mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-27 12:53:14 +00:00
bfd9bf6b53
Don't use the dex chain for certain checks, it's unnecessary.
682 lines
37 KiB
C#
682 lines
37 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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using static PKHeX.Core.RibbonIndex;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 8 Mystery Gift Template File
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/// </summary>
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public sealed class WC8 : DataMysteryGift, ILangNick, INature, IGigantamax, IDynamaxLevel, IRibbonIndex, IMemoryOT,
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IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMark8
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{
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public const int Size = 0x2D0;
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public const int CardStart = 0x0;
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public override int Format => 8;
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public enum GiftType : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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BP = 3,
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Clothing = 4,
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}
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public WC8() : this(new byte[Size]) { }
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public WC8(byte[] data) : base(data) { }
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// TODO: public byte RestrictVersion?
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public bool CanBeReceivedByVersion(int v)
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{
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if (v < (int)GameVersion.SW || v > (int)GameVersion.SH)
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return false;
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return true;
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}
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// General Card Properties
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public override int CardID
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{
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get => BitConverter.ToUInt16(Data, CardStart + 0x8);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x8);
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}
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public byte CardFlags { get => Data[CardStart + 0x10]; set => Data[CardStart + 0x10] = value; }
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public GiftType CardType { get => (GiftType)Data[CardStart + 0x11]; set => Data[CardStart + 0x11] = (byte)value; }
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public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)((CardFlags & ~1) | (value ? 0 : 1)); }
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public override bool GiftUsed { get => false; set { } }
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public int CardTitleIndex
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{
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get => Data[CardStart + 0x15];
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set => Data[CardStart + 0x15] = (byte) value;
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}
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public override string CardTitle
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{
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get => "Mystery Gift"; // TODO: Use text string from CardTitleIndex
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set => throw new Exception();
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}
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// Item Properties
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public override bool IsItem { get => CardType == GiftType.Item; set { if (value) CardType = GiftType.Item; } }
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public override int ItemID
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{
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get => GetItem(0);
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set => SetItem(0, (ushort)value);
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}
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public override int Quantity
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{
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get => GetQuantity(0);
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set => SetQuantity(0, (ushort)value);
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}
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public int GetItem(int index) => BitConverter.ToUInt16(Data, CardStart + 0x20 + (0x4 * index));
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public void SetItem(int index, ushort item) => BitConverter.GetBytes(item).CopyTo(Data, CardStart + 0x20 + (4 * index));
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public int GetQuantity(int index) => BitConverter.ToUInt16(Data, CardStart + 0x22 + (0x4 * index));
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public void SetQuantity(int index, ushort quantity) => BitConverter.GetBytes(quantity).CopyTo(Data, CardStart + 0x22 + (4 * index));
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// Pokémon Properties
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public override bool IsPokémon { get => CardType == GiftType.Pokemon; set { if (value) CardType = GiftType.Pokemon; } }
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public override bool IsShiny => PIDType == Shiny.Always;
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public override int TID
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{
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get => BitConverter.ToUInt16(Data, CardStart + 0x20);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x20);
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}
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public override int SID {
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get => BitConverter.ToUInt16(Data, CardStart + 0x22);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22);
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}
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public int OriginGame
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{
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get => BitConverter.ToInt32(Data, CardStart + 0x24);
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set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x24);
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}
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public uint EncryptionConstant
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{
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get => BitConverter.ToUInt32(Data, CardStart + 0x28);
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set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x28);
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}
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public uint PID
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{
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get => BitConverter.ToUInt32(Data, CardStart + 0x2C);
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set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x2C);
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}
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// Nicknames, OT Names 0x30 - 0x228
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public override int EggLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x228); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x228); }
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public int MetLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x22A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22A); }
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public override int Ball
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{
