PKHeX/PKHeX.Core/Saves/SAV5.cs
Kurt 3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00

239 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Generation 5 <see cref="SaveFile"/> object.
/// </summary>
public abstract class SAV5 : SaveFile, ISaveBlock5BW, IEventFlag37
{
protected override PKM GetPKM(byte[] data) => new PK5(data);
protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray45(data);
protected internal override string ShortSummary => $"{OT} ({(GameVersion)Game}) - {PlayTimeString}";
public override string Extension => ".sav";
public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_BW;
protected override int SIZE_STORED => PokeCrypto.SIZE_5STORED;
protected override int SIZE_PARTY => PokeCrypto.SIZE_5PARTY;
public override PKM BlankPKM => new PK5();
public override Type PKMType => typeof(PK5);
public override int BoxCount => 24;
public override int MaxEV => 255;
public override int Generation => 5;
public override EntityContext Context => EntityContext.Gen5;
public override int OTLength => 7;
public override int NickLength => 10;
protected override int GiftCountMax => 12;
public abstract int EventFlagCount { get; }
public abstract int EventWorkCount { get; }
protected abstract int EventFlagOffset { get; }
protected abstract int EventWorkOffset { get; }
public override ushort MaxMoveID => Legal.MaxMoveID_5;
public override ushort MaxSpeciesID => Legal.MaxSpeciesID_5;
public override int MaxAbilityID => Legal.MaxAbilityID_5;
public override int MaxBallID => Legal.MaxBallID_5;
public override int MaxGameID => Legal.MaxGameID_5; // B2
protected SAV5(int size) : base(size)
{
Initialize();
ClearBoxes();
}
protected SAV5(byte[] data) : base(data)
{
Initialize();
}
public override GameVersion Version
{
get => (GameVersion)Game;
protected set => Game = (int)value;
}
private void Initialize()
{
Box = 0x400;
Party = 0x18E00;
AdventureInfo = 0x1D900;
}
// Blocks & Offsets
protected override void SetChecksums() => AllBlocks.SetChecksums(Data);
public override bool ChecksumsValid => AllBlocks.GetChecksumsValid(Data);
public override string ChecksumInfo => AllBlocks.GetChecksumInfo(Data);
protected int CGearInfoOffset;
protected int CGearDataOffset;
protected int EntreeForestOffset;
private int AdventureInfo;
public abstract int GTS { get; }
public abstract int Fused { get; }
public int PGL => AllBlocks[35].Offset + 8; // Dream World Upload
// Daycare
public override int DaycareSeedSize => Daycare5.DaycareSeedSize;
public override bool? IsDaycareOccupied(int loc, int slot) => Daycare.IsOccupied(slot);
public override int GetDaycareSlotOffset(int loc, int slot) => Daycare.GetPKMOffset(slot);
public override uint? GetDaycareEXP(int loc, int slot) => Daycare.GetEXP(slot);
public override void SetDaycareEXP(int loc, int slot, uint EXP) => Daycare.SetEXP(slot, EXP);
public override void SetDaycareOccupied(int loc, int slot, bool occupied) => Daycare.SetOccupied(slot, occupied);
public override void SetDaycareRNGSeed(int loc, string seed) => Daycare.SetSeed(seed);
// Storage
public override int PartyCount
{
get => Data[Party + 4];
protected set => Data[Party + 4] = (byte)value;
}
public override int GetBoxOffset(int box) => Box + (SIZE_STORED * box * 30) + (box * 0x10);
public override int GetPartyOffset(int slot) => Party + 8 + (SIZE_PARTY * slot);
protected override int GetBoxWallpaperOffset(int box) => BoxLayout.GetBoxWallpaperOffset(box);
public override int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box);
public override void SetBoxWallpaper(int box, int value) => BoxLayout.SetBoxWallpaper(box, value);
public override string GetBoxName(int box) => BoxLayout[box];
public override void SetBoxName(int box, string value) => BoxLayout[box] = value;
public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = value; }
protected int BattleBoxOffset;
public bool BattleBoxLocked
{
get => Data[BattleBoxOffset + 0x358] != 0; // wifi/live
set => Data[BattleBoxOffset + 0x358] = value ? (byte)1 : (byte)0;
}
protected override void SetPKM(PKM pk, bool isParty = false)
{
var pk5 = (PK5)pk;
// Apply to this Save File
DateTime Date = DateTime.Now;
if (pk5.Trade(OT, TID, SID, Gender, Date.Day, Date.Month, Date.Year))
pk.RefreshChecksum();
}
// Player Data
public override string OT { get => PlayerData.OT; set => PlayerData.OT = value; }
public override int TID { get => PlayerData.TID; set => PlayerData.TID = value; }
public override int SID { get => PlayerData.SID; set => PlayerData.SID = value; }
public override int Language { get => PlayerData.Language; set => PlayerData.Language = value; }
public override int Game { get => PlayerData.Game; set => PlayerData.Game = value; }
