mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 08:23:12 +00:00
0686922d5c
Closes #3177 Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead. Feels nice having a bank of saves to reference + idb to discover the struct layout.
126 lines
6.7 KiB
C#
126 lines
6.7 KiB
C#
using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Information for Accessing individual blocks within a <see cref="SAV6AO"/>.
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/// </summary>
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public sealed class SaveBlockAccessor6AO : ISaveBlockAccessor<BlockInfo6>, ISaveBlock6Main
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{
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public const int BlockMetadataOffset = SaveUtil.SIZE_G6ORAS - 0x200;
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private const int boAO = BlockMetadataOffset;
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private static readonly BlockInfo6[] BlocksAO =
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{
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new(boAO, 00, 0x00000, 0x002C8), // 00 Puff
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new(boAO, 01, 0x00400, 0x00B90), // 01 MyItem
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new(boAO, 02, 0x01000, 0x0002C), // 02 ItemInfo (Select Bound Items)
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new(boAO, 03, 0x01200, 0x00038), // 03 GameTime
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new(boAO, 04, 0x01400, 0x00150), // 04 Situation
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new(boAO, 05, 0x01600, 0x00004), // 05 RandomGroup (rand seeds)
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new(boAO, 06, 0x01800, 0x00008), // 06 PlayTime
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new(boAO, 07, 0x01A00, 0x001C0), // 07 Fashion
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new(boAO, 08, 0x01C00, 0x000BE), // 08 Amie minigame records
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new(boAO, 09, 0x01E00, 0x00024), // 09 temp variables (u32 id + 32 u8)
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new(boAO, 10, 0x02000, 0x02100), // 10 FieldMoveModelSave
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new(boAO, 11, 0x04200, 0x00130), // 11 Misc
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new(boAO, 12, 0x04400, 0x00440), // 12 BOX
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new(boAO, 13, 0x04A00, 0x00574), // 13 BattleBox
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new(boAO, 14, 0x05000, 0x04E28), // 14 PSS1
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new(boAO, 15, 0x0A000, 0x04E28), // 15 PSS2
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new(boAO, 16, 0x0F000, 0x04E28), // 16 PSS3
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new(boAO, 17, 0x14000, 0x00170), // 17 MyStatus
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new(boAO, 18, 0x14200, 0x0061C), // 18 PokePartySave
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new(boAO, 19, 0x14A00, 0x00504), // 19 EventWork
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new(boAO, 20, 0x15000, 0x011CC), // 20 ZukanData
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new(boAO, 21, 0x16200, 0x00644), // 21 hologram clips
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new(boAO, 22, 0x16A00, 0x00104), // 22 UnionPokemon (Fused)
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new(boAO, 23, 0x16C00, 0x00004), // 23 ConfigSave
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new(boAO, 24, 0x16E00, 0x00420), // 24 Amie decoration stuff
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new(boAO, 25, 0x17400, 0x00064), // 25 OPower
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new(boAO, 26, 0x17600, 0x003F0), // 26 Strength Rock position (xyz float: 84 entries, 12bytes/entry)
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new(boAO, 27, 0x17A00, 0x0070C), // 27 Trainer PR Video
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new(boAO, 28, 0x18200, 0x00180), // 28 GtsData
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new(boAO, 29, 0x18400, 0x00004), // 29 Packed Menu Bits
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new(boAO, 30, 0x18600, 0x0000C), // 30 PSS Profile Q&A (6*questions, 6*answer)
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new(boAO, 31, 0x18800, 0x00048), // 31 Repel Info, (Swarm?) and other overworld info (roamer)
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new(boAO, 32, 0x18A00, 0x00054), // 32 BOSS data fetch history (serial/mystery gift), 4byte intro & 20*4byte entries
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new(boAO, 33, 0x18C00, 0x00644), // 33 Streetpass history
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new(boAO, 34, 0x19400, 0x005C8), // 34 LiveMatchData/BattleSpotData
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new(boAO, 35, 0x19A00, 0x002F8), // 35 MAC Address & Network Connection Logging (0x98 per entry, 5 entries)
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new(boAO, 36, 0x19E00, 0x01B40), // 36 Dendou (Hall of Fame)
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new(boAO, 37, 0x1BA00, 0x001F4), // 37 BattleHouse (Maison)
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new(boAO, 38, 0x1BC00, 0x003E0), // 38 Sodateya (Daycare)
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new(boAO, 39, 0x1C000, 0x00216), // 39 TrialHouse (Battle Institute)
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new(boAO, 40, 0x1C400, 0x00640), // 40 BerryField
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new(boAO, 41, 0x1CC00, 0x01A90), // 41 MysteryGiftSave
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new(boAO, 42, 0x1E800, 0x00400), // 42 [SubE]vent Log
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new(boAO, 43, 0x1EC00, 0x00618), // 43 PokeDiarySave
