mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 03:13:18 +00:00
27cdcb8b0c
Remove hardcoded chunk lengths array Remove cached chunk index array Handle new-game files correctly (all blocks present check). Consistently call things sector instead of chunk or block. Somehow there was a bug with my FRLG save file's box data, which now loads completely?? Neat |
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CXD | ||
Decoration3.cs | ||
DecorationInventory3.cs | ||
EReaderBerrySettings.cs | ||
HallFame3.cs | ||
IGen3Hoenn.cs | ||
IGen3Joyful.cs | ||
PokeBlock3.cs | ||
PokeBlock3Case.cs | ||
PokeBlock3Color.cs | ||
Record3.cs | ||
Roamer3.cs | ||
RTC3.cs | ||
SecretBase3.cs | ||
SecretBase3PKM.cs | ||
SecretBase3Team.cs | ||
StrategyMemo.cs | ||
StructConverter.cs |