mirror of
https://github.com/kwsch/PKHeX
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40ce63873d
Use precomputed counts to remove the need to store a cache of read values rename some variables in ReadSlots1FishingYellow
135 lines
5.8 KiB
C#
135 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <inheritdoc />
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/// <summary>
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/// <see cref="GameVersion.RBY"/> encounter area
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/// </summary>
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public sealed class EncounterArea1 : EncounterArea
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{
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private static EncounterSlot1[] ReadSlots1FishingYellow(byte[] data, ref int ofs, int count, SlotType t, int rate)
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{
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// Convert byte to actual number
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byte[] levels = { 0xFF, 0x15, 0x67, 0x1D, 0x3B, 0x5C, 0x72, 0x16, 0x71, 0x18, 0x00, 0x6D, 0x80, };
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byte[] g1DexIDs = { 0x47, 0x6E, 0x18, 0x9B, 0x17, 0x4E, 0x8A, 0x5C, 0x5D, 0x9D, 0x9E, 0x1B, 0x85, 0x16, 0x58, 0x59, };
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int[] speciesIDs = { 060, 061, 072, 073, 090, 098, 099, 116, 117, 118, 119, 120, 129, 130, 147, 148, };
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var slots = new EncounterSlot1[count];
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for (int slot = 0; slot < count; slot++)
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{
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int species = speciesIDs[Array.IndexOf(g1DexIDs, data[ofs++])];
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int lvl = Array.IndexOf(levels, data[ofs++]) * 5;
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slots[slot] = new EncounterSlot1(species, lvl, lvl, rate, t, slot);
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}
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return slots;
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}
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/// <summary>
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/// Gets the encounter areas with <see cref="EncounterSlot"/> information from Generation 1 Grass/Water data.
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/// </summary>
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/// <param name="data">Input raw data.</param>
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/// <param name="count">Count of areas in the binary.</param>
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/// <returns>Array of encounter areas.</returns>
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public static EncounterArea1[] GetArray1GrassWater(byte[] data, int count)
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{
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EncounterArea1[] areas = new EncounterArea1[count];
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for (int i = 0; i < areas.Length; i++)
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{
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int ptr = BitConverter.ToInt16(data, i * 2);
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var grass = GetSlots1GrassWater(data, ref ptr, SlotType.Grass);
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var water = GetSlots1GrassWater(data, ref ptr, SlotType.Surf);
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areas[i] = new EncounterArea1
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{
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Location = i,
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Slots = ArrayUtil.ConcatAll(grass, water),
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};
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}
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return areas.Where(area => area.Slots.Length != 0).ToArray();
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}
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/// <summary>
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/// Gets the encounter areas with <see cref="EncounterSlot"/> information from Pokémon Yellow (Generation 1) Fishing data.
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/// </summary>
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/// <param name="data">Input raw data.</param>
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/// <returns>Array of encounter areas.</returns>
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public static EncounterArea1[] GetArray1FishingYellow(byte[] data)
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{
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const int size = 9;
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int count = data.Length / size;
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EncounterArea1[] areas = new EncounterArea1[count];
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for (int i = 0; i < count; i++)
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{
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int ofs = (i * size) + 1;
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areas[i] = new EncounterArea1
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{
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Location = data[(i * size) + 0],
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Slots = ReadSlots1FishingYellow(data, ref ofs, 4, SlotType.Super_Rod, -1)
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};
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}
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return areas;
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}
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/// <summary>
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/// Gets the encounter areas with <see cref="EncounterSlot"/> information from Generation 1 Fishing data.
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/// </summary>
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/// <param name="data">Input raw data.</param>
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/// <param name="count">Count of areas in the binary.</param>
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/// <returns>Array of encounter areas.</returns>
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public static EncounterArea1[] GetArray1Fishing(byte[] data, int count)
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{
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EncounterArea1[] areas = new EncounterArea1[count];
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for (int i = 0; i < areas.Length; i++)
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{
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int loc = data[(i * 3) + 0];
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int ptr = BitConverter.ToInt16(data, (i * 3) + 1);
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areas[i] = new EncounterArea1
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{
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Location = loc,
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Slots = GetSlots1Fishing(data, ptr)
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};
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}
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return areas;
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}
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private static EncounterSlot1[] GetSlots1GrassWater(byte[] data, ref int ofs, SlotType t)
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{
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int rate = data[ofs++];
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return rate == 0 ? Array.Empty<EncounterSlot1>() : EncounterSlot1.ReadSlots(data, ref ofs, 10, t, rate);
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}
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private static EncounterSlot1[] GetSlots1Fishing(byte[] data, int ofs)
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{
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int count = data[ofs++];
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return EncounterSlot1.ReadSlots(data, ref ofs, count, SlotType.Super_Rod, -1);
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}
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public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<DexLevel> chain, int minLevel = 0)
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{
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if (minLevel == 0) // any
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return Slots.Where(slot => chain.Any(evo => evo.Species == slot.Species));
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var encounterSlots = GetMatchFromEvoLevel(pkm, chain, minLevel);
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if (pkm is PK1 pk1 && pkm.Gen1_NotTradeback)
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encounterSlots = FilterByCatchRate(encounterSlots, pk1.Catch_Rate);
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return encounterSlots.OrderBy(slot => slot.LevelMin); // prefer lowest levels
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}
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protected override IEnumerable<EncounterSlot> GetMatchFromEvoLevel(PKM pkm, IReadOnlyList<DexLevel> chain, int minLevel)
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{
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var slots = Slots.Where(slot => chain.Any(evo => evo.Species == slot.Species && evo.Level >= slot.LevelMin));
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if (pkm.Format >= 7) // transferred to Gen7+
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return slots.Where(slot => slot.LevelMin <= minLevel);
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return slots.Where(s => s.IsLevelWithinRange(minLevel));
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}
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private static IEnumerable<EncounterSlot> FilterByCatchRate(IEnumerable<EncounterSlot> slots, int rate)
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{
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return slots.Where(z =>
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rate == (z.Version == GameVersion.YW ? PersonalTable.Y : PersonalTable.RB)[z.Species].CatchRate);
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}
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}
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}
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