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get => BitConverter.ToUInt16(Data, CardStart + 0x22C);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22C);
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}
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public override int HeldItem
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{
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get => BitConverter.ToUInt16(Data, CardStart + 0x22E);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22E);
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}
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public int Move1 { get => BitConverter.ToUInt16(Data, CardStart + 0x230); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x230); }
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public int Move2 { get => BitConverter.ToUInt16(Data, CardStart + 0x232); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x232); }
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public int Move3 { get => BitConverter.ToUInt16(Data, CardStart + 0x234); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x234); }
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public int Move4 { get => BitConverter.ToUInt16(Data, CardStart + 0x236); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x236); }
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public int RelearnMove1 { get => BitConverter.ToUInt16(Data, CardStart + 0x238); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x238); }
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public int RelearnMove2 { get => BitConverter.ToUInt16(Data, CardStart + 0x23A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23A); }
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public int RelearnMove3 { get => BitConverter.ToUInt16(Data, CardStart + 0x23C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23C); }
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public int RelearnMove4 { get => BitConverter.ToUInt16(Data, CardStart + 0x23E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23E); }
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public override int Species { get => BitConverter.ToUInt16(Data, CardStart + 0x240); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x240); }
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public override int Form { get => Data[CardStart + 0x242]; set => Data[CardStart + 0x242] = (byte)value; }
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public override int Gender { get => Data[CardStart + 0x243]; set => Data[CardStart + 0x243] = (byte)value; }
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public override int Level { get => Data[CardStart + 0x244]; set => Data[CardStart + 0x244] = (byte)value; }
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public override bool IsEgg { get => Data[CardStart + 0x245] == 1; set => Data[CardStart + 0x245] = (byte)(value ? 1 : 0); }
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public int Nature { get => (sbyte)Data[CardStart + 0x246]; set => Data[CardStart + 0x246] = (byte)value; }
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public override int AbilityType { get => Data[CardStart + 0x247]; set => Data[CardStart + 0x247] = (byte)value; }
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public Shiny PIDType
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{
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get
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{
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return Data[CardStart + 0x248] switch
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{
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0 => Shiny.Never,
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1 => Shiny.Random,
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2 => Shiny.AlwaysStar,
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3 => Shiny.AlwaysSquare,
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4 => Shiny.FixedValue,
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_ => throw new ArgumentException()
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};
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}
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}
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public int MetLevel { get => Data[CardStart + 0x249]; set => Data[CardStart + 0x249] = (byte)value; }
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public byte DynamaxLevel { get => Data[CardStart + 0x24A]; set => Data[CardStart + 0x24A] = value; }
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public bool CanGigantamax { get => Data[CardStart + 0x24B] != 0; set => Data[CardStart + 0x24B] = (byte)(value ? 1 : 0); }
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// Ribbons 0x24C-0x26C
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private const int RibbonBytesOffset = 0x24C;
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private const int RibbonBytesCount = 0x20;
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private const int RibbonByteNone = 0xFF; // signed -1
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public byte GetRibbonAtIndex(int byteIndex)
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{
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if ((uint)byteIndex >= RibbonBytesCount)
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throw new IndexOutOfRangeException();
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return Data[RibbonBytesOffset + byteIndex];
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}
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public void SetRibbonAtIndex(int byteIndex, byte ribbonIndex)
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{
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if ((uint)byteIndex >= RibbonBytesCount)
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throw new IndexOutOfRangeException();
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Data[RibbonBytesOffset + byteIndex] = ribbonIndex;
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}
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public int IV_HP { get => Data[CardStart + 0x26C]; set => Data[CardStart + 0x26C] = (byte)value; }
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public int IV_ATK { get => Data[CardStart + 0x26D]; set => Data[CardStart + 0x26D] = (byte)value; }
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public int IV_DEF { get => Data[CardStart + 0x26E]; set => Data[CardStart + 0x26E] = (byte)value; }
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public int IV_SPE { get => Data[CardStart + 0x26F]; set => Data[CardStart + 0x26F] = (byte)value; }
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public int IV_SPA { get => Data[CardStart + 0x270]; set => Data[CardStart + 0x270] = (byte)value; }
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public int IV_SPD { get => Data[CardStart + 0x271]; set => Data[CardStart + 0x271] = (byte)value; }
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public int OTGender { get => Data[CardStart + 0x272]; set => Data[CardStart + 0x272] = (byte)value; }
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public int EV_HP { get => Data[CardStart + 0x273]; set => Data[CardStart + 0x273] = (byte)value; }
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public int EV_ATK { get => Data[CardStart + 0x274]; set => Data[CardStart + 0x274] = (byte)value; }
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public int EV_DEF { get => Data[CardStart + 0x275]; set => Data[CardStart + 0x275] = (byte)value; }
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public int EV_SPE { get => Data[CardStart + 0x276]; set => Data[CardStart + 0x276] = (byte)value; }
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public int EV_SPA { get => Data[CardStart + 0x277]; set => Data[CardStart + 0x277] = (byte)value; }
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public int EV_SPD { get => Data[CardStart + 0x278]; set => Data[CardStart + 0x278] = (byte)value; }
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public int OT_Intensity { get => Data[CardStart + 0x279]; set => Data[CardStart + 0x279] = (byte)value; }
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public int OT_Memory { get => Data[CardStart + 0x27A]; set => Data[CardStart + 0x27A] = (byte)value; }
