mirror of
https://github.com/kwsch/PKHeX
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fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Interface that exposes a <see cref="BattleVersion"/> for allowing a Pokémon into ranked battles if it originated from a prior game.
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/// </summary>
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public interface IBattleVersion
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{
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/// <summary>
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/// Indicates which <see cref="GameVersion"/> the Pokémon's moves were reset on.
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/// </summary>
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byte BattleVersion { get; set; }
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}
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public static class BattleVersionExtensions
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{
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public static bool IsBattleVersionValid<T>(this T pk, EvolutionHistory h) where T : PKM, IBattleVersion => pk.BattleVersion switch
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{
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0 => true,
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(int)GameVersion.SW or (int)GameVersion.SH => !(pk.SWSH || pk.BDSP || pk.LA) && pk.HasVisitedSWSH(h.Gen8),
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_ => false,
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};
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/// <summary>
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/// Resets the <see cref="PKM"/>'s moves and sets the requested version.
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/// </summary>
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/// <param name="v">Reference to the object to set the <see cref="version"/></param>
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/// <param name="pk">Reference to the same object that gets moves reset</param>
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/// <param name="version">Version to apply</param>
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public static void AdaptToBattleVersion(this IBattleVersion v, PKM pk, GameVersion version)
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{
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var moves = MoveLevelUp.GetEncounterMoves(pk, pk.CurrentLevel, version);
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pk.Move1 = pk.Move2 = pk.Move3 = pk.Move4 = 0;
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pk.RelearnMove1 = pk.RelearnMove2 = pk.RelearnMove3 = pk.RelearnMove4 = 0;
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pk.SetMoves(moves);
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pk.FixMoves();
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v.BattleVersion = (byte) version;
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}
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public static int GetMinGeneration(this IBattleVersion v)
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{
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var ver = v.BattleVersion;
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if (ver == 0)
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return 1;
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var game = (GameVersion) ver;
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if (!game.IsValidSavedVersion())
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return -1;
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var gen = game.GetGeneration();
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if (gen >= 8)
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return gen;
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return -1;
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}
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}
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