PKHeX/PKHeX.WinForms/Resources/text/lang_zh2.txt

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About=關於
BatchEditor=批量編輯器
ErrorWindow=錯誤
KChart=信息清單
Main=PKHeX
MemoryAmie=回憶編輯器
MoveShopEditor=招式商店編輯器
RibbonEditor=獎章
SAV_Apricorn=球果編輯
SAV_BerryField=樹果田檢視器
SAV_BlockDump8=存檔轉儲
SAV_BoxLayout=盒子外觀
SAV_BoxList=寄放系統
SAV_Capture7GG=捕獲記錄編輯
SAV_CGearSkin=C裝置皮膚
SAV_Database=資料庫
SAV_Encounters=資料庫
SAV_EventFlags=事件旗標編輯
SAV_EventReset1=事件重置
SAV_EventWork=事件標誌編輯器
SAV_FlagWork8b=事件標誌編輯器
SAV_FolderList=資料夾清單
SAV_GameSelect=遊戲選擇
SAV_HallOfFame=名人堂
SAV_HallOfFame7=名人堂
SAV_HoneyTree=甜甜蜜樹編輯
SAV_Inventory=物品欄
SAV_Link6=寶可夢連接工具
SAV_MailBox=郵箱編輯
SAV_Misc3=訓練家資料編輯
SAV_Misc4=雜項編輯
SAV_Misc5=雜項編輯
SAV_Misc8b=雜項編輯
SAV_MysteryGiftDB=禮物資料庫
SAV_OPower=O-力量
SAV_Poffin8b=寶芬編輯
SAV_Pokebean=寶可豆
SAV_PokeBlockORAS=寶可方塊
SAV_Pokedex4=圖鑒編輯
SAV_Pokedex5=圖鑒編輯
SAV_PokedexBDSP=圖鑒編輯
SAV_PokedexGG=圖鑒編輯
SAV_PokedexLA=圖鑒編輯
SAV_PokedexORAS=圖鑒編輯ORAS
SAV_PokedexResearchEditorLA=圖鑒研究編輯
SAV_PokedexSM=圖鑒編輯
SAV_PokedexSV=Pokédex Editor
SAV_PokedexSWSH=圖鑒編輯
SAV_PokedexXY=圖鑒編輯XY
SAV_Pokepuff=寶芙蕾
SAV_Raid8=巢穴參數編輯器
SAV_Raid9=Raid Parameter Editor
SAV_Roamer3=遊走傳說
SAV_RTC3=時鐘編輯
SAV_SealStickers8b=球殼裝飾列表
SAV_SecretBase=秘密基地
SAV_SimplePokedex=圖鑒編輯
SAV_SimpleTrainer=訓練家資料編輯
SAV_SuperTrain=超級訓練記錄
SAV_Trainer=訓練家資料
SAV_Trainer7=訓練家資料
SAV_Trainer7GG=訓練家資料
SAV_Trainer8=訓練家資料
SAV_Trainer8a=訓練家資料
SAV_Trainer8b=訓練家資料
SAV_Trainer9=Trainer Data Editor
SAV_Underground=地下世界編輯
SAV_Underground8b=地下世界編輯
SAV_Wondercard=神秘禮物導入匯出
SAV_ZygardeCell=細胞/貼紙編輯
SettingsEditor=設置
SuperTrainingEditor=超級訓練獎章
TechRecordEditor=招式記錄器編輯
TrashEditor=特殊字元
About.L_Thanks=向各界研究人員致謝!
About.Tab_Changelog=更新日誌
About.Tab_Shortcuts=快捷鍵
BatchEditor.B_Add=增加
BatchEditor.B_Go=運行
BatchEditor.RB_Boxes=盒子
BatchEditor.RB_Party=同行隊伍
BatchEditor.RB_Path=資料夾...
ErrorWindow.B_Abort=終止
ErrorWindow.B_Continue=繼續
ErrorWindow.B_CopyToClipboard=複製到剪切板
ErrorWindow.L_ProvideInfo=提交錯誤報告時請提供以下資訊:
LocalizedDescription.AllowGen1Tradeback=GB 允許從第二世代傳回之招式組合
LocalizedDescription.AllowGuessRejuvenateHOME=允許 PKM 檔轉換時猜測未於轉換格式存儲的合法原始遇見數據。
LocalizedDescription.AllowIncompatibleConversion=允許 PKM 檔依照非官方方法進行轉換。個體值將按順序複製。
LocalizedDescription.ApplyMarkings=導入時標記
LocalizedDescription.ApplyNature=在導入時將修正性格應用於性格
LocalizedDescription.AutoLoadSaveOnStartup=在程式啟動時自動載入儲存資料檔
LocalizedDescription.BAKEnabled=自動保儲存資料案備份已啟用
LocalizedDescription.BAKPrompt=記錄是否向使用者發送過“創建備份”提示。
LocalizedDescription.CheckActiveHandler=檢測上次已加載儲存資料數據及現時持有人狀態,以確定現時持有人資訊與預期值相符
LocalizedDescription.CheckWordFilter=檢查昵稱和訓練家名稱是否存在違禁詞。違禁詞會根據3DS的正則清單規則標記。
LocalizedDescription.CurrentHandlerMismatch=如果寶可夢現時持有人與預期值不匹配,則使用高等級合法性檢查。
LocalizedDescription.FilterUnavailableSpecies=隱藏無法匯入當前儲存資料之寶可夢種類
LocalizedDescription.FlagIllegal=標記不合法
LocalizedDescription.ForceHaXOnLaunch=程式啟動時強制HaX模式
LocalizedDescription.Gen7TransferStarPID=第一、二世代之星星異色寶可夢合法性檢查等級。
LocalizedDescription.Gen8MemoryMissingHT=對缺失第八世代現時持有人回憶之寶可夢提高合法性檢測等級。
LocalizedDescription.Gen8TransferTrackerNotPresent=HOME追蹤碼丟失合法性檢查等級。
LocalizedDescription.HiddenPowerOnChangeMaxPower=When changing the Hidden Power type, automatically maximize the IVs to ensure the highest Base Power result. Otherwise, keep the IVs as close as possible to the original.
LocalizedDescription.HideEvent8Contains=Hide event variable names for that contain any of the comma-separated substrings below. Removes event values from the GUI that the user doesn't care to view.
LocalizedDescription.HideEventTypeBelow=Hide event variables below this event type value. Removes event values from the GUI that the user doesn't care to view.
LocalizedDescription.HideSAVDetails=隱藏程式標題中的儲存資料檔詳細資訊
LocalizedDescription.HideSecretDetails=在編輯器中隱藏秘密細節
LocalizedDescription.HoverSlotGlowEdges=在懸停時顯示PKM Glow
LocalizedDescription.HoverSlotPlayCry=在懸停時播放PKM Slot Cry
LocalizedDescription.HoverSlotShowText=在懸停上顯示PKM Slot ToolTip
LocalizedDescription.IgnoreLegalPopup=合法時不顯示彈窗!
LocalizedDescription.InitialSortMode=當加載 PKM 數據庫内容時,依照此選項進行排序
LocalizedDescription.ModifyUnset=未儲存修改提醒
LocalizedDescription.NicknamedAnotherSpecies=寶可夢昵稱和其他種類名稱相同合法性檢查等級。
LocalizedDescription.NicknamedMysteryGift=玩家無法取昵稱的神秘禮物合法性檢查等級。
LocalizedDescription.NicknamedTrade=遊戲內交換寶可夢昵稱合法性檢查等級。
LocalizedDescription.OtherBackupPaths=查找儲存資料檔的位置列表。
LocalizedDescription.OtherSaveFileExtensions=程式可識別的其他儲存資料檔副檔名(不包含副檔名前的點)
LocalizedDescription.PathBlockKeyList=Folder path that contains dump(s) of block hash-names. If a specific dump file does not exist, only names defined within the program's code will be loaded.
LocalizedDescription.PlaySoundLegalityCheck=彈窗合法性報告時播放聲音
LocalizedDescription.PlaySoundSAVLoad=讀取新檔時播放聲音
LocalizedDescription.PluginLoadMethod=Loads plugins from the plugins folder, assuming the folder exists. Try LoadFile to mitigate intermittent load failures.
LocalizedDescription.ReturnNoneIfEmptySearch=Skips searching if the user forgot to enter Species / Move(s) into the search criteria.
LocalizedDescription.RNGFrameNotFound=RNG幀匹配度合法性檢查等級。
LocalizedDescription.SearchBackups=當加載 PKM 數據庫内容時,包含其他備份儲存資料檔案
LocalizedDescription.SearchExtraSaves=當加載 PKM 數據庫内容時,包含其他備份路徑内檔案
LocalizedDescription.SearchExtraSavesDeep=當加載 PKM 數據庫内容時,包含其他備份路徑内子資料夾
LocalizedDescription.SetUpdateDex=修改圖鑒
LocalizedDescription.SetUpdatePKM=修改寶可夢
LocalizedDescription.ShinySprites=異色圖示
LocalizedDescription.ShowChangelogOnUpdate=首次運行新版本時,顯示更新日誌。
LocalizedDescription.ShowEggSpriteAsHeldItem=將蛋作為携帶物品展示
LocalizedDescription.ShowEncounterBall=於遇見模板中顯示所期望精靈球種
LocalizedDescription.ShowEncounterColor=於遇見模板中顯示背景以區分遇見模板類型
LocalizedDescription.ShowEncounterColorPKM=Show a background to differentiate the recognized Encounter Template type for PKM slots
LocalizedDescription.ShowEncounterOpacityBackground=Opacity for the Encounter Type background layer.
LocalizedDescription.ShowEncounterOpacityStripe=Opacity for the Encounter Type stripe layer.
LocalizedDescription.ShowEncounterThicknessStripe=Amount of pixels thick to show when displaying the encounter type color stripe.
LocalizedDescription.ShowExperiencePercent=Show a thin stripe to indicate the percent of level-up progress
LocalizedDescription.ShowLegalBallsFirst=When showing the list of balls to select, show the legal balls before the illegal balls rather than sorting by Ball ID.
LocalizedDescription.ShowTeraOpacityBackground=Opacity for the Tera Type background layer.
LocalizedDescription.ShowTeraOpacityStripe=Opacity for the Tera Type stripe layer.
LocalizedDescription.ShowTeraThicknessStripe=Amount of pixels thick to show when displaying the Tera Type color stripe.
LocalizedDescription.ShowTeraType=Show a background to differentiate the Tera Type for PKM slots.
LocalizedDescription.SpritePreference=Choice for which sprite building mode to use.
LocalizedDescription.TryDetectRecentSave=打開新儲存資料時,自動定位到上次儲存之儲存資料位址。
LocalizedDescription.Unicode=使用Unicode顯示性別符號禁用時使用ASCII
LocalizedDescription.UseTabsAsCriteria=Use properties from the PKM Editor tabs to specify criteria like Gender and Nature when generating an encounter.
LocalizedDescription.UseTabsAsCriteriaAnySpecies=Use properties from the PKM Editor tabs even if the new encounter isn't the same evolution chain.
LocalizedDescription.Version=上次程式運行時的版本
LocalizedDescription.ZeroHeightWeight=Severity to flag a Legality Check if Pokémon has a zero value for both Height and Weight.
