mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-25 03:43:16 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
97 lines
2.8 KiB
C#
97 lines
2.8 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using static PKHeX.Core.Encounters8Nest;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 8 Nest Encounter (Regular Raid Dens)
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/// </summary>
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/// <inheritdoc cref="EncounterStatic8Nest{T}"/>
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public sealed record EncounterStatic8N : EncounterStatic8Nest<EncounterStatic8N>
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{
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private readonly uint MinRank;
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private readonly uint MaxRank;
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private readonly byte NestID;
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private IReadOnlyList<byte> NestLocations => Encounters8Nest.NestLocations[NestID];
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public override byte Level { get => LevelMin; init { } }
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public override byte LevelMin => LevelCaps[MinRank * 2];
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public override byte LevelMax => LevelCaps[(MaxRank * 2) + 1];
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public EncounterStatic8N(byte nestID, uint minRank, uint maxRank, byte val, GameVersion game) : base(game)
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{
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NestID = nestID;
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MinRank = minRank;
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MaxRank = maxRank;
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DynamaxLevel = (byte)(MinRank + 1u);
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FlawlessIVCount = val;
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}
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private static readonly byte[] LevelCaps =
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{
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15, 20, // 0
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25, 30, // 1
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35, 40, // 2
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45, 50, // 3
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55, 60, // 4
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};
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protected override bool IsMatchLevel(PKM pk, EvoCriteria evo)
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{
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var met = pk.Met_Level;
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var metLevel = met - 15;
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var rank = ((uint)metLevel) / 10;
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if (rank > 4)
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return false;
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if (rank > MaxRank)
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return false;
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if (rank <= 1)
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{
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if (met <= byte.MaxValue && InaccessibleRank12Nests.TryGetValue((byte)met, out var nests) && nests.Contains(NestID))
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return false;
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}
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if (rank < MinRank) // down-leveled
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return IsDownLeveled(pk, metLevel, met);
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return metLevel % 10 <= 5;
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}
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public bool IsDownLeveled(PKM pk)
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{
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var met = pk.Met_Level;
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var metLevel = met - 15;
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return met != LevelMax && IsDownLeveled(pk, metLevel, met);
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}
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private bool IsDownLeveled(PKM pk, int metLevel, int met)
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{
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if (metLevel % 5 != 0)
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return false;
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// shared nests can be down-leveled to any
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if (pk.Met_Location == SharedNest)
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return met >= 20;
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// native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35)
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return ((MinRank <= 1 && 1 <= MaxRank && met == 25)
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|| (MinRank <= 2 && 2 <= MaxRank && met == 35)) && !pk.IsShiny;
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}
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protected override bool IsMatchLocation(PKM pk)
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{
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var loc = pk.Met_Location;
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return loc == SharedNest || (loc <= 255 && NestLocations.Contains((byte)loc));
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}
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public override bool IsMatchExact(PKM pk, EvoCriteria evo)
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{
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if (pk.FlawlessIVCount < FlawlessIVCount)
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return false;
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return base.IsMatchExact(pk, evo);
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}
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}
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