mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-22 20:13:06 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
231 lines
6.9 KiB
C#
231 lines
6.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace PKHeX.Core;
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public static partial class Util
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{
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/// <summary>
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/// Parses the string into an <see cref="int"/>, skipping all characters except for valid digits.
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/// </summary>
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/// <param name="value">String to parse</param>
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/// <returns>Parsed value</returns>
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public static int ToInt32(ReadOnlySpan<char> value)
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{
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int result = 0;
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if (value.Length == 0)
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return result;
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bool negative = false;
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foreach (var c in value)
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{
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if (char.IsAsciiDigit(c))
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{
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result *= 10;
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result += c;
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result -= '0';
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}
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else if (c == '-' && result == 0)
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{
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negative = true;
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}
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}
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return negative ? -result : result;
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}
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/// <summary>
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/// Parses the string into a <see cref="uint"/>, skipping all characters except for valid digits.
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/// </summary>
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/// <param name="value">String to parse</param>
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/// <returns>Parsed value</returns>
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public static uint ToUInt32(ReadOnlySpan<char> value)
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{
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uint result = 0;
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if (value.Length == 0)
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return result;
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foreach (var c in value)
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{
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if (!char.IsAsciiDigit(c))
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continue;
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result *= 10;
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result += (uint)(c - '0');
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}
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return result;
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}
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/// <summary>
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/// Parses the hex string into a <see cref="uint"/>, skipping all characters except for valid digits.
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/// </summary>
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/// <param name="value">Hex String to parse</param>
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/// <returns>Parsed value</returns>
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public static uint GetHexValue(ReadOnlySpan<char> value)
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{
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uint result = 0;
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if (value.Length == 0)
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return result;
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foreach (var c in value)
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{
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if (char.IsAsciiDigit(c))
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{
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result <<= 4;
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result += (uint)(c - '0');
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}
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else if (char.IsAsciiHexDigitUpper(c))
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{
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result <<= 4;
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result += (uint)(c - 'A' + 10);
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}
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else if (char.IsAsciiHexDigitLower(c))
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{
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result <<= 4;
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result += (uint)(c - 'a' + 10);
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}
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}
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return result;
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}
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/// <summary>
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/// Parses the hex string into a <see cref="ulong"/>, skipping all characters except for valid digits.
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/// </summary>
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/// <param name="value">Hex String to parse</param>
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/// <returns>Parsed value</returns>
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public static ulong GetHexValue64(ReadOnlySpan<char> value)
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{
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ulong result = 0;
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if (value.Length == 0)
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return result;
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foreach (var c in value)
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{
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if (char.IsAsciiDigit(c))
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{
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result <<= 4;
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result += (uint)(c - '0');
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}
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else if (char.IsAsciiHexDigitUpper(c))
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{
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result <<= 4;
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result += (uint)(c - 'A' + 10);
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}
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else if (char.IsAsciiHexDigitLower(c))
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{
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result <<= 4;
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result += (uint)(c - 'a' + 10);
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}
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}
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return result;
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}
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public static byte[] GetBytesFromHexString(ReadOnlySpan<char> seed)
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{
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byte[] result = new byte[seed.Length / 2];
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for (int i = 0; i < result.Length; i++)
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{
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var slice = seed.Slice(i * 2, 2);
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result[^(i+1)] = (byte)GetHexValue(slice);
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}
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return result;
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}
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private const string HexChars = "0123456789ABCDEF";
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public static string GetHexStringFromBytes(ReadOnlySpan<byte> data)
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{
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System.Diagnostics.Debug.Assert(data.Length is (4 or 8 or 12 or 16));
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Span<char> result = stackalloc char[data.Length * 2];
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for (int i = 0; i < data.Length; i++)
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{
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// Write tuples from the opposite side of the result buffer.
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var offset = (data.Length - i - 1) * 2;
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result[offset + 0] = HexChars[data[i] >> 4];
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result[offset + 1] = HexChars[data[i] & 0xF];
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}
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return new string(result);
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}
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/// <summary>
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/// Filters the string down to only valid hex characters, returning a new string.
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/// </summary>
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/// <param name="str">Input string to filter</param>
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public static string GetOnlyHex(ReadOnlySpan<char> str)
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{
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if (str.IsWhiteSpace())
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return string.Empty;
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int ctr = 0;
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Span<char> result = stackalloc char[str.Length];
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foreach (var c in str)
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{
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if (char.IsAsciiHexDigit(c))
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result[ctr++] = c;
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}
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return new string(result[..ctr]);
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}
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/// <summary>
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/// Returns a new string with each word converted to its appropriate title case.
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/// </summary>
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/// <param name="span">Input string to modify</param>
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public static string ToTitleCase(ReadOnlySpan<char> span)
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{
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if (span.IsEmpty)
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return string.Empty;
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Span<char> result = stackalloc char[span.Length];
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// Add each word to the string builder. Continue from the first index that isn't a space.
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// Add the first character as uppercase, then add each successive character as lowercase.
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bool first = true;
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for (var i = 0; i < span.Length; i++)
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{
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char c = span[i];
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if (char.IsWhiteSpace(c))
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{
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first = true;
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}
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else if (first)
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{
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c = char.ToUpper(c);
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first = false;
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}
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else
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{
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c = char.ToLower(c);
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}
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result[i] = c;
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}
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return new string(result);
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}
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/// <summary>
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/// Trims a string at the first instance of a 0x0000 terminator.
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/// </summary>
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/// <param name="input">String to trim.</param>
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/// <returns>Trimmed string.</returns>
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public static string TrimFromZero(string input) => TrimFromFirst(input, '\0');
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static string TrimFromFirst(string input, char c)
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{
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int index = input.IndexOf(c);
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return index < 0 ? input : input[..index];
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}
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public static Dictionary<string, int>[] GetMultiDictionary(IReadOnlyList<IReadOnlyList<string>> nameArray, int start)
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{
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var result = new Dictionary<string, int>[nameArray.Count];
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for (int i = 0; i < result.Length; i++)
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result[i] = GetDictionary(nameArray[i], start);
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return result;
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}
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private static Dictionary<string, int> GetDictionary(IReadOnlyList<string> names, int start)
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{
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var result = new Dictionary<string, int>(names.Count - start);
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for (int i = start; i < names.Count; i++)
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result.Add(names[i], i);
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return result;
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}
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}
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