Main.B_Blocks=資料塊
Main.B_CellsStickers=細胞/貼紙
Main.B_CGearSkin=C裝置皮膚
Main.B_Clear=清理
Main.B_FestivalPlaza=圓慶廣場
Main.B_JPEG=儲存PGL.JPEG
Main.B_MailBox=郵箱
Main.B_MoveShop=招式商店
Main.B_OpenApricorn=果球
Main.B_OpenBerryField=樹果農場
Main.B_OpenBoxLayout=盒子佈局
Main.B_OpenEventFlags=事件旗標
Main.B_OpenFriendSafari=朋友狩獵
Main.B_OpenHallofFame=名人堂
Main.B_OpenHoneyTreeEditor=甜甜蜜樹
Main.B_OpenItemPouch=道具
Main.B_OpenLinkInfo=寶可夢連接
Main.B_OpenMiscEditor=雜項編輯
Main.B_OpenOPowers=O-力量
Main.B_OpenPokeBeans=寶可豆
Main.B_OpenPokeblocks=寶可方塊
Main.B_OpenPokedex=寶可夢圖鑒
Main.B_OpenPokepuffs=寶芙蕾
Main.B_OpenRTCEditor=時鐘 (RTC)
Main.B_OpenSealStickers=球殼裝飾
Main.B_OpenSecretBase=秘密基地
Main.B_OpenSuperTraining=超級訓練
Main.B_OpenTrainerInfo=訓練家資訊
Main.B_OpenUGSEditor=地下世界
Main.B_OpenWondercards=神秘禮物
Main.B_OtherSlots=其他
Main.B_OUTPasserby=路人
Main.B_Poffins=Poffins
Main.B_RaidArmor=鎧島巢穴
Main.B_RaidCrown=雪原巢穴
Main.B_Raids=曠野巢穴
Main.B_Records=已習得招式記錄
Main.B_Reset=重置
Main.B_Roamer=遊走
Main.B_SaveBoxBin=匯出盒子資訊++
Main.B_VerifyCHK=驗證校驗值
Main.B_VerifySaveEntities=檢測全體寶可夢合法性
Main.BTN_History=回憶
Main.BTN_Medals=超級訓練
Main.BTN_RandomAVs=隨機產生覺醒值
Main.BTN_RandomEVs=隨機產生努力值
Main.BTN_RandomIVs=隨機產生個體值
Main.BTN_RerollEC=隨機
Main.BTN_RerollPID=隨機
Main.BTN_Ribbons=獎章
Main.CHK_AsEgg=孵化出生
Main.CHK_Auto=自動
Main.CHK_Cured=經已免疫
Main.CHK_Fateful=命中注定般地遇見了
Main.CHK_Gigantamax=超極巨
Main.CHK_HackedStats=已修改
Main.CHK_Infected=寶可病毒
Main.CHK_IsAlpha=頭目
Main.CHK_IsEgg=蛋
Main.CHK_IsNoble=王
Main.CHK_Nicknamed=昵稱:
Main.CHK_NSparkle=啟動
Main.CHK_Shadow=黑暗
Main.DayCare_HasEgg=擁有蛋
Main.GB_CurrentMoves=現時招式
Main.GB_Daycare=寄放屋
Main.GB_EggConditions=蛋之相關資訊
Main.GB_ExtraBytes=額外位元組
Main.GB_Markings=標記
Main.GB_nOT=現時持有人(非初訓家)
Main.GB_OT=初訓家信息
Main.GB_RelearnMoves=可回憶招式
Main.L_AlphaMastered=精通頭目技能:
Main.L_BattleBox=戰鬥箱:
Main.L_BattleVersion=對戰規則版本:
Main.L_Box=盒子
Main.L_CatchRate=捕獲率:
Main.L_CP=CP:
Main.L_Daycare=寄放屋
Main.L_DaycareSeed=種子
Main.L_DC1=1:
Main.L_DC2=2:
Main.L_DynamaxLevel=極巨化等級:
Main.L_Fused=合體
Main.L_GameSync=遊戲同步ID:
Main.L_GTS=GTS
Main.L_HeartGauge=心靈計:
Main.L_Height=身高:
Main.L_HomeTracker=HOME追蹤碼:
Main.L_MetTimeOfDay=遇見時段:
Main.L_Misc=雜項
Main.L_NSparkle=N異色特效:
Main.L_ObedienceLevel=Obedience Level:
Main.L_OriginalNature=薄荷修正性格:
Main.L_Party=同行隊伍:
Main.L_ReadOnlyOther=此選項卡不可編輯。
Main.L_Resort=度假勝地
Main.L_SaveSlot=儲存資料槽:
Main.L_Scale=Scale:
Main.L_Secure1=安保值 1:
Main.L_Secure2=安保值 2:
Main.L_ShadowID=黑暗ID:
Main.L_ShinyLeaf=閃耀的葉片:
Main.L_TeraTypeOriginal=Original Tera Type:
Main.L_TeraTypeOverride=Override Tera Type:
Main.L_Weight=體重:
Main.L_XP1=+XP:
Main.L_XP2=+XP:
Main.Label_3DSRegion=3DS所屬區域:
Main.Label_Ability=特性:
Main.Label_ATK=攻擊:
Main.Label_AVs=覺醒值
Main.Label_Ball=精靈球種:
Main.Label_Base=種族值
Main.Label_Beauty=美麗
Main.Label_CharacteristicPrefix=個性:
Main.Label_Clever=聰明
Main.Label_ContestStats=華麗大賽狀態
Main.Label_Cool=帥氣
Main.Label_Country=國家/地區:
Main.Label_CurLevel=等級:
Main.Label_CurPP=PP
Main.Label_Cute=可愛
Main.Label_DEF=防禦:
Main.Label_EggDate=孵化日期:
Main.Label_EggLocation=取得場所:
Main.Label_EncryptionConstant=加密常量
Main.Label_EVs=努力值
Main.Label_EXP=經驗值:
Main.Label_Form=形態:
Main.Label_Friendship=友好度:
Main.Label_GroundTile=遇見類型:
Main.Label_GVs=奮鬥
Main.Label_HatchCounter=孵化圈數:
Main.Label_HeldItem=携帶物品:
Main.Label_HiddenPowerPower=60
Main.Label_HiddenPowerPrefix=覺醒力量:
Main.Label_HP=HP:
Main.Label_IVs=個體值
Main.Label_Language=語言:
Main.Label_MetDate=遇見日期:
Main.Label_MetLevel=遇見等級:
Main.Label_MetLocation=遇見地點:
Main.Label_Nature=原始性格:
Main.Label_OriginGame=出身游戲:
Main.Label_OT=名字:
Main.Label_PID=PID:
Main.Label_PKRS=病毒
Main.Label_PKRSdays=日:
Main.Label_PPups=PP提升
Main.Label_PrevOT=名字:
Main.Label_Sheen=光澤
Main.Label_SID=隱藏ID
Main.Label_Smart=聰明
Main.Label_SPA=特攻:
Main.Label_SPC=特殊:
Main.Label_SPD=特防:
Main.Label_SPE=速度:
Main.Label_Species=種類:
Main.Label_Stats=能力值
Main.Label_SubRegion=地區:
Main.Label_TID=表ID:
Main.Label_Total=合計:
Main.Label_Tough=強壯
Main.Menu_About=關於PKHeX
Main.Menu_BatchEditor=批量編輯工具
Main.Menu_Data=資料整理
Main.Menu_Database=寶可夢資料庫
Main.Menu_DumpBox=匯出當前盒子寶可夢檔
Main.Menu_DumpBoxes=匯出所有盒子寶可夢檔
Main.Menu_EncDatabase=遇見資料庫(&E)
Main.Menu_Exit=退出
Main.Menu_ExportBAK=儲存BAK後備資料
Main.Menu_ExportSAV=儲存SAV儲存資料到...
Main.Menu_File=檔案
Main.Menu_Folder=打開資料夾
Main.Menu_Language=語言
Main.Menu_LoadBoxes=載入寶可夢檔至盒子
Main.Menu_MGDatabase=神秘禮物資料庫
Main.Menu_Open=讀取...
Main.Menu_Options=選項
Main.Menu_Redo=重做最後之改動
Main.Menu_Report=盒子資料報告
Main.Menu_Save=儲存 PKM 檔...
Main.Menu_Settings=設置
Main.Menu_Showdown=剪貼板操作
Main.Menu_ShowdownExportCurrentBox=匯出當前盒子至剪貼簿
Main.Menu_ShowdownExportParty=匯出同行隊伍到剪貼簿
Main.Menu_ShowdownExportPKM=匯出寶可夢到剪貼簿
Main.Menu_ShowdownImportPKM=從剪貼板導入寶可夢
Main.Menu_Tools=工具
Main.Menu_Undo=撤銷最後的改動
Main.mnu_Delete=清理
Main.mnu_DeleteAll=清理所有寶可夢
Main.mnu_DeleteClones=清理重複寶可夢
Main.mnu_DeleteEggs=清理所有未孵化蛋
Main.mnu_DeleteForeign=清理異國寶可夢
Main.mnu_DeleteIllegal=清理不合法寶可夢
Main.mnu_DeleteItemless=清理無携帶物品寶可夢
Main.mnu_DeletePastGen=清理前代寶可夢
Main.mnu_DeleteUntrained=清理無努力值寶可夢
Main.mnu_Modify=編輯
Main.mnu_ModifyGanbaru=最大化奮鬥值
Main.mnu_ModifyHatchEggs=使蛋孵化
Main.mnu_ModifyHeal=恢復(能力/PP)
Main.mnu_ModifyHyperTrain=進行極限訓練
Main.mnu_ModifyMaxFriendship=使友好度最大化
Main.mnu_ModifyMaxLevel=使等級最大
Main.mnu_ModifyRandomMoves=填入隨機招式
Main.mnu_ModifyRemoveItem=清空携帶物品
Main.mnu_ModifyRemoveNicknames=重置昵稱
Main.mnu_ModifyResetMoves=填入建議招式
Main.mnu_Sort=排序
Main.mnu_SortAdvanced=排序(高級)
Main.mnu_SortBST=按種族值和
Main.mnu_SortCP=CP
Main.mnu_SortDate=按遇見日期
Main.mnu_SortEncounterType=按遇見類型
Main.mnu_SortFavorite=收藏標記
Main.mnu_SortLegal=按合法性
Main.mnu_SortLevel=按等級(昇冪)
Main.mnu_SortLevelReverse=按等級(降冪)
Main.mnu_SortName=按種類
Main.mnu_SortOwner=按初訓家
Main.mnu_SortParty=同行隊伍排序
Main.mnu_SortPotential=按個體值和
Main.mnu_SortRandom=隨機
Main.mnu_SortScale=Scale
Main.mnu_SortShiny=按是否異色
Main.mnu_SortSpecies=按圖鑒編號(昇冪)
Main.mnu_SortSpeciesReverse=按圖鑒編號(降冪)
Main.mnu_SortTraining=按努力值和
Main.mnu_SortType=按屬性
Main.mnu_SortTypeTera=Tera Type
Main.mnu_SortUsage=按友好度
Main.mnu_SortVersion=按出身游戲
Main.mnuDelete=刪除
Main.mnuLegality=合法性
Main.mnuLLegality=合法性
Main.mnuLQR=QR!
Main.mnuLSave=另存新檔...
