PKHeX/PKHeX.Core/Saves/Substructures/Gen3/SecretBase3PKM.cs
Kurt f592be75d1 Add gen3 secret base classes
don't plan on using them at this time, just an implementation if anyone
wants to play with it
2018-07-08 00:26:31 -07:00

32 lines
No EOL
1.1 KiB
C#

using System;
using System.Linq;
namespace PKHeX.Core
{
public class SecretBase3PKM
{
public uint PID { get; set; }
public int Move1 { get; set; }
public int Move2 { get; set; }
public int Move3 { get; set; }
public int Move4 { get; set; }
public int Species { get; set; }
public int HeldItem { get; set; }
public int Level { get; set; }
public int EVAll { get; set; }
public int[] Moves => new[] { Move1, Move2, Move3, Move4 };
public string Summary
{
get
{
var first = $"{Species:000} - {GameInfo.Strings.Species[Species]}";
if (HeldItem != 0)
first += $"@ {GameInfo.Strings.Item[HeldItem]}";
var second = $"Moves: {string.Join(" / ", Moves.Select(z => GameInfo.Strings.Move[z]))}";
var third = $"Level: {Level}, EVs: {EVAll}, PID: {PID}";
return first + Environment.NewLine + second + Environment.NewLine + third;
}
}
}
}