mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
5d3bc289b6
Mark things as sealed as they shouldn't be inherited from or overriden in a derived class.
129 lines
4.2 KiB
C#
129 lines
4.2 KiB
C#
using System;
|
|
using System.ComponentModel;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
#pragma warning disable CA1819 // Properties should not return arrays
|
|
public sealed class BattleTree7 : SaveBlock
|
|
{
|
|
public BattleTree7(SAV7SM sav, int offset) : base(sav) => Offset = offset;
|
|
public BattleTree7(SAV7USUM sav, int offset) : base(sav) => Offset = offset;
|
|
|
|
public int GetTreeStreak(int battletype, bool super, bool max)
|
|
{
|
|
if (battletype > 3)
|
|
throw new ArgumentException(nameof(battletype));
|
|
|
|
var offset = GetStreakOffset(battletype, super, max);
|
|
return BitConverter.ToUInt16(Data, Offset + offset);
|
|
}
|
|
|
|
public void SetTreeStreak(int value, int battletype, bool super, bool max)
|
|
{
|
|
if (battletype > 3)
|
|
throw new ArgumentException(nameof(battletype));
|
|
|
|
if (value > ushort.MaxValue)
|
|
value = ushort.MaxValue;
|
|
|
|
var offset = GetStreakOffset(battletype, super, max);
|
|
BitConverter.GetBytes((ushort)value).CopyTo(Data, Offset + offset);
|
|
}
|
|
|
|
private static int GetStreakOffset(int battletype, bool super, bool max)
|
|
{
|
|
int offset = 8 * battletype;
|
|
if (super)
|
|
offset += 2;
|
|
if (max)
|
|
offset += 4;
|
|
return offset;
|
|
}
|
|
|
|
private const int ScoutCount = 50;
|
|
|
|
public BattleTreeTrainer GetTrainer(in int index)
|
|
{
|
|
if ((uint)index >= ScoutCount)
|
|
throw new ArgumentException(nameof(index));
|
|
|
|
var id = BitConverter.ToInt16(Data, Offset + 0x24 + (index * 2));
|
|
var p1 = BitConverter.ToInt16(Data, Offset + 0x88 + (index * 2));
|
|
var p2 = BitConverter.ToInt16(Data, Offset + 0xEC + (index * 2));
|
|
|
|
var a1 = (sbyte)Data[Offset + 0x154 + index];
|
|
var a2 = (sbyte)Data[Offset + 0x186 + index];
|
|
|
|
var poke1 = new BattleTreePokemon(p1, a1);
|
|
var poke2 = new BattleTreePokemon(p2, a2);
|
|
return new BattleTreeTrainer(id, poke1, poke2);
|
|
}
|
|
|
|
public void SetTrainer(BattleTreeTrainer tr, in int index)
|
|
{
|
|
if ((uint)index >= ScoutCount)
|
|
throw new ArgumentException(nameof(index));
|
|
|
|
BitConverter.GetBytes(tr.ID).CopyTo(Data, Offset + 0x24 + (index * 2));
|
|
BitConverter.GetBytes(tr.Poke1.ID).CopyTo(Data, Offset + 0x88 + (index * 2));
|
|
BitConverter.GetBytes(tr.Poke2.ID).CopyTo(Data, Offset + 0xEC + (index * 2));
|
|
|
|
Data[Offset + 0x154 + index] = (byte)tr.Poke1.AbilityIndex;
|
|
Data[Offset + 0x186 + index] = (byte)tr.Poke2.AbilityIndex;
|
|
}
|
|
|
|
public int Music
|
|
{
|
|
get => BitConverter.ToInt32(Data, Offset + 0x18);
|
|
set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x18);
|
|
}
|
|
|
|
public BattleTreeTrainer[] ScoutedTrainers
|
|
{
|
|
get
|
|
{
|
|
var result = new BattleTreeTrainer[ScoutCount];
|
|
for (int i = 0; i < result.Length; i++)
|
|
result[i] = GetTrainer(i);
|
|
return result;
|
|
}
|
|
set
|
|
{
|
|
for (int i = 0; i < value.Length; i++)
|
|
SetTrainer(value[i], i);
|
|
}
|
|
}
|
|
}
|
|
|
|
[TypeConverter(typeof(ValueTypeTypeConverter))]
|
|
public sealed class BattleTreeTrainer
|
|
{
|
|
public short ID { get; set; }
|
|
public BattleTreePokemon Poke1 { get; set; }
|
|
public BattleTreePokemon Poke2 { get; set; }
|
|
|
|
public BattleTreeTrainer(short id, BattleTreePokemon poke1, BattleTreePokemon poke2)
|
|
{
|
|
ID = id;
|
|
Poke1 = poke1;
|
|
Poke2 = poke2;
|
|
}
|
|
|
|
public override string ToString() => $"{ID}: [{Poke1}] & [{Poke2}]";
|
|
}
|
|
|
|
[TypeConverter(typeof(ValueTypeTypeConverter))]
|
|
public sealed class BattleTreePokemon
|
|
{
|
|
public short ID { get; set; }
|
|
public sbyte AbilityIndex { get; set; }
|
|
|
|
public BattleTreePokemon(short p1, sbyte a1)
|
|
{
|
|
ID = p1;
|
|
AbilityIndex = a1;
|
|
}
|
|
|
|
public override string ToString() => $"{ID},{AbilityIndex}";
|
|
}
|
|
}
|