Main.mnuSet=設置
Main.mnuView=查看
Main.Tab_Attacks=招式
Main.Tab_Box=盒子
Main.Tab_Main=主介面
Main.Tab_Met=遇見
Main.Tab_Other=其它
Main.Tab_OTMisc=初訓家/雜項
Main.Tab_PartyBattle=同行寶可夢
Main.Tab_SAV=儲存資料
Main.Tab_Stats=數值
MemoryAmie.B_ClearAll=清空
MemoryAmie.BTN_Cancel=取消
MemoryAmie.BTN_Save=儲存
MemoryAmie.GB_M_CT=與持有人的回憶
MemoryAmie.GB_M_OT=與初訓家的記憶
MemoryAmie.GB_Residence=寶可夢曾經居住在:
MemoryAmie.L_Arguments=關閉 ; 從未離開 ; 初訓家 ; 前代 ; 回憶 ; 寶可夢 ; 地區 ; 道具 ; 移動 ; 位置
MemoryAmie.L_Country=國家
MemoryAmie.L_CT_Affection=友好度:
MemoryAmie.L_CT_Feeling=感受:
MemoryAmie.L_CT_Friendship=友好度:
MemoryAmie.L_CT_Quality=程度:
MemoryAmie.L_CT_TextLine=回憶類型:
MemoryAmie.L_Enjoyment=撫摸度:
MemoryAmie.L_Fullness=滿腹度:
MemoryAmie.L_Geo0=現居地:
MemoryAmie.L_Geo1=故居1:
MemoryAmie.L_Geo2=故居2:
MemoryAmie.L_Geo3=故居3:
MemoryAmie.L_Geo4=故居4:
MemoryAmie.L_Handler=現時的主人:
MemoryAmie.L_OT_Affection=友好度:
MemoryAmie.L_OT_Feeling=感受:
MemoryAmie.L_OT_Friendship=友好度:
MemoryAmie.L_OT_Quality=程度:
MemoryAmie.L_OT_TextLine=回憶類型:
MemoryAmie.L_Region=地區
MemoryAmie.L_Sociability=社交度:
MemoryAmie.LCTV=變數
MemoryAmie.LOTV=變數:
MemoryAmie.Tab_CTMemory=與持有人之回憶
MemoryAmie.Tab_Other=其餘雜項
MemoryAmie.Tab_OTMemory=與初訓家之回憶
MemoryAmie.Tab_Residence=居住地
MoveShopEditor.B_All=獲得全部
MoveShopEditor.B_Cancel=取消
MoveShopEditor.B_None=全部清除
MoveShopEditor.B_Save=儲存
RibbonEditor.B_All=取得全部獎章
RibbonEditor.B_Cancel=取消
RibbonEditor.B_None=全部清除
RibbonEditor.B_Save=儲存
SAV_Apricorn.B_All=所有
SAV_Apricorn.B_Cancel=取消
SAV_Apricorn.B_None=無
SAV_Apricorn.B_Save=儲存
SAV_BerryField.B_Cancel=取消
SAV_BerryField.B_Save=儲存
SAV_BerryField.L_Berry=樹果:
SAV_BerryField.L_Field=田:
SAV_BerryField.L_u1=1
SAV_BerryField.L_u2=2
SAV_BerryField.L_u3=3
SAV_BerryField.L_u4=4
SAV_BerryField.L_u5=5
SAV_BerryField.L_u6=6
SAV_BerryField.L_u7=7
SAV_BerryField.L_Unfinished=未完成: 尚待更多研究
SAV_BlockDump8.B_ExportAll=將塊匯出到資料夾
SAV_BlockDump8.B_ExportAllSingle=匯出全部(單個檔)
SAV_BlockDump8.B_ExportCurrent=匯出當前塊
SAV_BlockDump8.B_ImportCurrent=導入當前塊
SAV_BlockDump8.B_ImportFolder=從資料夾導入塊
SAV_BlockDump8.B_LoadNew=載入新的資料
SAV_BlockDump8.B_LoadOld=載入舊的資料
SAV_BlockDump8.CHK_DataOnly=僅資料塊
SAV_BlockDump8.CHK_FakeHeader=標記塊開始(ASCII)
SAV_BlockDump8.CHK_Key=包括32位金鑰
SAV_BlockDump8.CHK_Type=包括類型資訊
SAV_BlockDump8.GB_Researcher=載入兩個儲存資料檔
SAV_BlockDump8.L_Detail_L=塊詳細資訊:
SAV_BlockDump8.L_Detail_R=塊詳細資訊
SAV_BlockDump8.L_Key=塊鍵:
SAV_BlockDump8.Tab_Compare=比較
SAV_BlockDump8.Tab_Dump=轉儲
SAV_BoxLayout.B_Cancel=取消
SAV_BoxLayout.B_Down=↓
SAV_BoxLayout.B_Save=儲存
SAV_BoxLayout.B_Up=↑
SAV_BoxLayout.L_BoxName=盒子的名字:
SAV_BoxLayout.L_Flag=旗標:
SAV_BoxLayout.L_Unlocked=已解鎖:
SAV_Capture7GG.B_Cancel=取消
SAV_Capture7GG.B_Modify=全勾選
SAV_Capture7GG.B_Save=儲存
SAV_Capture7GG.B_SumTotal=Σ
SAV_Capture7GG.GB_Species=種族信息
SAV_Capture7GG.GB_Total=總計
SAV_Capture7GG.L_goto=轉到:
SAV_Capture7GG.L_SpeciesCaptured=已捕獲
SAV_Capture7GG.L_SpeciesTransferred=已交換
SAV_Capture7GG.L_TotalCaptured=已捕獲
SAV_Capture7GG.L_TotalTransferred=已交換
SAV_CGearSkin.B_Cancel=取消
SAV_CGearSkin.B_ExportCGB=匯出.cgb
SAV_CGearSkin.B_ExportPNG=匯出.png
SAV_CGearSkin.B_ImportCGB=導入.cgb/.psk
SAV_CGearSkin.B_ImportPNG=導入.png
SAV_CGearSkin.B_Save=儲存
SAV_Database.B_Add=Add
SAV_Database.B_Reset=重置篩選
SAV_Database.B_Search=檢索!
SAV_Database.CHK_IsEgg=蛋
SAV_Database.CHK_Shiny=異色
SAV_Database.L_Count=數量: {0}
SAV_Database.L_ESV=閃值:
SAV_Database.L_EVTraining=努力值:
SAV_Database.L_Format=格式:
SAV_Database.L_Generation=世代:
SAV_Database.L_Move1=招式1:
SAV_Database.L_Move2=招式2:
SAV_Database.L_Move3=招式3:
SAV_Database.L_Move4=招式4:
SAV_Database.L_Potential=個體值:
SAV_Database.L_Version=出身游戲:
SAV_Database.L_Viewed=最後查看: {0}
SAV_Database.Label_Ability=特性:
SAV_Database.Label_CurLevel=等級:
SAV_Database.Label_HeldItem=携帶物品:
SAV_Database.Label_HiddenPowerPrefix=覺醒力量:
SAV_Database.Label_Nature=性格:
SAV_Database.Label_Species=種類:
SAV_Database.Menu_Close=檔案
SAV_Database.Menu_DeleteClones=刪除重複
SAV_Database.Menu_Exit=關閉(&C)
SAV_Database.Menu_Export=匯出結果至資料夾
SAV_Database.Menu_Import=導入結果至儲存資料
SAV_Database.Menu_OpenDB=打開資料庫資料夾
SAV_Database.Menu_Report=創建資料報告
SAV_Database.Menu_SearchBackups=在備份中搜索
SAV_Database.Menu_SearchBoxes=盒子內檢索
SAV_Database.Menu_SearchClones=只檢索重複
SAV_Database.Menu_SearchDatabase=資料庫內檢索
SAV_Database.Menu_SearchIllegal=顯示不合法
SAV_Database.Menu_SearchLegal=顯示合法
SAV_Database.Menu_SearchSettings=檢索設定
SAV_Database.Menu_Tools=工具
SAV_Database.Tab_Advanced=高級
SAV_Database.Tab_General=一般
SAV_Encounters.B_Add=Add
SAV_Encounters.B_Reset=重置篩選
SAV_Encounters.B_Search=搜索!
SAV_Encounters.CHK_IsEgg=蛋
SAV_Encounters.CHK_Shiny=異色
SAV_Encounters.L_Count=數量: {0}
SAV_Encounters.L_Move1=招式1:
SAV_Encounters.L_Move2=招式2:
SAV_Encounters.L_Move3=招式3:
SAV_Encounters.L_Move4=招式4:
SAV_Encounters.L_Version=出身游戲:
SAV_Encounters.L_Viewed=最後一次查看: {0}
SAV_Encounters.Label_Species=種類:
SAV_Encounters.Menu_Close=檔案
SAV_Encounters.Menu_Exit=關閉(&C)
SAV_Encounters.Tab_Advanced=高級
SAV_Encounters.Tab_General=一般
SAV_EventFlags.B_Cancel=取消
SAV_EventFlags.B_LoadNew=讀新數據
SAV_EventFlags.B_LoadOld=讀舊數據
SAV_EventFlags.B_Save=儲存
SAV_EventFlags.CHK_CustomFlag=旗標:
SAV_EventFlags.GB_Constants=事件常數
SAV_EventFlags.GB_Flags=事件旗標
SAV_EventFlags.GB_FlagStatus=檢查狀態
SAV_EventFlags.GB_Research=研究
SAV_EventFlags.GB_Researcher=旗標差異研究
SAV_EventFlags.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_EventFlags.L_IsSet=已設定:
SAV_EventFlags.L_Stats=常數:
SAV_EventFlags.L_UnSet=取消設定:
SAV_EventWork.B_ApplyFlag=應用
SAV_EventWork.B_ApplyWork=應用
SAV_EventWork.B_Cancel=取消
SAV_EventWork.B_LoadNew=讀新數據
SAV_EventWork.B_LoadOld=讀舊數據
SAV_EventWork.B_Save=儲存
SAV_EventWork.CHK_CustomFlag=旗標:
SAV_EventWork.GB_Constants=事件常數
SAV_EventWork.GB_Flags=事件旗標
SAV_EventWork.GB_FlagStatus=檢查狀態
SAV_EventWork.GB_Research=研究
SAV_EventWork.GB_Researcher=旗標差異研究
SAV_EventWork.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_EventWork.L_Stats=常數:
SAV_FlagWork8b.B_ApplyFlag=應用
SAV_FlagWork8b.B_ApplyWork=應用
SAV_FlagWork8b.B_Cancel=取消
SAV_FlagWork8b.B_LoadNew=讀新數據
SAV_FlagWork8b.B_LoadOld=讀舊數據
SAV_FlagWork8b.B_Save=儲存
SAV_FlagWork8b.button1=應用
SAV_FlagWork8b.CHK_CustomFlag=事件旗標:
SAV_FlagWork8b.CHK_CustomSystem=系統旗標:
SAV_FlagWork8b.GB_Flags=事件旗標
SAV_FlagWork8b.GB_FlagStatus=檢查狀態
SAV_FlagWork8b.GB_Research=研究
SAV_FlagWork8b.GB_Researcher=旗標差異研究
SAV_FlagWork8b.GB_System=系統旗標
SAV_FlagWork8b.GB_Work=Work Values
SAV_FlagWork8b.L_CustomWork=常數:
SAV_FlagWork8b.L_EventFlagWarn=更改事件旗標可能會破壞劇情.建議備份儲存資料.
SAV_FolderList.DGV_FileTime=檔時間
SAV_FolderList.DGV_Folder=資料夾...
SAV_FolderList.DGV_G=G
SAV_FolderList.DGV_Game=遊戲
SAV_FolderList.DGV_Name=名字
SAV_FolderList.DGV_OT=名字
SAV_FolderList.DGV_Played=經已游玩
SAV_FolderList.DGV_SID=隱藏ID
SAV_FolderList.DGV_TID=表ID
SAV_FolderList.mnuBrowseAt=流覽...
