mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
245 lines
9.5 KiB
C#
245 lines
9.5 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Base format for Generation 1 & 2 <see cref="PKM"/> objects.
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/// </summary>
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/// <remarks>
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/// <see cref="SK2"/> store text buffers with the rest of the data.
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/// <see cref="PK1"/> and <see cref="PK2"/> store them separately; see <see cref="GBPKML"/>.
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/// </remarks>
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public abstract class GBPKM : PKM
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{
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public sealed override int MaxBallID => -1;
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public sealed override int MinGameID => (int)GameVersion.RD;
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public sealed override int MaxGameID => (int)GameVersion.C;
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public sealed override int MaxIV => 15;
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public sealed override int MaxEV => ushort.MaxValue;
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public sealed override IReadOnlyList<ushort> ExtraBytes => Array.Empty<ushort>();
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protected GBPKM(int size) : base(size) { }
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protected GBPKM(byte[] data) : base(data) { }
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public sealed override byte[] EncryptedPartyData => Encrypt();
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public sealed override byte[] EncryptedBoxData => Encrypt();
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public sealed override byte[] DecryptedBoxData => Encrypt();
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public sealed override byte[] DecryptedPartyData => Encrypt();
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public override bool Valid { get => true; set { } }
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public sealed override void RefreshChecksum() { }
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protected abstract byte[] GetNonNickname(int language);
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private bool? _isnicknamed;
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public sealed override bool IsNicknamed
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{
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get => _isnicknamed ??= !Nickname_Trash.SequenceEqual(GetNonNickname(GuessedLanguage()));
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set
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{
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_isnicknamed = value;
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if (_isnicknamed == false)
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SetNotNicknamed(GuessedLanguage());
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}
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}
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protected bool IsNicknamedBank
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{
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get
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{
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var spName = SpeciesName.GetSpeciesNameGeneration(Species, GuessedLanguage(), Format);
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return Nickname != spName;
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}
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}
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public sealed override int Language
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{
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get
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{
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if (Japanese)
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return (int)LanguageID.Japanese;
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if (Korean)
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return (int)LanguageID.Korean;
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if (StringConverter12.IsG12German(OT_Trash))
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return (int)LanguageID.German; // german
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int lang = SpeciesName.GetSpeciesNameLanguage(Species, Nickname, Format);
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if (lang > 0)
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return lang;
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return 0;
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}
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set
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{
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if (Japanese)
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return;
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if (Korean)
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return;
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if (IsNicknamed)
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return;
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SetNotNicknamed(value);
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}
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}
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public sealed override int Gender
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{
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get
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{
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int gv = PersonalInfo.Gender;
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return gv switch
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{
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PersonalInfo.RatioMagicGenderless => 2,
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PersonalInfo.RatioMagicFemale => 1,
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PersonalInfo.RatioMagicMale => 0,
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_ => IV_ATK > gv >> 4 ? 0 : 1,
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};
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}
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set { }
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}
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#region Future, Unused Attributes
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public sealed override bool IsGenderValid() => true; // not a separate property, derived via IVs
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public sealed override uint EncryptionConstant { get => 0; set { } }
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public sealed override uint PID { get => 0; set { } }
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public sealed override int Nature { get => 0; set { } }
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public sealed override bool ChecksumValid => true;
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public sealed override bool FatefulEncounter { get => false; set { } }
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public sealed override int TSV => 0x0000;
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public sealed override int PSV => 0xFFFF;
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public sealed override int Characteristic => -1;
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public sealed override int MarkValue { get => 0; protected set { } }
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public sealed override int Ability { get => -1; set { } }
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public sealed override int CurrentHandler { get => 0; set { } }
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public sealed override int Egg_Location { get => 0; set { } }
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public sealed override int Ball { get => 0; set { } }
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public sealed override int SID { get => 0; set { } }
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#endregion
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public sealed override bool IsShiny => IV_DEF == 10 && IV_SPE == 10 && IV_SPC == 10 && (IV_ATK & 2) == 2;
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private int HPBitValPower => ((IV_ATK & 8) >> 0) | ((IV_DEF & 8) >> 1) | ((IV_SPE & 8) >> 2) | ((IV_SPC & 8) >> 3);
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public sealed override int HPPower => (((5 * HPBitValPower) + (IV_SPC & 3)) >> 1) + 31;
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public sealed override int HPType
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{
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get => ((IV_ATK & 3) << 2) | (IV_DEF & 3);
