mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 16:33:24 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
234 lines
9.7 KiB
C#
234 lines
9.7 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Abstract <see cref="SaveFile"/> format for <see cref="GameVersion.DP"/> and <see cref="GameVersion.Pt"/>
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/// </summary>
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public abstract class SAV4Sinnoh : SAV4
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{
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protected override int FooterSize => 0x14;
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protected SAV4Sinnoh(int gSize, int sSize) : base(gSize, sSize) { }
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protected SAV4Sinnoh(byte[] data, int gSize, int sSize, int sStart) : base(data, gSize, sSize, sStart) { }
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#region Storage
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// u32 currentBox
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// box{pk4[30}[18]
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// g4str[18] boxNames
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// byte[18] boxWallpapers
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private const int BOX_COUNT = 18;
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private const int BOX_SLOTS = 30;
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private const int BOX_NAME_LEN = 40; // 20 characters
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private const int BOX_DATA_LEN = (BOX_SLOTS * PokeCrypto.SIZE_4STORED); // 0xFF0, no padding between boxes (to nearest 0x100)
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private const int BOX_END = BOX_COUNT * BOX_DATA_LEN; // 18 * 0xFF0
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private const int BOX_NAME = 4 + BOX_END; // after box data
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private const int BOX_WP = BOX_NAME + (BOX_COUNT * BOX_NAME_LEN); // 0x121B4;
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private const int BOX_FLAGS = 18 + BOX_WP; // 0x121C6
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public override int GetBoxOffset(int box) => 4 + (box * BOX_DATA_LEN);
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private static int GetBoxNameOffset(int box) => BOX_NAME + (box * BOX_NAME_LEN);
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protected override int GetBoxWallpaperOffset(int box) => BOX_WP + box;
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public override int CurrentBox // (align 32)
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{
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get => Storage[0];
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set => Storage[0] = (byte)value;
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}
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public override byte[] BoxFlags
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{
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get => new[] { Storage[BOX_FLAGS] };
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set => Storage[BOX_FLAGS] = value[0];
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}
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public override string GetBoxName(int box) => GetString(Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN));
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public override void SetBoxName(int box, string value)
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{
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const int maxlen = 8;
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var span = Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN);
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SetString(span, value.AsSpan(), maxlen, StringConverterOption.ClearZero);
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}
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#endregion
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#region Poketch
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protected int PoketchStart { private get; set; }
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private byte PoketchPacked { get => General[PoketchStart]; set => General[PoketchStart] = value; }
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public bool PoketchEnabled { get => (PoketchPacked & 1) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 1) : (PoketchPacked & ~1)); }
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public bool PoketchFlag1 { get => (PoketchPacked & 2) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 2) : (PoketchPacked & ~2)); }
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public bool PoketchFlag2 { get => (PoketchPacked & 4) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 4) : (PoketchPacked & ~4)); }
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public PoketchColor PoketchColor
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{
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get => (PoketchColor) ((PoketchPacked >> 3) & 7);
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set => PoketchPacked = (byte) ((PoketchPacked & 0xC7) | ((int) value << 3));
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}
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public bool PoketchFlag6 { get => (PoketchPacked & 0x40) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 0x40) : (PoketchPacked & ~0x40)); }
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public bool PoketchFlag7 { get => (PoketchPacked & 0x80) != 0; set => PoketchPacked = (byte)(value ? (PoketchPacked | 0x80) : (PoketchPacked & ~0x80)); }
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public byte Poketch1 { get => General[PoketchStart + 1]; set => General[PoketchStart + 1] = value; }
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public sbyte CurrentPoketchApp { get => (sbyte)General[PoketchStart + 2]; set => General[PoketchStart + 2] = (byte)Math.Min((sbyte)PoketchApp.Alarm_Clock, value); }
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public bool GetPoketchAppUnlocked(PoketchApp index)
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{
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if (index > PoketchApp.Alarm_Clock)
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throw new ArgumentOutOfRangeException(nameof(index));
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return General[PoketchStart + 3 + (int) index] != 0;
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}
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public void SetPoketchAppUnlocked(PoketchApp index, bool value = true)
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{
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if (index > PoketchApp.Alarm_Clock)
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throw new ArgumentOutOfRangeException(nameof(index));
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var b = value ? 1 : 0;
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General[PoketchStart + 3 + (int)index] = (byte)b;
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}
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// 8 bytes unk
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public uint PoketchStepCounter
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{
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get => ReadUInt32LittleEndian(General.AsSpan(PoketchStart + 0x24));
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set => WriteUInt32LittleEndian(General.AsSpan(PoketchStart + 0x24), value);
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}
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// 2 bytes for alarm clock time setting
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public byte[] GetPoketchDotArtistData() => General.Slice(PoketchStart + 0x2A, 120);
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public void SetPoketchDotArtistData(ReadOnlySpan<byte> value)
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{
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if (value.Length != 120)
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throw new ArgumentException($"Expected {120} bytes.", nameof(value.Length));
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value.CopyTo(General.AsSpan(PoketchStart + 0x2A));
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}
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// map marking stuff is at the end, unimportant
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#endregion
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#region Honey Trees
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protected int OFS_HONEY;
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protected const int HONEY_SIZE = 8;
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public HoneyTreeValue GetHoneyTree(int index)