SAV_FolderList.mnuOpen=打開
SAV_FolderList.Tab_Backup=備份
SAV_FolderList.Tab_Folders=資料夾
SAV_FolderList.Tab_Recent=最近
SAV_GameSelect.B_Cancel=取消
SAV_GameSelect.B_OK=確認
SAV_GameSelect.L_Game=遊戲:
SAV_HallOfFame.B_Cancel=取消
SAV_HallOfFame.B_Close=儲存
SAV_HallOfFame.B_CopyText=複製文本
SAV_HallOfFame.B_Delete=刪除
SAV_HallOfFame.CHK_Nicknamed=昵稱:
SAV_HallOfFame.GB_CurrentMoves=現時招式
SAV_HallOfFame.GB_OT=訓練家資訊
SAV_HallOfFame.groupBox1=進入
SAV_HallOfFame.L_Level=等級:
SAV_HallOfFame.L_PartyNum=同行隊伍排序:
SAV_HallOfFame.L_Shiny=異色:
SAV_HallOfFame.L_Victory=勝利數字:
SAV_HallOfFame.Label_EncryptionConstant=加密常量:
SAV_HallOfFame.Label_Form=形態:
SAV_HallOfFame.Label_HeldItem=持有道具:
SAV_HallOfFame.Label_MetDate=日期:
SAV_HallOfFame.Label_OT=初訓家:
SAV_HallOfFame.Label_SID=隱藏ID:
SAV_HallOfFame.Label_Species=種類:
SAV_HallOfFame.Label_TID=表ID:
SAV_HallOfFame7.B_Cancel=取消
SAV_HallOfFame7.B_Close=儲存
SAV_HallOfFame7.L_C1=精靈1:
SAV_HallOfFame7.L_C2=精靈2:
SAV_HallOfFame7.L_C3=精靈3:
SAV_HallOfFame7.L_C4=精靈4:
SAV_HallOfFame7.L_C5=精靈5:
SAV_HallOfFame7.L_C6=精靈6:
SAV_HallOfFame7.L_Current=當前
SAV_HallOfFame7.L_EC=初始夥伴加密常量:
SAV_HallOfFame7.L_F1=精靈1:
SAV_HallOfFame7.L_F2=精靈2:
SAV_HallOfFame7.L_F3=精靈3:
SAV_HallOfFame7.L_F4=精靈4:
SAV_HallOfFame7.L_F5=精靈5:
SAV_HallOfFame7.L_F6=精靈6:
SAV_HallOfFame7.L_First=首次
SAV_HoneyTree.B_Cancel=取消
SAV_HoneyTree.B_Catchable=設為可捕獲
SAV_HoneyTree.B_Save=儲存
SAV_HoneyTree.GB_TreeInfo=樹信息
SAV_HoneyTree.L_Group=群
SAV_HoneyTree.L_HoneyTree=甜甜蜜樹
SAV_HoneyTree.L_Munchlax=小卡比樹:
SAV_HoneyTree.L_Shake=搖動
SAV_HoneyTree.L_Slot=槽
SAV_HoneyTree.L_Species=種類
SAV_HoneyTree.L_Time=剩餘時間(分鐘)
SAV_Inventory.B_Cancel=取消
SAV_Inventory.B_GiveAll=獲得全部
SAV_Inventory.B_Save=儲存
SAV_Inventory.B_Sort=排序
SAV_Inventory.L_Count=數量:
SAV_Inventory.mnuSortCount=數量
SAV_Inventory.mnuSortCountReverse=數量(反向)
SAV_Inventory.mnuSortIndex=序號
SAV_Inventory.mnuSortIndexReverse=序號(反向)
SAV_Inventory.mnuSortName=名稱
SAV_Inventory.mnuSortNameReverse=名稱(反向)
SAV_Link6.B_Cancel=取消
SAV_Link6.B_Export=匯出
SAV_Link6.B_Import=導入
SAV_Link6.B_Save=儲存
SAV_Link6.CHK_LinkAvailable=寶可夢連接開啟
SAV_Link6.L_BP=對戰點數:
SAV_Link6.L_Item1=道具1:
SAV_Link6.L_Item2=道具2:
SAV_Link6.L_Item3=道具3:
SAV_Link6.L_Item4=道具4:
SAV_Link6.L_Item5=道具5:
SAV_Link6.L_Item6=道具6:
SAV_Link6.L_PKM1=#1:
SAV_Link6.L_PKM2=#2:
SAV_Link6.L_PKM3=#3:
SAV_Link6.L_PKM4=#4:
SAV_Link6.L_PKM5=#5:
SAV_Link6.L_PKM6=#6:
SAV_Link6.L_Pokemiles=寶可里程:
SAV_Link6.TAB_Items=道具
SAV_Link6.TAB_Main=主介面
SAV_Link6.TAB_PKM=寶可夢
SAV_MailBox.B_BoxDown=v
SAV_MailBox.B_BoxUp=^
SAV_MailBox.B_Cancel=取消
SAV_MailBox.B_Delete=刪除
SAV_MailBox.B_PartyDown=v
SAV_MailBox.B_PartyUp=^
SAV_MailBox.B_Save=儲存
SAV_MailBox.GB_Author=作者
SAV_MailBox.GB_MessageNUD=信息
SAV_MailBox.GB_MessageTB=信息
SAV_MailBox.GB_PKM=持有郵件ID
SAV_MailBox.L_AppearPKM=顯示寶可夢:
SAV_MailBox.L_BoxSize=郵箱(電腦)使用了:
SAV_MailBox.L_HeldItem1=(郵件)
SAV_MailBox.L_HeldItem2=(郵件)
SAV_MailBox.L_HeldItem3=(郵件)
SAV_MailBox.L_HeldItem4=(郵件)
SAV_MailBox.L_HeldItem5=(郵件)
SAV_MailBox.L_HeldItem6=(郵件)
SAV_MailBox.L_MailType=郵件類型:
SAV_MailBox.L_MiscValue=雜項:
SAV_MailBox.L_PartyHeld=郵箱(同行)
SAV_MailBox.L_PCBOX=郵箱(電腦)
SAV_MailBox.L_PKM1=妙蛙種子:
SAV_MailBox.L_PKM2=妙蛙種子:
SAV_MailBox.L_PKM3=妙蛙種子:
SAV_MailBox.L_PKM4=妙蛙種子:
SAV_MailBox.L_PKM5=妙蛙種子:
SAV_MailBox.L_PKM6=妙蛙種子:
SAV_Misc3.B_Cancel=取消
SAV_Misc3.B_GetTickets=獲得船票
SAV_Misc3.B_Save=儲存
SAV_Misc3.CHK_ActivatePass=已啟動
SAV_Misc3.CHK_Catchable=可乘坐
SAV_Misc3.CHK_Continue=繼續
SAV_Misc3.CHK_InitialBirth=誕生之島
SAV_Misc3.CHK_InitialFaraway=邊境小島
SAV_Misc3.CHK_InitialNavel=肚臍岩
SAV_Misc3.CHK_InitialSouthern=南方孤島
SAV_Misc3.CHK_ReachBF=對戰開拓區
SAV_Misc3.CHK_ReachBirth=誕生之島
SAV_Misc3.CHK_ReachFaraway=邊境小島
SAV_Misc3.CHK_ReachNavel=肚臍岩
SAV_Misc3.CHK_ReachSouthern=南方孤島
SAV_Misc3.GB_FrontierPass=通行證
SAV_Misc3.GB_Icons=符號圖示
SAV_Misc3.GB_InitialEvent=初始
SAV_Misc3.GB_Reachable=可到達
SAV_Misc3.GB_Streaks=連勝數
SAV_Misc3.GB_TCM=訓練家卡片寶可夢圖示
SAV_Misc3.L_B5Score=5連:
SAV_Misc3.L_BCaught=已捕獲:
SAV_Misc3.L_BHigh=高分:
SAV_Misc3.L_BP=對戰點數:
SAV_Misc3.L_BPEarned=已賺取BP:
SAV_Misc3.L_Coins=代幣:
SAV_Misc3.L_JFlaw=5連:
SAV_Misc3.L_JHigh=高分:
SAV_Misc3.L_JRow=連:
SAV_Misc3.L_Stat0=當前
SAV_Misc3.L_Stat1=交換
SAV_Misc3.L_Stat2=記錄
SAV_Misc3.L_Stat3=交換
SAV_Misc3.L_TrainerName=對手名稱:
SAV_Misc3.label4=寶可夢跳躍
SAV_Misc3.label5=樹果撿拾
SAV_Misc3.RB_Stats3_01=等級歸一50級
SAV_Misc3.RB_Stats3_02=打開
SAV_Misc3.TAB_BF=對戰開拓區
SAV_Misc3.TAB_Ferry=遊輪
SAV_Misc3.TAB_Joyful=歡樂遊戲城
SAV_Misc3.TAB_Main=主介面
SAV_Misc3.Tab_Records=記錄
SAV_Misc4.B_AllFlyDest=全勾選
SAV_Misc4.B_AllPoketch=獲得全部
SAV_Misc4.B_AllSealsIllegal=獲得所有圖章 (非法)
SAV_Misc4.B_AllSealsLegal=獲得所有圖章 (合法)
SAV_Misc4.B_AllWalkerCourses=獲得所有
SAV_Misc4.B_Cancel=取消
SAV_Misc4.B_DeleteAll=刪除全部
SAV_Misc4.B_GiveAll=獲得全部
SAV_Misc4.B_GiveAllNoTrainers=獲得所有非訓練家
SAV_Misc4.B_PoffinAll=獲得全部
SAV_Misc4.B_PoffinDel=刪除全部
SAV_Misc4.B_Save=儲存
SAV_Misc4.BTN_PrintArcade=輪盤
SAV_Misc4.BTN_PrintCastle=城堡
SAV_Misc4.BTN_PrintFactory=工廠
SAV_Misc4.BTN_PrintHall=舞臺
SAV_Misc4.BTN_PrintTower=塔
SAV_Misc4.CHK_Continue=繼續
SAV_Misc4.CHK_HallCurrent=當前:
SAV_Misc4.GB_Castle=對戰城堡
SAV_Misc4.GB_FlyDest=飛翔目的地
SAV_Misc4.GB_Hall=對戰舞臺 ()
SAV_Misc4.GB_Poketch=寶可表
SAV_Misc4.GB_Prints=列印
SAV_Misc4.GB_Streaks=連勝
SAV_Misc4.GB_WalkerCourses=寶可計步器遊戲
SAV_Misc4.L_BP=對戰點數:
SAV_Misc4.L_CastleRank01=恢復 / 道具 / 信息
SAV_Misc4.L_Coin=代幣:
SAV_Misc4.L_CurrentApp=當前App
SAV_Misc4.L_CurrentMap=當前地圖
SAV_Misc4.L_Stat0=當前
SAV_Misc4.L_Stat1=交換
SAV_Misc4.L_Stat2=記錄
SAV_Misc4.L_Stat3=交換
SAV_Misc4.L_Steps=步數:
SAV_Misc4.L_SumHall=170
SAV_Misc4.L_UGFlags=已獲得旗標:
SAV_Misc4.L_Watts=瓦特:
SAV_Misc4.RB_Stats3_01=等級50
SAV_Misc4.RB_Stats3_02=打開
SAV_Misc4.TAB_BF=對戰開拓區
SAV_Misc4.TAB_Main=主介面
SAV_Misc4.Tab_Misc=雜項
SAV_Misc4.Tab_Poffins=寶芬
SAV_Misc4.Tab_PokeGear=寶可裝置
SAV_Misc4.TAB_Walker=寶可計步器
SAV_Misc5.B_AllFlyDest=全勾選
SAV_Misc5.B_AllKeys=全勾選
SAV_Misc5.B_Cancel=取消
SAV_Misc5.B_FunfestMissions=解鎖所有 (除了 No.0)
SAV_Misc5.B_RandForest=隨機所有區域
SAV_Misc5.B_Save=儲存
SAV_Misc5.B_UnlockAllMusicalProps=解鎖全部音樂物品
SAV_Misc5.CHK_Area9=區域 9 解鎖:
SAV_Misc5.CHK_FMNew=NEW
SAV_Misc5.CHK_Invisible=隱性
SAV_Misc5.CHK_LibertyPass=啟動自由船票
SAV_Misc5.CHK_Subway0=Flag0
SAV_Misc5.CHK_Subway1=Flag1
SAV_Misc5.CHK_Subway2=Flag2
SAV_Misc5.CHK_Subway3=Flag3
SAV_Misc5.CHK_Subway7=Flag7
SAV_Misc5.CHK_SuperDouble=超級雙打?
SAV_Misc5.CHK_SuperMulti=超級多人?
SAV_Misc5.CHK_SuperSingle=超級單打?
SAV_Misc5.GB_Doubles=雙打
SAV_Misc5.GB_EntreeLevel=連入等級
SAV_Misc5.GB_FlyDest=飛翔目的地
SAV_Misc5.GB_FunfestMissions=慶典任務
SAV_Misc5.GB_KeySystem=解鎖的鑰匙
SAV_Misc5.GB_Multi=多人
SAV_Misc5.GB_PassPowers=釋出之力
SAV_Misc5.GB_Roamer=遊走
SAV_Misc5.GB_Singles=單打
SAV_Misc5.GB_SubwayChecks=超級檢查
SAV_Misc5.GB_SuperDoubles=超級雙打
SAV_Misc5.GB_SuperMulti=超級多人
SAV_Misc5.GB_SuperSingles=超級單打
SAV_Misc5.L_Animation=動畫:
SAV_Misc5.L_Area18=區域 1-8 解鎖:
SAV_Misc5.L_DoublePast=過去
SAV_Misc5.L_DoubleRecord=記錄
SAV_Misc5.L_EntreeBlack=黑
SAV_Misc5.L_EntreeWhite=白
SAV_Misc5.L_FMBestScore=分數
SAV_Misc5.L_FMBestTotal=最好總記錄
SAV_Misc5.L_FMCompleted=完成
SAV_Misc5.L_FMHosted=舉辦
SAV_Misc5.L_FMLocked=鎖定
SAV_Misc5.L_FMParticipants=最多參與數
SAV_Misc5.L_FMParticipated=已參加
SAV_Misc5.L_FMTopScore=最高分
SAV_Misc5.L_FMUnlocked=解鎖
SAV_Misc5.L_Form=形態:
SAV_Misc5.L_Move=招式:
SAV_Misc5.L_MultiFriends=朋友
SAV_Misc5.L_MultiFriendsPast=過去
SAV_Misc5.L_MultiFriendsRecord=記錄
SAV_Misc5.L_MultiNPC=NPC
SAV_Misc5.L_MultiNpcPast=過去
SAV_Misc5.L_MultiNpcRecord=記錄
SAV_Misc5.L_Roamer641=龍卷雲
SAV_Misc5.L_Roamer642=雷電雲
SAV_Misc5.L_SDoublePast=過去
SAV_Misc5.L_SDoubleRecord=記錄
SAV_Misc5.L_SinglePast=過去
SAV_Misc5.L_SingleRecord=記錄
SAV_Misc5.L_SMultiFriends=朋友
SAV_Misc5.L_SMultiFriendsPast=過去
SAV_Misc5.L_SMultiFriendsRecord=記錄
SAV_Misc5.L_SMultiNPC=NPC
SAV_Misc5.L_SMultiNpcPast=過去
SAV_Misc5.L_SMultiNpcRecord=記錄
SAV_Misc5.L_Species=種類:
SAV_Misc5.L_SSinglePast=過去
SAV_Misc5.L_SSingleRecord=記錄
SAV_Misc5.TAB_Entralink=連入
SAV_Misc5.TAB_Forest=森林
SAV_Misc5.TAB_Main=主介面
SAV_Misc5.TAB_Subway=地鐵
SAV_Misc8b.B_Arceus=解鎖阿爾宙斯事件
SAV_Misc8b.B_Cancel=取消
SAV_Misc8b.B_Darkrai=解鎖達克萊伊事件
SAV_Misc8b.B_DefeatEyecatch=打敗所有動畫過場訓練家
SAV_Misc8b.B_DialgaPalkia=重置帝牙盧卡/帕路奇亞遇見
SAV_Misc8b.B_RebattleEyecatch=重置所有動畫過場訓練家
SAV_Misc8b.B_Roamer=重置遊走精靈
SAV_Misc8b.B_Save=儲存
SAV_Misc8b.B_Shaymin=解鎖謝米事件
SAV_Misc8b.B_Spiritomb=與所有地下NPC打過招呼(花岩怪)
SAV_Misc8b.B_Zones=解鎖所有區域
SAV_Misc8b.TAB_Main=Main
SAV_MysteryGiftDB.B_Add=Add
SAV_MysteryGiftDB.B_Reset=重置篩選
SAV_MysteryGiftDB.B_Search=檢索!
