mirror of
https://github.com/kwsch/PKHeX
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103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
13 lines
349 B
C#
13 lines
349 B
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Indicates the Type of Encounter Tile the Pokémon was encountered on.
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/// </summary>
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public interface IGroundTile
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{
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/// <summary>
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/// Type of Encounter Tile the Pokémon was encountered on.
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/// </summary>
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GroundTileType GroundTile { get; set; }
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}
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}
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