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{
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if ((uint)index > 21)
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throw new ArgumentOutOfRangeException(nameof(index));
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return new HoneyTreeValue(General.Slice(OFS_HONEY + (HONEY_SIZE * index), HONEY_SIZE));
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}
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public void SetHoneyTree(HoneyTreeValue tree, int index)
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{
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if (index <= 21)
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SetData(General, tree.Data, OFS_HONEY + (HONEY_SIZE * index));
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}
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public MunchlaxTreeSet4 GetMunchlaxTrees() => CalculateMunchlaxTrees(TID, SID);
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public static MunchlaxTreeSet4 CalculateMunchlaxTrees(int tid, int sid)
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{
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int A = (tid >> 8) % 21;
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int B = (tid & 0x00FF) % 21;
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int C = (sid >> 8) % 21;
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int D = (sid & 0x00FF) % 21;
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if (A == B) B = (B + 1) % 21;
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if (A == C) C = (C + 1) % 21;
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if (B == C) C = (C + 1) % 21;
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if (A == D) D = (D + 1) % 21;
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if (B == D) D = (D + 1) % 21;
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if (C == D) D = (D + 1) % 21;
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return new(A, B, C, D);
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}
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#endregion
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public int OFS_PoffinCase { get; protected set; }
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#region Underground
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//Underground Scores
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protected int OFS_UG_Stats;
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public uint UG_PlayersMet { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats), value); }
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public uint UG_Gifts { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x4)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x4), value); }
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public uint UG_Spheres { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0xC)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0xC), value); }
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public uint UG_Fossils { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x10)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x10), value); }
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public uint UG_TrapsAvoided { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x18)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x18), value); }
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public uint UG_TrapsTriggered { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x1C)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x1C), value); }
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public uint UG_Flags { get => ReadUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x34)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_UG_Stats + 0x34), value); }
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//Underground Items
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protected int OFS_UG_Items;
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public const int UG_POUCH_SIZE = 0x28; // 40 for each of the inventory pouches
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public byte[] GetUGI_Traps() => General.Slice(OFS_UG_Items, UG_POUCH_SIZE);
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public void SetUGI_Traps(ReadOnlySpan<byte> value) => value.CopyTo(General.AsSpan(OFS_UG_Items));
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public byte[] GetUGI_Goods() => General.Slice(OFS_UG_Items + 0x28, UG_POUCH_SIZE);
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public void SetUGI_Goods(ReadOnlySpan<byte> value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x28));
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public byte[] GetUGI_Treasures() => General.Slice(OFS_UG_Items + 0x50, UG_POUCH_SIZE);
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public void SetUGI_Treasures(ReadOnlySpan<byte> value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x50));
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// first 40 are the sphere type, last 40 are the sphere sizes
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public byte[] GetUGI_Spheres() => General.Slice(OFS_UG_Items + 0x78, UG_POUCH_SIZE * 2);
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public void SetUGI_Spheres(ReadOnlySpan<byte> value) => value.CopyTo(General.AsSpan(OFS_UG_Items + 0x78));
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#endregion
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public abstract uint SafariSeed { get; set; }
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public uint GetSafariIndex(int slot) => (SafariSeed >> (slot * 5)) & 0x1F;
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public void SetSafariIndex(int slot, uint value) => SafariSeed = (SafariSeed & ~(0x1Fu << (slot * 5))) | (value << (slot * 5));
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}
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public enum PoketchColor
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{
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Green = 0,
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Yellow = 1,
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Orange = 2,
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Red = 3,
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Purple = 4,
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Blue = 5,
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Turquoise = 6,
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White = 7,
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}
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public enum PoketchApp
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{
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Digital_Watch,
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Calculator,
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Memo_Pad,
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Pedometer,
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Party,
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Friendship_Checker,
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Dowsing_Machine,
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Berry_Searcher,
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Daycare,
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History,
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Counter,
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Analog_Watch,
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Marking_Map,
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Link_Searcher,
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Coin_Toss,
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Move_Tester,
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Calendar,
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Dot_Artist,
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Roulette,
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Trainer_Counter,
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Kitchen_Timer,
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Color_Changer,
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Matchup_Checker,
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Stopwatch,
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Alarm_Clock,
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}
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public readonly record struct MunchlaxTreeSet4(int Tree1, int Tree2, int Tree3, int Tree4)
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{
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public int[] ToArray() => new[] { Tree1, Tree2, Tree3, Tree4 };
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}
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}
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