public override int Gender { get => PlayerData.Gender; set => PlayerData.Gender = value; }
public override int PlayedHours { get => PlayerData.PlayedHours; set => PlayerData.PlayedHours = value; }
public override int PlayedMinutes { get => PlayerData.PlayedMinutes; set => PlayerData.PlayedMinutes = value; }
public override int PlayedSeconds { get => PlayerData.PlayedSeconds; set => PlayerData.PlayedSeconds = value; }
public override uint Money { get => Misc.Money; set => Misc.Money = value; }
public override uint SecondsToStart { get => ReadUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x34)); set => WriteUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x34), value); }
public override uint SecondsToFame { get => ReadUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x3C)); set => WriteUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x3C), value); }
public override MysteryGiftAlbum GiftAlbum { get => Mystery.GiftAlbum; set => Mystery.GiftAlbum = (EncryptedMysteryGiftAlbum)value; }
public override IReadOnlyList<InventoryPouch> Inventory { get => Items.Inventory; set => Items.Inventory = value; }
protected override void SetDex(PKM pk) => Zukan.SetDex(pk);
public override bool GetCaught(ushort species) => Zukan.GetCaught(species);
public override bool GetSeen(ushort species) => Zukan.GetSeen(species);
public sealed override string GetString(ReadOnlySpan<byte> data) => StringConverter5.GetString(data);
public sealed override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
{
return StringConverter5.SetString(destBuffer, value, maxLength, option);
}
public bool GetEventFlag(int flagNumber)
{
if ((uint)flagNumber >= EventFlagCount)
throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount}).");
return GetFlag(EventFlagOffset + (flagNumber >> 3), flagNumber & 7);
}
public void SetEventFlag(int flagNumber, bool value)
{
if ((uint)flagNumber >= EventFlagCount)
throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount}).");
SetFlag(EventFlagOffset + (flagNumber >> 3), flagNumber & 7, value);
}
public ushort GetWork(int index) => ReadUInt16LittleEndian(Data.AsSpan(EventWorkOffset + (index * 2)));
public void SetWork(int index, ushort value) => WriteUInt16LittleEndian(Data.AsSpan(EventWorkOffset)[(index * 2)..], value);
// DLC
private int CGearSkinInfoOffset => CGearInfoOffset + (this is SAV5B2W2 ? 0x10 : 0) + 0x24;
private bool CGearSkinPresent
{
get => Data[CGearSkinInfoOffset + 2] == 1;
set => Data[CGearSkinInfoOffset + 2] = Data[PlayerData.Offset + (this is SAV5B2W2 ? 0x6C : 0x54)] = value ? (byte)1 : (byte)0;
}
public byte[] CGearSkinData
{
get
{
if (CGearSkinPresent)
return Data.AsSpan(CGearDataOffset, CGearBackground.SIZE_CGB).ToArray();
return new byte[CGearBackground.SIZE_CGB];
}
set
{
SetData(value, CGearDataOffset);
ushort chk = Checksums.CRC16_CCITT(value);
var footer = Data.AsSpan(CGearDataOffset + value.Length);
WriteUInt16LittleEndian(footer, 1); // block updated once
WriteUInt16LittleEndian(footer[2..], chk); // checksum
WriteUInt16LittleEndian(footer[0x100..], chk); // second checksum
Span<byte> dlcfooter = stackalloc byte[] { 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x27, 0x00, 0x00, 0x27, 0x35, 0x05, 0x31, 0x00, 0x00 };
dlcfooter.CopyTo(footer[0x102..]);
ushort skinchkval = Checksums.CRC16_CCITT(footer[0x100..0x104]);
WriteUInt16LittleEndian(footer[0x112..], skinchkval);
// Indicate in the save file that data is present
WriteUInt16LittleEndian(Data.AsSpan(0x19438), 0xC21E);
WriteUInt16LittleEndian(Data.AsSpan(CGearSkinInfoOffset), chk);
CGearSkinPresent = true;
State.Edited = true;
}
}
public EntreeForest EntreeData
{
get => new(GetData(EntreeForestOffset, EntreeForest.SIZE));
set => SetData(value.Write(), EntreeForestOffset);
}
public abstract IReadOnlyList<BlockInfo> AllBlocks { get; }
public abstract MyItem Items { get; }
public abstract Zukan5 Zukan { get; }
public abstract Misc5 Misc { get; }
public abstract MysteryBlock5 Mystery { get; }
public abstract Daycare5 Daycare { get; }
public abstract BoxLayout5 BoxLayout { get; }
public abstract PlayerData5 PlayerData { get; }
public abstract BattleSubway5 BattleSubway { get; }
public abstract Entralink5 Entralink { get; }
public abstract Musical5 Musical { get; }
public abstract Encount5 Encount { get; }
public static int GetMailOffset(int index) => (index * Mail5.SIZE) + 0x1DD00;
public byte[] GetMailData(int offset) => GetData(offset, Mail5.SIZE);
public int GetBattleBoxSlot(int slot) => BattleBoxOffset + (slot * SIZE_STORED);
public MailDetail GetMail(int mailIndex)
{
int ofs = GetMailOffset(mailIndex);
var data = GetMailData(ofs);
return new Mail5(data, ofs);
}
}