mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 16:33:24 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
128 lines
No EOL
4.3 KiB
C#
128 lines
No EOL
4.3 KiB
C#
using System;
|
|
using static System.Buffers.Binary.BinaryPrimitives;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
public class MyStatus6 : SaveBlock, IRegionOrigin
|
|
{
|
|
public MyStatus6(SaveFile sav, int offset) : base(sav) => Offset = offset;
|
|
|
|
public int TID
|
|
{
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0));
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0), (ushort)value);
|
|
}
|
|
|
|
public int SID
|
|
{
|
|
get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 2));
|
|
set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 2), (ushort)value);
|
|
}
|
|
|
|
public int Game
|
|
{
|
|
get => Data[Offset + 4];
|
|
set => Data[Offset + 4] = (byte)value;
|
|
}
|
|
|
|
public int Gender
|
|
{
|
|
get => Data[Offset + 5];
|
|
set => Data[Offset + 5] = (byte)value;
|
|
}
|
|
|
|
public int MultiplayerSpriteID_1
|
|
{
|
|
get => Data[Offset + 6];
|
|
set => Data[Offset + 6] = (byte)value;
|
|
}
|
|
|
|
public int MultiplayerSpriteID_2
|
|
{
|
|
get => Data[Offset + 7];
|
|
set => Data[Offset + 7] = (byte)value;
|
|
}
|
|
|
|
public const int GameSyncIDSize = 16; // 64 bits
|
|
|
|
public string GameSyncID
|
|
{
|
|
get => Util.GetHexStringFromBytes(Data, Offset + 0x08, GameSyncIDSize / 2);
|
|
set
|
|
{
|
|
if (value.Length != GameSyncIDSize)
|
|
throw new ArgumentException(nameof(value));
|
|
|
|
var data = Util.GetBytesFromHexString(value);
|
|
SAV.SetData(data, Offset + 0x08);
|
|
}
|
|
}
|
|
|
|
public byte Region
|
|
{
|
|
get => Data[Offset + 0x26];
|
|
set => Data[Offset + 0x26] = value;
|
|
}
|
|
|
|
public byte Country
|
|
{
|
|
get => Data[Offset + 0x27];
|
|
set => Data[Offset + 0x27] = value;
|
|
}
|
|
|
|
public decimal Latitude // don't use the setters
|
|
{
|
|
get => (ReadInt16LittleEndian(Data.AsSpan(Offset + 0x28)) * 180m) / 0x8000;
|
|
set => WriteInt16LittleEndian(Data.AsSpan(Offset + 0x28), (short)((value * 0x8000) / 180m));
|
|
}
|
|
|
|
public decimal Longitude // don't use the setters
|
|
{
|
|
get => (ReadInt16LittleEndian(Data.AsSpan(Offset + 0x2A)) * 180m) / 0x8000;
|
|
set => WriteInt16LittleEndian(Data.AsSpan(Offset + 0x2A), (short)((value * 0x8000) / 180m));
|
|
}
|
|
|
|
public byte ConsoleRegion
|
|
{
|
|
get => Data[Offset + 0x2C];
|
|
set => Data[Offset + 0x2C] = value;
|
|
}
|
|
|
|
public int Language
|
|
{
|
|
get => Data[Offset + 0x2D];
|
|
set => Data[Offset + 0x2D] = (byte)value;
|
|
}
|
|
|
|
private Span<byte> OT_Trash => Data.AsSpan(Offset + 0x48, 0x1A);
|
|
|
|
public string OT
|
|
{
|
|
get => SAV.GetString(OT_Trash);
|
|
set => SAV.SetString(OT_Trash, value.AsSpan(), SAV.OTLength, StringConverterOption.ClearZero);
|
|
}
|
|
|
|
private Span<byte> GetSayingSpan(int say) => Data.AsSpan(GetSayingOffset(say), SAV6.LongStringLength);
|
|
private int GetSayingOffset(int say) => Offset + 0x7C + (SAV6.LongStringLength * say);
|
|
private string GetSaying(int say) => SAV.GetString(GetSayingSpan(say));
|
|
private void SetSaying(int say, string value) => SAV.SetString(GetSayingSpan(say), value.AsSpan(), SAV6.LongStringLength / 2, StringConverterOption.ClearZero);
|
|
|
|
public string Saying1 { get => GetSaying(0); set => SetSaying(0, value); }
|
|
public string Saying2 { get => GetSaying(1); set => SetSaying(1, value); }
|
|
public string Saying3 { get => GetSaying(2); set => SetSaying(2, value); }
|
|
public string Saying4 { get => GetSaying(3); set => SetSaying(3, value); }
|
|
public string Saying5 { get => GetSaying(4); set => SetSaying(4, value); }
|
|
|
|
public bool IsMegaEvolutionUnlocked
|
|
{
|
|
get => (Data[Offset + 0x14A] & 0x01) != 0;
|
|
set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & 0xFE) | (value ? 1 : 0)); // in battle
|
|
}
|
|
|
|
public bool IsMegaRayquazaUnlocked
|
|
{
|
|
get => (Data[Offset + 0x14A] & 0x02) != 0;
|
|
set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & ~2) | (value ? 2 : 0)); // in battle
|
|
}
|
|
}
|
|
} |