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set
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{
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IV_DEF = ((IV_DEF >> 2) << 2) | (value & 3);
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IV_DEF = ((IV_ATK >> 2) << 2) | ((value >> 2) & 3);
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}
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}
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public sealed override int Form
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{
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get
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{
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if (Species != 201) // Unown
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return 0;
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uint formeVal = 0;
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formeVal |= (uint)((IV_ATK & 0x6) << 5);
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formeVal |= (uint)((IV_DEF & 0x6) << 3);
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formeVal |= (uint)((IV_SPE & 0x6) << 1);
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formeVal |= (uint)((IV_SPC & 0x6) >> 1);
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return (int)(formeVal / 10);
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}
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set { }
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}
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public abstract int EV_SPC { get; set; }
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public sealed override int EV_SPA { get => EV_SPC; set => EV_SPC = value; }
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public sealed override int EV_SPD { get => EV_SPC; set { } }
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public abstract ushort DV16 { get; set; }
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public sealed override int IV_HP { get => ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); set { } }
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public sealed override int IV_ATK { get => (DV16 >> 12) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); }
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public sealed override int IV_DEF { get => (DV16 >> 8) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); }
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public sealed override int IV_SPE { get => (DV16 >> 4) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); }
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public int IV_SPC { get => (DV16 >> 0) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); }
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public sealed override int IV_SPA { get => IV_SPC; set => IV_SPC = value; }
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public sealed override int IV_SPD { get => IV_SPC; set { } }
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public void SetNotNicknamed() => SetNotNicknamed(GuessedLanguage());
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public abstract void SetNotNicknamed(int language);
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public int GuessedLanguage(int fallback = (int)LanguageID.English)
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{
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int lang = Language;
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if (lang > 0)
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return lang;
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if (fallback is (int)LanguageID.French or (int)LanguageID.German) // only other permitted besides English
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return fallback;
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return (int)LanguageID.English;
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}
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/// <summary>
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/// Tries to guess the source language ID when transferred to future generations (7+)
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/// </summary>
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/// <param name="destLanguage">Destination language ID</param>
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/// <returns>Source language ID</returns>
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protected int TransferLanguage(int destLanguage)
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{
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// if the Species name of the destination language matches the current nickname, transfer with that language.
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var expect = SpeciesName.GetSpeciesNameGeneration(Species, destLanguage, 2);
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if (Nickname == expect)
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return destLanguage;
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return GuessedLanguage(destLanguage);
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}
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public sealed override ushort[] GetStats(PersonalInfo p)
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{
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var lv = Stat_Level;
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ushort[] stats =
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{
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GetStat(p.HP , IV_HP , EV_HP , lv),
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GetStat(p.ATK, IV_ATK, EV_ATK, lv),
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GetStat(p.DEF, IV_DEF, EV_DEF, lv),
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GetStat(p.SPE, IV_SPE, EV_SPE, lv),
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GetStat(p.SPA, IV_SPA, EV_SPA, lv),
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GetStat(p.SPD, IV_SPD, EV_SPD, lv),
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};
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stats[0] += (ushort)(5 + lv); // HP
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return stats;
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}
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protected static ushort GetStat(int BV, int IV, int EV, int LV)
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{
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EV = (ushort)Math.Min(255, Math.Sqrt(EV) + 1) >> 2;
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return (ushort)((((2 * (BV + IV)) + EV) * LV / 100) + 5);
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}
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public sealed override int GetMovePP(int move, int ppUpCount)
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{
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var pp = base.GetMovePP(move, 0);
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return pp + (ppUpCount * Math.Min(7, pp / 5));
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}
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public void MaxEVs() => EV_HP = EV_ATK = EV_DEF = EV_SPC = EV_SPE = MaxEV;
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/// <summary>
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/// Applies <see cref="PKM.IVs"/> to the <see cref="PKM"/> to make it shiny.
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/// </summary>
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public sealed override void SetShiny()
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{
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IV_ATK |= 2;
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IV_DEF = 10;
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IV_SPE = 10;
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IV_SPA = 10;
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}
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internal void ImportFromFuture(PKM pkm)
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{
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Nickname = pkm.Nickname;
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OT_Name = pkm.OT_Name;
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IV_ATK = pkm.IV_ATK / 2;
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IV_DEF = pkm.IV_DEF / 2;
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IV_SPC = pkm.IV_SPA / 2;
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//IV_SPD = pkm.IV_ATK / 2;
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IV_SPE = pkm.IV_SPE / 2;
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if (pkm.HasMove((int)Move.HiddenPower))
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HPType = pkm.HPType;
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}
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}
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}
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