SAV_MysteryGiftDB.CHK_IsEgg=蛋
SAV_MysteryGiftDB.CHK_Shiny=異色
SAV_MysteryGiftDB.L_Count=數量: {0}
SAV_MysteryGiftDB.L_Format=格式:
SAV_MysteryGiftDB.L_Move1=招式1:
SAV_MysteryGiftDB.L_Move2=招式2:
SAV_MysteryGiftDB.L_Move3=招式3:
SAV_MysteryGiftDB.L_Move4=招式4:
SAV_MysteryGiftDB.L_Viewed=最後一次查看: {0}
SAV_MysteryGiftDB.Label_HeldItem=携帶物品:
SAV_MysteryGiftDB.Label_Species=種類:
SAV_MysteryGiftDB.Menu_Close=檔案
SAV_MysteryGiftDB.Menu_Exit=關閉(&C)
SAV_MysteryGiftDB.Menu_Export=匯出結果到資料夾
SAV_MysteryGiftDB.Menu_Import=導入結果到儲存資料
SAV_MysteryGiftDB.Menu_OpenDB=打開資料庫資料夾
SAV_MysteryGiftDB.Menu_Tools=工具
SAV_MysteryGiftDB.Tab_Advanced=高級
SAV_MysteryGiftDB.Tab_General=一般
SAV_OPower.B_Cancel=取消
SAV_OPower.B_ClearAll=清空
SAV_OPower.B_GiveAll=獲得全部
SAV_OPower.B_GiveAllMAX=全部最大
SAV_OPower.B_Save=儲存
SAV_OPower.CHK_Master=???旗幟
SAV_OPower.CHK_MAX=MAX
SAV_OPower.CHK_S=S
SAV_OPower.L_Type=類型:
SAV_Poffin8b.B_All=所有
SAV_Poffin8b.B_Cancel=取消
SAV_Poffin8b.B_None=清空
SAV_Poffin8b.B_Save=儲存
SAV_Pokebean.B_All=全部
SAV_Pokebean.B_Cancel=取消
SAV_Pokebean.B_None=清空
SAV_Pokebean.B_Save=儲存
SAV_PokeBlockORAS.B_Cancel=取消
SAV_PokeBlockORAS.B_GiveAllBlocks=獲得所有方塊
SAV_PokeBlockORAS.B_RandomizeBerries=隨機樹果
SAV_PokeBlockORAS.B_Save=儲存
SAV_PokeBlockORAS.L_Blue=藍色寶可方塊:
SAV_PokeBlockORAS.L_BluePlus=藍色寶可方塊+:
SAV_PokeBlockORAS.L_Green=綠色寶可方塊:
SAV_PokeBlockORAS.L_GreenPlus=綠色寶可方塊+:
SAV_PokeBlockORAS.L_Pink=粉色寶可方塊:
SAV_PokeBlockORAS.L_PinkPlus=粉色寶可方塊+:
SAV_PokeBlockORAS.L_Rainbow=彩虹寶可方塊:
SAV_PokeBlockORAS.L_RainbowPlus=彩虹寶可方塊+:
SAV_PokeBlockORAS.L_Red=紅色寶可方塊:
SAV_PokeBlockORAS.L_RedPlus=紅色寶可方塊+:
SAV_PokeBlockORAS.L_Yellow=黃色寶可方塊:
SAV_PokeBlockORAS.L_YellowPlus=黃色寶可方塊+:
SAV_Pokedex4.B_Cancel=取消
SAV_Pokedex4.B_FDown=↓
SAV_Pokedex4.B_FLeft=<
SAV_Pokedex4.B_FRight=>
SAV_Pokedex4.B_FUp=↑
SAV_Pokedex4.B_GDown=↓
SAV_Pokedex4.B_GiveAll=全勾選
SAV_Pokedex4.B_GLeft=<
SAV_Pokedex4.B_GRight=>
SAV_Pokedex4.B_GUp=↑
SAV_Pokedex4.B_Modify=修改...
SAV_Pokedex4.B_Save=儲存
SAV_Pokedex4.CHK_Caught=已捕獲
SAV_Pokedex4.CHK_L1=日語
SAV_Pokedex4.CHK_L2=英語
SAV_Pokedex4.CHK_L3=法語
SAV_Pokedex4.CHK_L4=義大利語
SAV_Pokedex4.CHK_L5=德語
SAV_Pokedex4.CHK_L6=西班牙語
SAV_Pokedex4.CHK_Seen=見過
SAV_Pokedex4.GB_Language=語言:
SAV_Pokedex4.L_goto=轉到:
SAV_Pokedex4.L_NotSeen=未見過
SAV_Pokedex4.L_Seen=見過
SAV_Pokedex5.B_Cancel=取消
SAV_Pokedex5.B_GiveAll=全勾選
SAV_Pokedex5.B_Modify=修改...
SAV_Pokedex5.B_ModifyForms=修改...
SAV_Pokedex5.B_Save=儲存
SAV_Pokedex5.CHK_L1=日文
SAV_Pokedex5.CHK_L2=英文
SAV_Pokedex5.CHK_L3=法文
SAV_Pokedex5.CHK_L4=義大利文
SAV_Pokedex5.CHK_L5=德文
SAV_Pokedex5.CHK_L6=西班牙文
SAV_Pokedex5.CHK_L7=韓文
SAV_Pokedex5.CHK_P1=已捕獲
SAV_Pokedex5.CHK_P2=♂
SAV_Pokedex5.CHK_P3=♀
SAV_Pokedex5.CHK_P4=異色雄性
SAV_Pokedex5.CHK_P5=異色雌性
SAV_Pokedex5.CHK_P6=♂
SAV_Pokedex5.CHK_P7=♀
SAV_Pokedex5.CHK_P8=異色雄性
SAV_Pokedex5.CHK_P9=異色雌性
SAV_Pokedex5.GB_Displayed=顯示
SAV_Pokedex5.GB_Encountered=見過
SAV_Pokedex5.GB_Language=語言:
SAV_Pokedex5.GB_Owned=已捕獲
SAV_Pokedex5.L_FormDisplayed=顯示形態:
SAV_Pokedex5.L_FormsSeen=見過形態:
SAV_Pokedex5.L_goto=轉到:
SAV_PokedexBDSP.B_Cancel=取消
SAV_PokedexBDSP.B_GiveAll=全選
SAV_PokedexBDSP.B_Modify=修改...
SAV_PokedexBDSP.B_ModifyForms=修改...
SAV_PokedexBDSP.B_Save=儲存
SAV_PokedexBDSP.CHK_F=雌性
SAV_PokedexBDSP.CHK_FS=異色雌性
SAV_PokedexBDSP.CHK_LangCHS=簡體中文
SAV_PokedexBDSP.CHK_LangCHT=繁體中文
SAV_PokedexBDSP.CHK_LangENG=英文
SAV_PokedexBDSP.CHK_LangFRE=法文
SAV_PokedexBDSP.CHK_LangGER=德文
SAV_PokedexBDSP.CHK_LangITA=義大利文
SAV_PokedexBDSP.CHK_LangJPN=日文
SAV_PokedexBDSP.CHK_LangKOR=韓文
SAV_PokedexBDSP.CHK_LangSPA=西班牙文
SAV_PokedexBDSP.CHK_M=雄性
SAV_PokedexBDSP.CHK_MS=異色性
SAV_PokedexBDSP.CHK_National=全國圖鑒
SAV_PokedexBDSP.GB_Encountered=見過
SAV_PokedexBDSP.GB_Language=語言
SAV_PokedexBDSP.L_FormDisplayed=異色形態:
SAV_PokedexBDSP.L_FormsSeen=形態:
SAV_PokedexBDSP.L_goto=跳轉:
SAV_PokedexGG.B_Cancel=取消
SAV_PokedexGG.B_Counts=計數
SAV_PokedexGG.B_GiveAll=全勾選
SAV_PokedexGG.B_Modify=修改...
SAV_PokedexGG.B_Save=儲存
SAV_PokedexGG.CHK_L1=日文
SAV_PokedexGG.CHK_L2=英文
SAV_PokedexGG.CHK_L3=法文
SAV_PokedexGG.CHK_L4=義大利文
SAV_PokedexGG.CHK_L5=德文
SAV_PokedexGG.CHK_L6=西班牙文
SAV_PokedexGG.CHK_L7=韓文
SAV_PokedexGG.CHK_L8=簡體中文
SAV_PokedexGG.CHK_L9=繁體中文
SAV_PokedexGG.CHK_P1=已捕獲
SAV_PokedexGG.CHK_P2=♂
SAV_PokedexGG.CHK_P3=♀
SAV_PokedexGG.CHK_P4=異色雄性
SAV_PokedexGG.CHK_P5=異色雌性
SAV_PokedexGG.CHK_P6=♂
SAV_PokedexGG.CHK_P7=♀
SAV_PokedexGG.CHK_P8=異色雄性
SAV_PokedexGG.CHK_P9=異色雌性
SAV_PokedexGG.CHK_RMaxHeight=使用
SAV_PokedexGG.CHK_RMaxWeight=使用
SAV_PokedexGG.CHK_RMinHeight=使用
SAV_PokedexGG.CHK_RMinWeight=使用
SAV_PokedexGG.GB_Displayed=顯示
SAV_PokedexGG.GB_Encountered=見過
SAV_PokedexGG.GB_Language=語言:
SAV_PokedexGG.GB_Owned=已捕獲
SAV_PokedexGG.GB_SizeRecords=記錄
SAV_PokedexGG.L_goto=轉到:
SAV_PokedexGG.L_RHeight=高度
SAV_PokedexGG.L_RHeightMax=Max
SAV_PokedexGG.L_RHeightMin=Min
SAV_PokedexGG.L_RWeight=重量
SAV_PokedexGG.L_RWeightMax=Max
SAV_PokedexGG.L_RWeightMin=Min
SAV_PokedexLA.B_AdvancedResearch=編輯所有任務...
SAV_PokedexLA.B_Cancel=取消
SAV_PokedexLA.B_Report=報告資料
SAV_PokedexLA.B_Save=儲存
SAV_PokedexLA.CHK_A=頭目
SAV_PokedexLA.CHK_C0=雄性
SAV_PokedexLA.CHK_C1=雌性
SAV_PokedexLA.CHK_C2=雄性頭目
SAV_PokedexLA.CHK_C3=雌性頭目
SAV_PokedexLA.CHK_C4=異色雄性
SAV_PokedexLA.CHK_C5=異色雌性
SAV_PokedexLA.CHK_C6=異色雄性頭目
SAV_PokedexLA.CHK_C7=異色雌性頭目
SAV_PokedexLA.CHK_Complete=完成
SAV_PokedexLA.CHK_G=雌性
SAV_PokedexLA.CHK_MinAndMax=擁有最大和最小
SAV_PokedexLA.CHK_O0=雄性
SAV_PokedexLA.CHK_O1=雌性
SAV_PokedexLA.CHK_O2=雄性頭目
SAV_PokedexLA.CHK_O3=雌性頭目
SAV_PokedexLA.CHK_O4=異色雄性
SAV_PokedexLA.CHK_O5=異色雌性
SAV_PokedexLA.CHK_O6=異色雄性頭目
SAV_PokedexLA.CHK_O7=異色雌性頭目
SAV_PokedexLA.CHK_Perfect=完美
SAV_PokedexLA.CHK_S=異色
SAV_PokedexLA.CHK_S0=雄性
SAV_PokedexLA.CHK_S1=雌性
SAV_PokedexLA.CHK_S2=雄性頭目
SAV_PokedexLA.CHK_S3=雌性頭目
SAV_PokedexLA.CHK_S4=異色雄性
SAV_PokedexLA.CHK_S5=異色雌性
SAV_PokedexLA.CHK_S6=異色雄性頭目
SAV_PokedexLA.CHK_S7=異色雌性頭目
SAV_PokedexLA.CHK_Seen=見過
SAV_PokedexLA.CHK_Solitude=Solitude Complete
SAV_PokedexLA.GB_CaughtInWild=在野外捕捉
SAV_PokedexLA.GB_Displayed=顯示
SAV_PokedexLA.GB_Height=身高
SAV_PokedexLA.GB_Obtained=捕獲
SAV_PokedexLA.GB_ResearchTasks=研究任務
SAV_PokedexLA.GB_SeenInWild=在野外見過
SAV_PokedexLA.GB_Statistics=統計
SAV_PokedexLA.GB_Weight=重量
SAV_PokedexLA.L_ConnectHeight=-
SAV_PokedexLA.L_ConnectWeight=-
SAV_PokedexLA.L_DisplayedForm=顯示形態:
SAV_PokedexLA.L_goto=跳轉:
SAV_PokedexLA.L_ResearchLevelReported=報告過:
SAV_PokedexLA.L_ResearchLevelUnreported=未報告過:
SAV_PokedexLA.L_TheoryHeight=-
SAV_PokedexLA.L_TheoryWeight=-
SAV_PokedexLA.L_UpdateIndex=索引:
SAV_PokedexLA.Label_Task=任務描述:
SAV_PokedexORAS.B_Cancel=取消
SAV_PokedexORAS.B_GiveAll=全勾選
SAV_PokedexORAS.B_Modify=修改...
