PKHeX/PKHeX.Core/Legality/RNG/Locks/TeamLock.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

73 lines
1.8 KiB
C#

namespace PKHeX.Core;
/// <summary>
/// Represents a Team of Pokémon that is generated before a shadow <see cref="Species"/>.
/// </summary>
public sealed class TeamLock
{
/// <summary>
/// Team generated before the Species.
/// </summary>
public readonly NPCLock[] Locks;
/// <summary>
/// For trainers that have different teams, this indicates what conditions (when/where) the trainer must be battled.
/// </summary>
public readonly NPCLockDetail Comment;
/// <summary>
/// Species of shadow Pokémon that is generated after the <see cref="Locks"/>.
/// </summary>
public readonly ushort Species;
public TeamLock(ushort species, NPCLock[] locks) : this(species, 0, locks) { }
public TeamLock(ushort species, NPCLockDetail comment, NPCLock[] locks)
{
Species = species;
Locks = locks;
Comment = comment;
}
public override string ToString()
{
if (Comment == 0)
return $"{(Species)Species} [{Locks.Length}]";
return $"{(Species)Species} [{Locks.Length}] - {Comment}";
}
}
public enum NPCLockDetail : byte
{
CipherLab,
Post,
PhenacCity,
PhenacCityAndPost,
SeenParas,
SeenBeedrill,
SeenTangela,
SeenVenomoth,
SeenPrimeape,
SeenGolduck,
SeenDodrio,
SeenFarfetchd,
SeenKangaskhan,
SeenMagmar,
SeenRapidash,
SeenScyther,
SeenSolrock,
SeenSwellow,
SeenSwellowElectabuzz,
SeenPoliwrath,
SeenManectric,
SeenManectricSalamence,
SeenManectricMarowak,
SeenManectricMarowakSalamence,
SeenRhydonMoltres,
SeenRhydonMoltresExeggutor,
SeenRhydonMoltresTauros,
SeenRhydonMoltresArticuno,
SeenRhydonMoltresTaurosArticuno,
SeenRhydonMoltresExeggutorTauros,
SeenRhydonMoltresExeggutorArticuno,
SeenRhydonMoltresExeggutorTaurosArticuno,
}