PKHeX/PKHeX.Core/Saves/SAV8SWSH.cs
Kurt 7cfdb8a466 Move hashing to SCBlockAccessor, fix #3455
Fixes #3455 by adding bool for insular sea, and adjusting overall progress values as listed.
Closes #3456 (supersedes)

Updates SCBlockAccessor to eliminate bounds check (integer overflow, which isn't possible with our array size), adds some overloads, and xmldoc.

Co-Authored-By: Jonathan Herbert <3344332+foohyfooh@users.noreply.github.com>
2022-03-02 18:05:13 -08:00

265 lines
10 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Generation 8 <see cref="SaveFile"/> object for <see cref="GameVersion.SWSH"/> games.
/// </summary>
public sealed class SAV8SWSH : SAV8, ISaveBlock8SWSH, ITrainerStatRecord, ISaveFileRevision, ISCBlockArray
{
public SAV8SWSH(byte[] data) : base(data)
{
Data = Array.Empty<byte>();
AllBlocks = SwishCrypto.Decrypt(data);
Blocks = new SaveBlockAccessor8SWSH(this);
SaveRevision = Zukan.GetRevision();
Initialize();
}
private SAV8SWSH(IReadOnlyList<SCBlock> blocks) : base(Array.Empty<byte>())
{
Data = Array.Empty<byte>();
AllBlocks = blocks;
Blocks = new SaveBlockAccessor8SWSH(this);
SaveRevision = Zukan.GetRevision();
Initialize();
}
public SAV8SWSH()
{
AllBlocks = Meta8.GetBlankDataSWSH();
Blocks = new SaveBlockAccessor8SWSH(this);
SaveRevision = Zukan.GetRevision();
Initialize();
ClearBoxes();
}
public override void CopyChangesFrom(SaveFile sav)
{
// Absorb changes from all blocks
var z = (SAV8SWSH)sav;
var mine = AllBlocks;
var newB = z.AllBlocks;
for (int i = 0; i < mine.Count; i++)
mine[i].CopyFrom(newB[i]);
State.Edited = true;
}
public int SaveRevision { get; }
public string SaveRevisionString => SaveRevision switch
{
0 => "-Base", // Vanilla
1 => "-IoA", // DLC 1: Isle of Armor
2 => "-CT", // DLC 2: Crown Tundra
_ => throw new ArgumentOutOfRangeException(nameof(SaveRevision)),
};
public IReadOnlyList<SCBlock> AllBlocks { get; }
public override bool ChecksumsValid => true;
public override string ChecksumInfo => string.Empty;
protected override void SetChecksums() { } // None!
protected override byte[] GetFinalData() => SwishCrypto.Encrypt(AllBlocks);
public override PersonalTable Personal => PersonalTable.SWSH;
public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_SWSH;
#region Blocks
public SCBlockAccessor Accessor => Blocks;
public SaveBlockAccessor8SWSH Blocks { get; }
public override Box8 BoxInfo => Blocks.BoxInfo;
public override Party8 PartyInfo => Blocks.PartyInfo;
public override MyItem Items => Blocks.Items;
public override MyStatus8 MyStatus => Blocks.MyStatus;
public override Misc8 Misc => Blocks.Misc;
public override Zukan8 Zukan => Blocks.Zukan;
public override BoxLayout8 BoxLayout => Blocks.BoxLayout;
public override PlayTime8 Played => Blocks.Played;
public override Fused8 Fused => Blocks.Fused;
public override Daycare8 Daycare => Blocks.Daycare;
public override Record8 Records => Blocks.Records;
public override TrainerCard8 TrainerCard => Blocks.TrainerCard;
public override RaidSpawnList8 Raid => Blocks.Raid;
public override RaidSpawnList8 RaidArmor => Blocks.RaidArmor;
public override RaidSpawnList8 RaidCrown => Blocks.RaidCrown;
public override TitleScreen8 TitleScreen => Blocks.TitleScreen;
public override TeamIndexes8 TeamIndexes => Blocks.TeamIndexes;
public T GetValue<T>(uint key) where T : struct
{
if (!State.Exportable)
return default;
var value = Blocks.GetBlockValue(key);
if (value is T v)
return v;
throw new ArgumentException($"Incorrect type request! Expected {typeof(T).Name}, received {value.GetType().Name}", nameof(T));
}
public void SetValue<T>(uint key, T value) where T : struct
{
if (!State.Exportable)
return;
Blocks.SetBlockValue(key, value);
}
#endregion
protected override SaveFile CloneInternal()
{
var blockCopy = new SCBlock[AllBlocks.Count];
for (int i = 0; i < AllBlocks.Count; i++)
blockCopy[i] = AllBlocks[i].Clone();
return new SAV8SWSH(blockCopy);
}
private int m_spec, m_item, m_move, m_abil;
public override int MaxMoveID => m_move;
public override int MaxSpeciesID => m_spec;