SAV_PokedexORAS.B_ModifyForms=修改...
SAV_PokedexORAS.B_Save=儲存
SAV_PokedexORAS.CHK_L1=日文
SAV_PokedexORAS.CHK_L2=英文
SAV_PokedexORAS.CHK_L3=法文
SAV_PokedexORAS.CHK_L4=義大利文
SAV_PokedexORAS.CHK_L5=德文
SAV_PokedexORAS.CHK_L6=西班牙文
SAV_PokedexORAS.CHK_L7=韓文
SAV_PokedexORAS.CHK_P1=已捕獲
SAV_PokedexORAS.CHK_P2=♂
SAV_PokedexORAS.CHK_P3=♀
SAV_PokedexORAS.CHK_P4=異色雄性
SAV_PokedexORAS.CHK_P5=異色雌性
SAV_PokedexORAS.CHK_P6=♂
SAV_PokedexORAS.CHK_P7=♀
SAV_PokedexORAS.CHK_P8=異色雄性
SAV_PokedexORAS.CHK_P9=異色雌性
SAV_PokedexORAS.GB_Displayed=顯示
SAV_PokedexORAS.GB_Encountered=見過
SAV_PokedexORAS.GB_Language=語言:
SAV_PokedexORAS.GB_Owned=已捕獲
SAV_PokedexORAS.L_DexNav=圖鑒導航等級:
SAV_PokedexORAS.L_FormDisplayed=顯示形態:
SAV_PokedexORAS.L_FormsSeen=見過形態:
SAV_PokedexORAS.L_goto=轉到:
SAV_PokedexORAS.L_Spinda=晃晃斑:
SAV_PokedexResearchEditorLA.B_Cancel=取消
SAV_PokedexResearchEditorLA.B_Save=儲存
SAV_PokedexResearchEditorLA.GB_Battle=戰鬥
SAV_PokedexResearchEditorLA.GB_Catch=捕捉
SAV_PokedexResearchEditorLA.GB_Interact=交互
SAV_PokedexResearchEditorLA.GB_Observe=觀察
SAV_PokedexSM.B_Cancel=取消
SAV_PokedexSM.B_GiveAll=全勾選
SAV_PokedexSM.B_Modify=修改...
SAV_PokedexSM.B_Save=儲存
SAV_PokedexSM.CHK_L1=日文
SAV_PokedexSM.CHK_L2=英文
SAV_PokedexSM.CHK_L3=法文
SAV_PokedexSM.CHK_L4=義大利文
SAV_PokedexSM.CHK_L5=德文
SAV_PokedexSM.CHK_L6=西班牙文
SAV_PokedexSM.CHK_L7=韓文
SAV_PokedexSM.CHK_L8=簡體中文
SAV_PokedexSM.CHK_L9=繁體中文
SAV_PokedexSM.CHK_P1=已捕獲
SAV_PokedexSM.CHK_P2=♂
SAV_PokedexSM.CHK_P3=♀
SAV_PokedexSM.CHK_P4=異色雄性
SAV_PokedexSM.CHK_P5=異色雌性
SAV_PokedexSM.CHK_P6=♂
SAV_PokedexSM.CHK_P7=♀
SAV_PokedexSM.CHK_P8=異色雄性
SAV_PokedexSM.CHK_P9=異色雌性
SAV_PokedexSM.GB_Displayed=顯示
SAV_PokedexSM.GB_Encountered=見過
SAV_PokedexSM.GB_Language=語言:
SAV_PokedexSM.GB_Owned=已捕獲
SAV_PokedexSM.L_goto=轉到:
SAV_PokedexSV.B_Cancel=Cancel
SAV_PokedexSV.B_GiveAll=Check All
SAV_PokedexSV.B_Modify=Modify All...
SAV_PokedexSV.B_Save=Save
SAV_PokedexSV.CHK_DisplayShiny=Shiny
SAV_PokedexSV.CHK_G=Gender Different
SAV_PokedexSV.CHK_IsNew=New
SAV_PokedexSV.CHK_LangCHS=ChineseS
SAV_PokedexSV.CHK_LangCHT=ChineseT
SAV_PokedexSV.CHK_LangENG=English
SAV_PokedexSV.CHK_LangFRE=French
SAV_PokedexSV.CHK_LangGER=German
SAV_PokedexSV.CHK_LangITA=Italian
SAV_PokedexSV.CHK_LangJPN=Japanese
SAV_PokedexSV.CHK_LangKOR=Korean
SAV_PokedexSV.CHK_LangSPA=Spanish
SAV_PokedexSV.CHK_SeenFemale=Female
SAV_PokedexSV.CHK_SeenGenderless=Genderless
SAV_PokedexSV.CHK_SeenMale=Male
SAV_PokedexSV.CHK_SeenShiny=Shiny
SAV_PokedexSV.GB_Displayed=Displayed
SAV_PokedexSV.GB_Language=Languages
SAV_PokedexSV.groupBox1=Seen
SAV_PokedexSV.L_DisplayedForm=Displayed Form:
SAV_PokedexSV.L_goto=goto:
SAV_PokedexSWSH.B_Cancel=取消
SAV_PokedexSWSH.B_GiveAll=全勾選
SAV_PokedexSWSH.B_Modify=修改...
SAV_PokedexSWSH.B_Save=儲存
SAV_PokedexSWSH.CHK_Caught=已捕獲
SAV_PokedexSWSH.CHK_G=超極巨
SAV_PokedexSWSH.CHK_Gigantamaxed=超極巨
SAV_PokedexSWSH.CHK_Gigantamaxed1=超極巨 1
SAV_PokedexSWSH.CHK_L1=日文
SAV_PokedexSWSH.CHK_L2=英文
SAV_PokedexSWSH.CHK_L3=法文
SAV_PokedexSWSH.CHK_L4=義大利文
SAV_PokedexSWSH.CHK_L5=德文
SAV_PokedexSWSH.CHK_L6=西班牙文
SAV_PokedexSWSH.CHK_L7=韓文
SAV_PokedexSWSH.CHK_L8=簡體中文
SAV_PokedexSWSH.CHK_L9=繁體中文
SAV_PokedexSWSH.CHK_S=異色
SAV_PokedexSWSH.GB_Displayed=顯示
SAV_PokedexSWSH.GB_Language=語言:
SAV_PokedexSWSH.L_Battled=戰鬥:
SAV_PokedexSWSH.L_DisplayedForm=顯示形態:
SAV_PokedexSWSH.L_Female=♀
SAV_PokedexSWSH.L_FemaleShiny=*♀*
SAV_PokedexSWSH.L_goto=轉到:
SAV_PokedexSWSH.L_Male=♂
SAV_PokedexSWSH.L_MaleShiny=*♂*
SAV_PokedexXY.B_Cancel=取消
SAV_PokedexXY.B_GiveAll=全勾選
SAV_PokedexXY.B_Modify=修改...
SAV_PokedexXY.B_ModifyForms=修改...
SAV_PokedexXY.B_Save=儲存
SAV_PokedexXY.CHK_F1=外國 (前作)
SAV_PokedexXY.CHK_L1=日文
SAV_PokedexXY.CHK_L2=英文
SAV_PokedexXY.CHK_L3=法文
SAV_PokedexXY.CHK_L4=義大利文
SAV_PokedexXY.CHK_L5=德文
SAV_PokedexXY.CHK_L6=西班牙文
SAV_PokedexXY.CHK_L7=韓文
SAV_PokedexXY.CHK_P1=卡洛斯出身標記
SAV_PokedexXY.CHK_P2=♂
SAV_PokedexXY.CHK_P3=♀
SAV_PokedexXY.CHK_P4=異色雄性
SAV_PokedexXY.CHK_P5=異色雌性
SAV_PokedexXY.CHK_P6=♂
SAV_PokedexXY.CHK_P7=♀
SAV_PokedexXY.CHK_P8=異色雄性
SAV_PokedexXY.CHK_P9=異色雌性
SAV_PokedexXY.GB_Displayed=顯示
SAV_PokedexXY.GB_Encountered=見過
SAV_PokedexXY.GB_Language=語言:
SAV_PokedexXY.GB_Owned=已捕獲
SAV_PokedexXY.L_FormDisplayed=顯示形態:
SAV_PokedexXY.L_FormsSeen=見過形態:
SAV_PokedexXY.L_goto=轉到:
SAV_PokedexXY.L_Spinda=晃晃斑:
SAV_Pokepuff.B_All=所有
SAV_Pokepuff.B_Cancel=取消
SAV_Pokepuff.B_None=清空
SAV_Pokepuff.B_Save=儲存
SAV_Pokepuff.B_Sort=排序
SAV_Raid8.B_ActivateAll=啟動全部
SAV_Raid8.B_Cancel=取消
SAV_Raid8.B_Save=儲存
SAV_Raid9.B_Cancel=Cancel
SAV_Raid9.B_Save=Save
SAV_Raid9.B_Star6=Set All 6-Star
SAV_Raid9.L_SeedCurrent=Current Seed:
SAV_Raid9.L_SeedTomorrow=Tomorrow:
SAV_Roamer3.B_Cancel=取消
SAV_Roamer3.B_Save=儲存
SAV_Roamer3.CHK_Active=遊走中(啟動)
SAV_Roamer3.CHK_Shiny=異色?