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new(boAO, 44, 0x1F400, 0x0025C), // 44 Record
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new(boAO, 45, 0x1F800, 0x00834), // 45 Friend Safari (0x15 per entry, 100 entries)
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new(boAO, 46, 0x20200, 0x00318), // 46 SuperTrain
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new(boAO, 47, 0x20600, 0x007D0), // 47 Unused (lmao)
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new(boAO, 48, 0x20E00, 0x00C48), // 48 LinkInfo
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new(boAO, 49, 0x21C00, 0x00078), // 49 PSS usage info
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new(boAO, 50, 0x21E00, 0x00200), // 50 GameSyncSave
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new(boAO, 51, 0x22000, 0x00C84), // 51 PSS Icon (bool32 data present, 40x40 u16 pic, unused)
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new(boAO, 52, 0x22E00, 0x00628), // 52 ValidationSave (updateable Public Key for legal check api calls)
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new(boAO, 53, 0x23600, 0x00400), // 53 Contest
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new(boAO, 54, 0x23A00, 0x07AD0), // 54 SecretBase
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new(boAO, 55, 0x2B600, 0x078B0), // 55 EonTicket
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new(boAO, 56, 0x33000, 0x34AD0), // 56 Box
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new(boAO, 57, 0x67C00, 0x0E058), // 57 JPEG
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};
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public IReadOnlyList<BlockInfo6> BlockInfo => BlocksAO;
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public MyItem Items { get; }
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public ItemInfo6 ItemInfo { get; }
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public GameTime6 GameTime { get; }
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public Situation6 Situation { get; }
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public PlayTime6 Played { get; }
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public MyStatus6 Status { get; }
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public RecordBlock6 Records { get; }
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public Zukan6AO Zukan { get; }
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public Puff6 Puff { get; }
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public BoxLayout6 BoxLayout { get; }
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public BattleBox6 BattleBox { get; }
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public OPower6 OPower { get; }
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public MysteryBlock6 MysteryGift { get; }
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public SangoInfoBlock Sango { get; }
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public LinkBlock6 Link { get; }
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public Misc6AO Misc { get; }
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public SuperTrainBlock SuperTrain { get; }
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public MaisonBlock Maison { get; }
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public SubEventLog6 SUBE { get; }
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public ConfigSave6 Config { get; }
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public Encount6 Encount { get; }
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public SecretBase6Block SecretBase { get; }
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public SaveBlockAccessor6AO(SAV6AO sav)
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{
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Puff = new Puff6(sav, 0x0000);
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Items = new MyItem6AO(sav, 0x00400);
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ItemInfo = new ItemInfo6(sav, 0x1000);
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GameTime = new GameTime6(sav, 0x01200);
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Situation = new Situation6(sav, 0x01400);
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Played = new PlayTime6(sav, 0x01800);
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Misc = new Misc6AO(sav, 0x04200);
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BoxLayout = new BoxLayout6(sav, 0x04400);
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BattleBox = new BattleBox6(sav, 0x04A00);
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Status = new MyStatus6(sav, 0x14000);
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Zukan = new Zukan6AO(sav, 0x15000, 0x400);
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Config = new ConfigSave6(sav, 0x16C00);
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OPower = new OPower6(sav, 0x17400);
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Encount = new Encount6(sav, 0x18800);
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Maison = new MaisonBlock(sav, 0x1BA00);
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MysteryGift = new MysteryBlock6(sav, 0x1CC00);
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SUBE = new SubEventLog6AO(sav, 0x1E800);
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Records = new RecordBlock6(sav, 0x1F400);
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SuperTrain = new SuperTrainBlock(sav, 0x20200);
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Link = new LinkBlock6(sav, 0x20E00);
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SecretBase = new SecretBase6Block(sav, 0x23A00);
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Sango = new SangoInfoBlock(sav, 0x2B600);
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}
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}
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}
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