PKHeX/PKHeX.Core/Saves/Substructures/Gen5/BattleSubway5.cs
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00

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4.1 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
public sealed class BattleSubway5 : SaveBlock
{
public BattleSubway5(SAV5BW sav, int offset) : base(sav) => Offset = offset;
public BattleSubway5(SAV5B2W2 sav, int offset) : base(sav) => Offset = offset;
public int BP
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset), (ushort)value);
}
// Normal
public int SinglePast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x08));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x08), (ushort)value);
}
public int SingleRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1A));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1A), (ushort)value);
}
public int DoublePast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0A));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0A), (ushort)value);
}
public int DoubleRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1C));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1C), (ushort)value);
}
public int MultiNPCPast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0C));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0C), (ushort)value);
}
public int MultiNPCRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1E));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1E), (ushort)value);
}
public int MultiFriendsPast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0E));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0E), (ushort)value);
}
public int MultiFriendsRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x20));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x20), (ushort)value);
}
// Super Check
public int SuperCheck
{
get => Data[Offset + 0x04];
set => Data[Offset + 0x04] = (byte)value;
}
// Super
public int SuperSinglePast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x12));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x12), (ushort)value);
}
public int SuperSingleRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x24));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x24), (ushort)value);
}
public int SuperDoublePast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x14));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x14), (ushort)value);
}
public int SuperDoubleRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x26));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x26), (ushort)value);
}
public int SuperMultiNPCPast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x16));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x16), (ushort)value);
}
public int SuperMultiNPCRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x28));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x28), (ushort)value);
}
public int SuperMultiFriendsPast
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x18));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x18), (ushort)value);
}
public int SuperMultiFriendsRecord
{
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x2A));
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x2A), (ushort)value);
}
// TODO: Wifi??
}
}