SAV_Roamer3.Label_ATK=攻擊:
SAV_Roamer3.Label_DEF=防禦:
SAV_Roamer3.Label_HP=HP:
SAV_Roamer3.Label_PID=PID:
SAV_Roamer3.Label_SPA=特攻:
SAV_Roamer3.Label_SPD=特防:
SAV_Roamer3.Label_SPE=速度:
SAV_Roamer3.Label_Species=種類:
SAV_RTC3.B_BerryFix=樹果修復
SAV_RTC3.B_Cancel=取消
SAV_RTC3.B_Reset=重設時間
SAV_RTC3.B_Save=儲存
SAV_RTC3.GB_Initial=初始時間
SAV_RTC3.GB_Passed=經過時間
SAV_RTC3.L_EDay=天
SAV_RTC3.L_EHour=小時
SAV_RTC3.L_EMinute=分鐘
SAV_RTC3.L_ESecond=秒
SAV_RTC3.L_IDay=天
SAV_RTC3.L_IHour=小時
SAV_RTC3.L_IMinute=分鐘
SAV_RTC3.L_ISecond=秒
SAV_SealStickers8b.B_All=全選
SAV_SealStickers8b.B_Cancel=取消
SAV_SealStickers8b.B_None=清空
SAV_SealStickers8b.B_Save=儲存
SAV_SecretBase.B_Cancel=取消
SAV_SecretBase.B_Export=匯出
SAV_SecretBase.B_FDelete=X
SAV_SecretBase.B_GiveDecor=獲得所有裝飾
SAV_SecretBase.B_Import=導入
SAV_SecretBase.B_Save=儲存
SAV_SecretBase.CHK_Shiny=☆
SAV_SecretBase.f_MAIN=主要資訊
SAV_SecretBase.f_PKM=訓練家的寶可夢
SAV_SecretBase.GB_Object=物品佈局
SAV_SecretBase.L_ATK=攻擊
SAV_SecretBase.L_Decoration=裝飾:
SAV_SecretBase.L_DEF=防禦
SAV_SecretBase.L_EncryptionConstant=加密常量:
SAV_SecretBase.L_EVs=努力值
SAV_SecretBase.L_Favorite=喜愛的:
SAV_SecretBase.L_FlagsCaptured=已獲得旗標:
SAV_SecretBase.L_HP=HP
SAV_SecretBase.L_Index=編號:
SAV_SecretBase.L_IVs=個體
SAV_SecretBase.L_Participant=參與:
SAV_SecretBase.L_PKFriendship=友好度:
SAV_SecretBase.L_PPups=PP提升
SAV_SecretBase.L_Rotation=旋轉值:
SAV_SecretBase.L_SpA=特攻
SAV_SecretBase.L_SpD=特防
SAV_SecretBase.L_SPE=速度
SAV_SecretBase.L_X=X座標:
SAV_SecretBase.L_Y=Y座標:
SAV_SimplePokedex.B_Cancel=取消
SAV_SimplePokedex.B_CaughtAll=捕獲所有
SAV_SimplePokedex.B_CaughtNone=都沒捕獲
SAV_SimplePokedex.B_Save=儲存
SAV_SimplePokedex.B_SeenAll=見過所有
SAV_SimplePokedex.B_SeenNone=都沒見過
SAV_SimplePokedex.Label_Caught=捕獲:
SAV_SimplePokedex.Label_Seen=見過:
SAV_SimpleTrainer.B_Cancel=取消
SAV_SimpleTrainer.B_MaxCash=+
SAV_SimpleTrainer.B_MaxCoins=+
SAV_SimpleTrainer.B_Save=儲存
SAV_SimpleTrainer.CHK_BattleEffects=對戰動畫
SAV_SimpleTrainer.GB_Adventure=冒險信息
SAV_SimpleTrainer.GB_Badges=徽章
SAV_SimpleTrainer.GB_Map=地圖位置
SAV_SimpleTrainer.GB_Options=選項
SAV_SimpleTrainer.GB_Trainer=訓練家
SAV_SimpleTrainer.L_Coins=代幣:
SAV_SimpleTrainer.L_CurrentMap=當前地圖:
SAV_SimpleTrainer.L_Fame=名人堂:
SAV_SimpleTrainer.L_Hours=時:
SAV_SimpleTrainer.L_Minutes=分:
SAV_SimpleTrainer.L_Money=$:
SAV_SimpleTrainer.L_PikaBeach=皮卡丘海灘:
SAV_SimpleTrainer.L_PikaFriend=皮卡丘友好度:
SAV_SimpleTrainer.L_Seconds=秒:
SAV_SimpleTrainer.L_SID=隱藏ID:
SAV_SimpleTrainer.L_Started=遊戲已進行:
SAV_SimpleTrainer.L_TID=表ID:
SAV_SimpleTrainer.L_TrainerName=名稱:
SAV_SimpleTrainer.L_X=X座標
SAV_SimpleTrainer.L_Y=Y座標:
SAV_SimpleTrainer.L_Z=Z座標:
SAV_SimpleTrainer.LBL_BattleStyle=比賽規則:
SAV_SimpleTrainer.LBL_SoundType=音效類型:
SAV_SimpleTrainer.LBL_TextSpeed=語速:
SAV_SuperTrain.B_Cancel=取消
SAV_SuperTrain.B_Save=儲存
SAV_SuperTrain.L_Bags=訓練背包
SAV_SuperTrain.L_Records=記錄
SAV_SuperTrain.L_Species=種類:
SAV_SuperTrain.L_Time0=時間:
SAV_Trainer.B_Cancel=取消
SAV_Trainer.B_GiveAccessories=獲得所有服裝
SAV_Trainer.B_MaxCash=+
SAV_Trainer.B_Save=儲存
SAV_Trainer.CHK_Badge1=1
SAV_Trainer.CHK_Badge2=2
SAV_Trainer.CHK_Badge3=3
SAV_Trainer.CHK_Badge4=4
SAV_Trainer.CHK_Badge5=5
SAV_Trainer.CHK_Badge6=6
SAV_Trainer.CHK_Badge7=7
SAV_Trainer.CHK_Badge8=8
SAV_Trainer.CHK_MegaRayquazaUnlocked=解鎖Mega進化
SAV_Trainer.CHK_MegaUnlocked=解鎖Mega進化
SAV_Trainer.GB_Adventure=冒險信息
SAV_Trainer.GB_MaisonBest=對戰宅第連勝數 (最佳)
SAV_Trainer.GB_MaisonCurrent=對戰宅第連勝數 (當前)
SAV_Trainer.GB_Map=地圖位置
SAV_Trainer.GB_Sayings=儲存的招呼短語
SAV_Trainer.GB_Stats=數據
SAV_Trainer.L_3DSReg=3DS區域:
SAV_Trainer.L_BP=對戰點數:
SAV_Trainer.L_Country=國家/地區:
SAV_Trainer.L_CurrentMap=當前地圖:
SAV_Trainer.L_DoublesB=雙打:
SAV_Trainer.L_DoublesC=雙打:
SAV_Trainer.L_Fame=進入名人堂:
SAV_Trainer.L_Hours=時:
SAV_Trainer.L_Language=語言:
SAV_Trainer.L_LastSaved=最後儲存資料:
SAV_Trainer.L_Minutes=分:
SAV_Trainer.L_Money=$:
SAV_Trainer.L_MultiB=多人:
SAV_Trainer.L_MultiC=多人:
SAV_Trainer.L_MultiplayerSprite=多人遊戲頭像:
SAV_Trainer.L_NormalB=普通
SAV_Trainer.L_NormalC=普通
SAV_Trainer.L_Offset=(偏移)
SAV_Trainer.L_PM=寶可里程:
SAV_Trainer.L_Region=區域:
SAV_Trainer.L_RotationB=輪盤:
SAV_Trainer.L_RotationC=輪盤:
SAV_Trainer.L_Saying1=1:
SAV_Trainer.L_Saying2=2:
SAV_Trainer.L_Saying3=3:
SAV_Trainer.L_Saying4=4:
SAV_Trainer.L_Saying5=5:
SAV_Trainer.L_Seconds=秒:
SAV_Trainer.L_SID=隱藏ID:
SAV_Trainer.L_SinglesB=單打:
SAV_Trainer.L_SinglesC=單打:
SAV_Trainer.L_Started=遊戲已進行:
SAV_Trainer.L_Style=風格:
SAV_Trainer.L_SuperB=超級
SAV_Trainer.L_SuperC=超級
SAV_Trainer.L_TID=表ID:
SAV_Trainer.L_TrainerName=訓練家名字:
SAV_Trainer.L_TriplesB=三打:
SAV_Trainer.L_TriplesC=三打:
SAV_Trainer.L_TRNick=訓練家昵稱:
SAV_Trainer.L_Value=值
SAV_Trainer.L_Vivillon=彩粉蝶:
SAV_Trainer.L_X=X座標:
SAV_Trainer.L_Y=Y座標:
SAV_Trainer.L_Z=Z座標:
SAV_Trainer.Tab_Appearance=當前形象 (X/Y)
SAV_Trainer.Tab_BadgeMap=徽章/地圖
SAV_Trainer.Tab_Maison=對戰宅第
SAV_Trainer.Tab_Multiplayer=多人遊戲
SAV_Trainer.Tab_Overview=概覽
SAV_Trainer7.B_AllFlyDest=全勾選
SAV_Trainer7.B_AllMapUnmask=全勾選
SAV_Trainer7.B_Cancel=取消
SAV_Trainer7.B_Fashion=獲得所有服裝
SAV_Trainer7.B_MaxCash=+
SAV_Trainer7.B_Save=儲存
SAV_Trainer7.CHK_Gyro=陀螺儀
SAV_Trainer7.CHK_RotoLoto1=洛托碰碰1
SAV_Trainer7.CHK_RotoLoto2=洛托碰碰2
SAV_Trainer7.CHK_UnlockMega=解鎖Mega進化
SAV_Trainer7.CHK_UnlockSuperDoubles=雙打
SAV_Trainer7.CHK_UnlockSuperMulti=多人
SAV_Trainer7.CHK_UnlockSuperSingles=單打
SAV_Trainer7.CHK_UnlockZMove=解鎖Z招式
SAV_Trainer7.GB_Adventure=冒險信息
SAV_Trainer7.GB_FlyDest=飛翔目的地
SAV_Trainer7.GB_Map=地圖位置
SAV_Trainer7.GB_MapUnmask=地圖解鎖
SAV_Trainer7.GB_PokeFinder=寶可搜尋鏡
SAV_Trainer7.GB_Rotom=洛托姆
SAV_Trainer7.GB_Stats=數據
SAV_Trainer7.GB_Surf=衝浪分數
SAV_Trainer7.GB_UnlockSupers=解鎖超級模式
SAV_Trainer7.L_3DSReg=3DS區域:
SAV_Trainer7.L_AlolaTime=時差:
SAV_Trainer7.L_BallThrowType=丟球姿勢:
SAV_Trainer7.L_BP=對戰點數:
SAV_Trainer7.L_CameraVersion=探尋鏡等級:
SAV_Trainer7.L_Country=國家/地區:
SAV_Trainer7.L_CStreak0=當前單打連勝:
SAV_Trainer7.L_CStreak1=當前雙打連勝:
SAV_Trainer7.L_CStreak2=當前多人連勝:
SAV_Trainer7.L_CurrentMap=當前地圖:
SAV_Trainer7.L_DaysFromRefreshed=刷新剩餘天數:
SAV_Trainer7.L_Fame=進入名人堂:
SAV_Trainer7.L_FC=圓慶幣:
SAV_Trainer7.L_Hours=時:
SAV_Trainer7.L_Language=語言:
SAV_Trainer7.L_LastSaved=最後儲存資料:
SAV_Trainer7.L_Minutes=分:
SAV_Trainer7.L_Money=$:
SAV_Trainer7.L_MStreak0=單打最大連勝:
SAV_Trainer7.L_MStreak1=雙打最大連勝:
SAV_Trainer7.L_MStreak2=多人最大連勝:
SAV_Trainer7.L_Offset=(偏移)
SAV_Trainer7.L_PlazaName=圓慶廣場名:
SAV_Trainer7.L_R=輪盤:
SAV_Trainer7.L_Region=地區:
SAV_Trainer7.L_Regular=一般
SAV_Trainer7.L_RotomAffection=友好度:
SAV_Trainer7.L_RotomOT=洛托姆昵稱:
SAV_Trainer7.L_Seconds=秒:
SAV_Trainer7.L_SkinColor=皮膚顏色:
SAV_Trainer7.L_SnapCount=拍照數:
SAV_Trainer7.L_Stamps=印章:
SAV_Trainer7.L_Started=遊戲已進行:
SAV_Trainer7.L_Super=超級
SAV_Trainer7.L_Surf0=美樂美樂
SAV_Trainer7.L_Surf1=阿卡拉
SAV_Trainer7.L_Surf2=烏拉烏拉
SAV_Trainer7.L_Surf3=波尼
SAV_Trainer7.L_ThumbsRecord=好評數最高記錄:
SAV_Trainer7.L_ThumbsTotal=總好評數:
SAV_Trainer7.L_TrainerName=訓練家名字:
SAV_Trainer7.L_Value=值
SAV_Trainer7.L_Vivillon=彩粉蝶:
SAV_Trainer7.L_X=X座標:
SAV_Trainer7.L_Y=Y座標:
SAV_Trainer7.L_Z=Z座標:
SAV_Trainer7.Label_SID=隱藏ID:
SAV_Trainer7.Label_TID=表ID:
SAV_Trainer7.Tab_BadgeMap=地圖
SAV_Trainer7.Tab_BattleTree=對戰樹
SAV_Trainer7.Tab_Misc=雜項
SAV_Trainer7.Tab_Overview=概覽
SAV_Trainer7.Tab_Ultra=究極
SAV_Trainer7GG.B_AllTrainerTitles=解鎖所有訓練家頭銜
SAV_Trainer7GG.B_Cancel=取消
SAV_Trainer7GG.B_DeleteAll=刪除全部
SAV_Trainer7GG.B_DeleteGo=刪除
SAV_Trainer7GG.B_Export=匯出
SAV_Trainer7GG.B_ExportGoFiles=全部匯出到資料夾