public override int MaxItemID => m_item;
public override int MaxBallID => Legal.MaxBallID_8;
public override int MaxGameID => Legal.MaxGameID_8;
public override int MaxAbilityID => m_abil;
private void Initialize()
{
Box = 0;
Party = 0;
PokeDex = 0;
TeamIndexes.LoadBattleTeams();
int rev = SaveRevision;
if (rev == 0)
{
m_move = Legal.MaxMoveID_8_O0;
m_spec = Legal.MaxSpeciesID_8_O0;
m_item = Legal.MaxItemID_8_O0;
m_abil = Legal.MaxAbilityID_8_O0;
}
else if (rev == 1)
{
m_move = Legal.MaxMoveID_8_R1;
m_spec = Legal.MaxSpeciesID_8_R1;
m_item = Legal.MaxItemID_8_R1;
m_abil = Legal.MaxAbilityID_8_R1;
}
else
{
m_move = Legal.MaxMoveID_8_R2;
m_spec = Legal.MaxSpeciesID_8_R2;
m_item = Legal.MaxItemID_8_R2;
m_abil = Legal.MaxAbilityID_8_R2;
}
}
public int GetRecord(int recordID) => Records.GetRecord(recordID);
public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value);
public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID);
public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID);
public int RecordCount => Record8.RecordCount;
public override StorageSlotFlag GetSlotFlags(int index)
{
int team = Array.IndexOf(TeamIndexes.TeamSlots, index);
if (team < 0)
return StorageSlotFlag.None;
team /= 6;
var result = (StorageSlotFlag)((int)StorageSlotFlag.BattleTeam1 << team);
if (TeamIndexes.GetIsTeamLocked(team))
result |= StorageSlotFlag.Locked;
return result;
}
public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = value; }
public override int BoxesUnlocked { get => (byte)Blocks.GetBlockValue(SaveBlockAccessor8SWSH.KBoxesUnlocked); set => Blocks.SetBlockValue(SaveBlockAccessor8SWSH.KBoxesUnlocked, (byte)value); }
public override byte[] BoxFlags
{
get => new [] {Convert.ToByte(Blocks.GetBlock(SaveBlockAccessor8SWSH.KSecretBoxUnlocked).Type - 1)};
set
{
if (value.Length != 1)
return;
var block = Blocks.GetBlock(SaveBlockAccessor8SWSH.KSecretBoxUnlocked);
block.ChangeBooleanType((SCTypeCode)(value[0] & 1) + 1);
}
}
public override bool HasBoxWallpapers => true;
public override bool HasNamableBoxes => true;
public override int GetBoxWallpaper(int box)
{
if ((uint)box >= BoxCount)
return box;
var b = Blocks.GetBlock(SaveBlockAccessor8SWSH.KBoxWallpapers);
return b.Data[box];
}
public override void SetBoxWallpaper(int box, int value)
{
if ((uint)box >= BoxCount)
return;
var b = Blocks.GetBlock(SaveBlockAccessor8SWSH.KBoxWallpapers);
b.Data[box] = (byte)value;
}
public void UnlockAllDiglett()
{
if (SaveRevision == 0)
return; // no blocks
// Zone specific values
(int Zone, int Max)[] zones =
{
(0201, 16), // Fields of Honor
(0202, 18), // Soothing Wetlands
(0203, 6), // Forest of Focus
(0204, 7), // Challenge Beach
(0205, 5), // Brawlers' Cave
(0206, 6), // Challenge Road
(0207, 5), // Courageous Cavern
(0208, 5), // Loop Lagoon
(0209, 13), // Training Lowlands
(0210, 1), // Warm-Up Tunnel
(0211, 8), // Potbottom Desert
(0221, 9), // Workout Sea
(0222, 5), // Stepping-Stone Sea
(0223, 3), // Insular Sea
(0224, 1), // Honeycalm Sea
(0231, 9), // Honeycalm Island
};
var s = Blocks;
foreach (var (zone, max) in zones)
{
var baseName = $"z_wr{zone:0000}_F_DHIGUDA";
s.GetBlock(baseName).ChangeBooleanType(SCTypeCode.Bool2);
for (int i = 0; i <= max; i++)
{
var otherName = $"{baseName}_{i}";
s.GetBlock(otherName).ChangeBooleanType(SCTypeCode.Bool2);
}
var countName = $"WK_EV_R1_DHIG_WR{zone:0000}";
var value = max + 2;
if (zone == 0223) // trio
value += 2;
s.GetBlock(countName).SetValue((uint)value);
}
// Atypical named values
const string TRIO1 = "z_wr0223_F_TRIO";
const string TRIO2 = "FE_R1_DHIGUDA_TRIO";
s.GetBlock(TRIO1).ChangeBooleanType(SCTypeCode.Bool2);
s.GetBlock(TRIO2).ChangeBooleanType(SCTypeCode.Bool2);
// Overall named values
const string unreported = "WK_EV_R1_DHIGUDA_ADD";
const string totalCount = "WK_EV_R1_DHIGUDA_COUNT";
const string progressCt = "WK_EV_R1_DHIGUDA_PROGRESS";
s.GetBlock(unreported).SetValue((uint)150); // 150 unreported
s.GetBlock(totalCount).SetValue((uint)1); // obtained count
s.GetBlock(progressCt).SetValue((uint)1); // none obtained progress value
}
}
}