = PID;
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pk.Nature = nature;
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pk.Gender = gender;
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pk.RefreshAbility(ability);
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SetIVs(pk);
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}
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protected override bool IsMatchNatureGenderShiny(PKM pk)
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{
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if (PID != pk.EncryptionConstant)
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return false;
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if (Nature != Nature.Random && (int)Nature != pk.Nature) // gen5 BW only
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return false;
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return true;
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}
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public static bool IsValidMissingLanguage(PKM pk)
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{
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// Generation 5 trades from B/W forgot to set the Language ID, so it remains as 0.
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// This value is fixed when it is transferred from PK5->PK6
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// B2/W2 is unaffected by this game data bug.
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return pk is { Context: EntityContext.Gen5, BW: true };
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}
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}
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