SAV_Trainer7GG.B_ExportGoSummary=Go Park實體的轉儲文本摘要
SAV_Trainer7GG.B_Import=導入
SAV_Trainer7GG.B_ImportGoFiles=從資料夾導入(從當前位置開始)
SAV_Trainer7GG.B_MaxCash=+
SAV_Trainer7GG.B_Save=儲存
SAV_Trainer7GG.GB_Adventure=冒險信息
SAV_Trainer7GG.L_GoSlot=槽:
SAV_Trainer7GG.L_GoSlotSummary=摘要
SAV_Trainer7GG.L_Hours=時:
SAV_Trainer7GG.L_Language=語言:
SAV_Trainer7GG.L_Minutes=分:
SAV_Trainer7GG.L_Money=$:
SAV_Trainer7GG.L_RivalName=對手名稱:
SAV_Trainer7GG.L_Seconds=秒:
SAV_Trainer7GG.L_TrainerName=訓練家名字:
SAV_Trainer7GG.Label_SID=隱藏ID:
SAV_Trainer7GG.Label_TID=表ID:
SAV_Trainer7GG.Tab_Complex=GO遊樂區
SAV_Trainer7GG.Tab_Overview=概覽
SAV_Trainer8.B_Cancel=取消
SAV_Trainer8.B_CollectDiglett=Collect All Diglett
SAV_Trainer8.B_CopyFromPartyToTitleScreen=從同行精靈中複製
SAV_Trainer8.B_CopyFromPartyToTrainerCard=從同行精靈中複製
SAV_Trainer8.B_MaxCash=+
SAV_Trainer8.B_MaxWatt=+
SAV_Trainer8.B_Save=儲存
SAV_Trainer8.GB_Adventure=冒險信息
SAV_Trainer8.GB_BattleTower=對戰塔
SAV_Trainer8.GB_Map=地圖位置
SAV_Trainer8.GB_Stats=數據
SAV_Trainer8.L_BattleTowerStreak=連勝
SAV_Trainer8.L_BattleTowerWins=獲勝
SAV_Trainer8.L_BP=對戰點數:
SAV_Trainer8.L_CurrentMap=當前地圖:
SAV_Trainer8.L_Doubles=雙打:
SAV_Trainer8.L_Fame=進入名人堂:
SAV_Trainer8.L_Hours=時:
SAV_Trainer8.L_Language=語言:
SAV_Trainer8.L_LastSaved=最後儲存資料:
SAV_Trainer8.L_Minutes=分:
SAV_Trainer8.L_Money=$:
SAV_Trainer8.L_Offset=(偏移)
SAV_Trainer8.L_R=輪盤:
SAV_Trainer8.L_RotoRally=越野賽得分:
SAV_Trainer8.L_Seconds=秒:
SAV_Trainer8.L_ShowTitleScreen=標題上顯示:
SAV_Trainer8.L_ShowTrainerCard=訓練家卡片上顯示:
SAV_Trainer8.L_Singles=單打:
SAV_Trainer8.L_Started=遊戲已進行:
SAV_Trainer8.L_TrainerName=訓練家名字:
SAV_Trainer8.L_TRCardID=聯盟卡訓練家ID:
SAV_Trainer8.L_TRCardName=聯盟卡名稱:
SAV_Trainer8.L_TRCardNumber=聯盟卡統一ID:
SAV_Trainer8.L_Value=值
SAV_Trainer8.L_Watt=W:
SAV_Trainer8.L_X=X座標:
SAV_Trainer8.L_Y=Y座標:
SAV_Trainer8.L_Z=Z座標:
SAV_Trainer8.Label_SID=隱藏ID:
SAV_Trainer8.Label_TID=表ID:
SAV_Trainer8.Tab_BadgeMap=地圖
SAV_Trainer8.Tab_MiscValues=雜項
SAV_Trainer8.Tab_Overview=概覽
SAV_Trainer8.Tab_Team=隊伍
SAV_Trainer8a.B_Cancel=取消
SAV_Trainer8a.B_MaxCash=+
SAV_Trainer8a.B_Save=儲存
SAV_Trainer8a.GB_Adventure=冒險信息
SAV_Trainer8a.GB_Stats=統計
SAV_Trainer8a.L_GalaxyRank=銀河隊星級:
SAV_Trainer8a.L_Hours=時:
SAV_Trainer8a.L_Language=語言:
SAV_Trainer8a.L_LastSaved=上次記錄:
SAV_Trainer8a.L_MeritCurrent=當前友好點數:
SAV_Trainer8a.L_MeritEarned=已獲得友好點數:
SAV_Trainer8a.L_Minutes=分:
SAV_Trainer8a.L_Money=$:
SAV_Trainer8a.L_SatchelUpgrades=腰包升級次數:
SAV_Trainer8a.L_Seconds=秒:
SAV_Trainer8a.L_Started=遊戲開始:
SAV_Trainer8a.L_TrainerName=訓練家名字:
SAV_Trainer8a.Label_SID=隱藏ID:
SAV_Trainer8a.Label_TID=表ID:
SAV_Trainer8a.Tab_Overview=概覽
SAV_Trainer8b.B_Cancel=取消
SAV_Trainer8b.B_MaxCash=+
SAV_Trainer8b.B_Save=儲存
SAV_Trainer8b.CHK_Badge1=1
SAV_Trainer8b.CHK_Badge2=2
SAV_Trainer8b.CHK_Badge3=3
SAV_Trainer8b.CHK_Badge4=4
SAV_Trainer8b.CHK_Badge5=5
SAV_Trainer8b.CHK_Badge6=6
SAV_Trainer8b.CHK_Badge7=7
SAV_Trainer8b.CHK_Badge8=8
SAV_Trainer8b.GB_Adventure=冒險信息
SAV_Trainer8b.GB_Map=地圖位置
SAV_Trainer8b.GB_Stats=統計
SAV_Trainer8b.L_BP=BP:
SAV_Trainer8b.L_CurrentMap=區域ID:
SAV_Trainer8b.L_Fame=進入名人堂:
SAV_Trainer8b.L_Height=高度:
SAV_Trainer8b.L_Hours=小時:
SAV_Trainer8b.L_Language=語言:
SAV_Trainer8b.L_LastSaved=上次儲存:
SAV_Trainer8b.L_Minutes=分:
SAV_Trainer8b.L_Money=$:
SAV_Trainer8b.L_Offset=(offset)
SAV_Trainer8b.L_RivalName=勁敵名字:
SAV_Trainer8b.L_Rotation=旋轉:
SAV_Trainer8b.L_Seconds=秒:
SAV_Trainer8b.L_Started=遊戲開始:
SAV_Trainer8b.L_TrainerName=訓練家名字:
SAV_Trainer8b.L_Value=Value
SAV_Trainer8b.L_X=X座標:
SAV_Trainer8b.L_Y=Y座標:
SAV_Trainer8b.Label_SID=隱藏ID:
SAV_Trainer8b.Label_TID=表ID:
SAV_Trainer8b.Tab_BadgeMap=地圖
SAV_Trainer8b.Tab_Overview=概覽
SAV_Trainer9.B_Cancel=Cancel
SAV_Trainer9.B_MaxCash=+
SAV_Trainer9.B_MaxLP=+
SAV_Trainer9.B_Save=Save
SAV_Trainer9.GB_Map=Map Position
SAV_Trainer9.L_Hours=Hrs:
SAV_Trainer9.L_Language=Language:
SAV_Trainer9.L_LP=LP:
SAV_Trainer9.L_Minutes=Min:
SAV_Trainer9.L_Money=$:
SAV_Trainer9.L_Seconds=Sec:
SAV_Trainer9.L_TrainerName=Trainer Name:
SAV_Trainer9.L_X=X Coordinate:
SAV_Trainer9.L_Y=Y Coordinate:
SAV_Trainer9.L_Z=Z Coordinate:
SAV_Trainer9.Label_SID=SID:
SAV_Trainer9.Label_TID=TID:
SAV_Trainer9.Tab_MiscValues=Misc
SAV_Trainer9.Tab_Overview=Overview
SAV_Underground.B_Cancel=取消
SAV_Underground.B_Save=儲存
SAV_Underground.GB_UScores=分數
SAV_Underground.LU_Flags=獲得的旗子
SAV_Underground.LU_Fossils=獲得的化石
SAV_Underground.LU_Gifts=獲得的禮物
SAV_Underground.LU_PlayersMet=遇見過的玩家
SAV_Underground.LU_Spheres=獲得的玉
SAV_Underground.LU_TrapsA=避開的陷阱
SAV_Underground.LU_TrapsT=觸發的陷阱
SAV_Underground.TB_UGGoods=物品
SAV_Underground.TB_UGSpheres=玉
SAV_Underground.TB_UGTraps=陷阱
SAV_Underground.TB_UGTreasures=寶物
SAV_Underground8b.B_All=獲得全部
SAV_Underground8b.B_Cancel=取消
SAV_Underground8b.B_None=清除
SAV_Underground8b.B_Save=儲存
SAV_Wondercard.B_Cancel=取消
SAV_Wondercard.B_Import=導入
SAV_Wondercard.B_Output=匯出
SAV_Wondercard.B_Save=儲存
SAV_Wondercard.B_UnusedAll=全未使用
SAV_Wondercard.B_UsedAll=全使用過
SAV_Wondercard.flagDel=刪除
SAV_Wondercard.L_Details=說明:
SAV_Wondercard.L_QR=QR!
SAV_Wondercard.L_Received=已接收禮物列表:
SAV_ZygardeCell.B_Cancel=取消
SAV_ZygardeCell.B_GiveAll=全部收集
SAV_ZygardeCell.B_Save=儲存
SAV_ZygardeCell.L_Cells=儲存了:
SAV_ZygardeCell.L_Collected=收集了:
SuperTrainingEditor.B_All=獲得全部
SuperTrainingEditor.B_Cancel=取消
SuperTrainingEditor.B_None=全部清除
SuperTrainingEditor.B_Save=儲存
SuperTrainingEditor.CHK_SecretComplete=秘密訓練完成
SuperTrainingEditor.CHK_SecretUnlocked=秘密訓練開啟
SuperTrainingEditor.CHK_SuperTrain1_ATK=等級1: 攻擊
SuperTrainingEditor.CHK_SuperTrain1_DEF=等級1: 防禦
SuperTrainingEditor.CHK_SuperTrain1_HP=等級1: HP
SuperTrainingEditor.CHK_SuperTrain1_SPA=等級1: 特攻
SuperTrainingEditor.CHK_SuperTrain1_SPD=等級1: 特防
SuperTrainingEditor.CHK_SuperTrain1_SPE=等級1: 速度
SuperTrainingEditor.CHK_SuperTrain2_ATK=等級2: 攻擊
SuperTrainingEditor.CHK_SuperTrain2_DEF=等級2: 防禦
SuperTrainingEditor.CHK_SuperTrain2_HP=等級2: HP
SuperTrainingEditor.CHK_SuperTrain2_SPA=等級2: 特攻
SuperTrainingEditor.CHK_SuperTrain2_SPD=等級2: 特防
SuperTrainingEditor.CHK_SuperTrain2_SPE=等級2: 速度
SuperTrainingEditor.CHK_SuperTrain3_ATK=等級3: 攻擊
SuperTrainingEditor.CHK_SuperTrain3_DEF=等級3: 防禦
SuperTrainingEditor.CHK_SuperTrain3_HP=等級3: HP
SuperTrainingEditor.CHK_SuperTrain3_SPA=等級3: 特攻
SuperTrainingEditor.CHK_SuperTrain3_SPD=等級3: 特防
SuperTrainingEditor.CHK_SuperTrain3_SPE=等級3: 速度
SuperTrainingEditor.CHK_SuperTrain4_1=等級4: 困境
SuperTrainingEditor.CHK_SuperTrain5_1=等級5: 草之石
SuperTrainingEditor.CHK_SuperTrain5_2=等級5: 火之石
SuperTrainingEditor.CHK_SuperTrain5_3=等級5: 水之石
SuperTrainingEditor.CHK_SuperTrain5_4=等級5: 逃跑
SuperTrainingEditor.CHK_SuperTrain6_1=等級6: 反擊戰
SuperTrainingEditor.CHK_SuperTrain6_2=等級6: 速攻戰
SuperTrainingEditor.CHK_SuperTrain6_3=等級6: 遠距離
SuperTrainingEditor.CHK_SuperTrain7_1=等級7: 逆襲粉蛹
SuperTrainingEditor.CHK_SuperTrain7_2=等級7: 小氣球
SuperTrainingEditor.CHK_SuperTrain7_3=等級7: 三頭龍
SuperTrainingEditor.CHK_SuperTrain8_1=等級8: 最強之戰
SuperTrainingEditor.L_Bag=上次使用物品:
SuperTrainingEditor.L_Hits=剩餘點數:
TechRecordEditor.B_All=獲得全部
TechRecordEditor.B_Cancel=取消
TechRecordEditor.B_None=全部清除
TechRecordEditor.B_Save=儲存
TrashEditor.B_ApplyTrash=添加垃圾位元組
TrashEditor.B_Cancel=取消
TrashEditor.B_ClearTrash=清空垃圾位元組
TrashEditor.B_Save=儲存
TrashEditor.GB_Trash=垃圾位元組區
TrashEditor.L_Generation=世代
TrashEditor.L_Language=語言
TrashEditor.L_Species=種類
TrashEditor.L_String=字串