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public int OT_Feeling { get => Data[CardStart + 0x27B]; set => Data[CardStart + 0x27B] = (byte)value; }
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public int OT_TextVar { get => BitConverter.ToUInt16(Data, CardStart + 0x27C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x27C); }
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// Meta Accessible Properties
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public override int[] IVs
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{
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get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
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set
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{
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if (value.Length != 6) return;
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IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
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IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
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}
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}
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public int[] EVs
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{
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get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
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set
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{
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if (value.Length != 6) return;
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EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
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EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
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}
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}
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public bool GetIsNicknamed(int language) => BitConverter.ToUInt16(Data, GetNicknameOffset(language)) != 0;
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public int GetNicknameLanguage(int language) => Data[GetNicknameOffset(language) + 0x1A];
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public bool GetHasOT(int language) => BitConverter.ToUInt16(Data, GetOTOffset(language)) != 0;
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private static int GetLanguageIndex(int language)
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{
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var lang = (LanguageID) language;
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if (lang < LanguageID.Japanese || lang == LanguageID.UNUSED_6 || lang > LanguageID.ChineseT)
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return (int) LanguageID.English; // fallback
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return lang < LanguageID.UNUSED_6 ? language - 1 : language - 2;
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}
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public override int Location { get => MetLocation; set => MetLocation = (ushort)value; }
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public override int[] Moves
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{
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get => new[] { Move1, Move2, Move3, Move4 };
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set
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{
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if (value.Length > 0) Move1 = value[0];
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if (value.Length > 1) Move2 = value[1];
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if (value.Length > 2) Move3 = value[2];
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if (value.Length > 3) Move4 = value[3];
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}
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}
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public override int[] RelearnMoves
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{
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get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
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set
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{
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if (value.Length > 0) RelearnMove1 = value[0];
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if (value.Length > 1) RelearnMove2 = value[1];
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if (value.Length > 2) RelearnMove3 = value[2];
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if (value.Length > 3) RelearnMove4 = value[3];
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}
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}
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public override string OT_Name { get; set; } = string.Empty;
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public string Nickname => string.Empty;
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public bool IsNicknamed => false;
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public int Language => 2;
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public string GetNickname(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetNicknameOffset(language), 0x1A));
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public void SetNickname(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetNicknameOffset(language));
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public string GetOT(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetOTOffset(language), 0x1A));
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public void SetOT(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetOTOffset(language));
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private static int GetNicknameOffset(int language)
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{
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int index = GetLanguageIndex(language);
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return 0x30 + (index * 0x1C);
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}
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private static int GetOTOffset(int language)
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{
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int index = GetLanguageIndex(language);
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return 0x12C + (index * 0x1C);
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}
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public override PKM ConvertToPKM(ITrainerInfo SAV, EncounterCriteria criteria)
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{
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if (!IsPokémon)
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throw new ArgumentException(nameof(IsPokémon));
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int currentLevel = Level > 0 ? Level : Util.Rand.Next(100) + 1;
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int metLevel = MetLevel > 0 ? MetLevel : currentLevel;
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var pi = PersonalTable.SWSH.GetFormeEntry(Species, Form);
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var OT = GetOT(SAV.Language);
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var pk = new PK8
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{
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EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(),
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TID = TID,
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SID = SID,
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Species = Species,
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AltForm = Form,
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CurrentLevel = currentLevel,
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Ball = Ball != 0 ? Ball : 4, // Default is Pokeball
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Met_Level = metLevel,
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HeldItem = HeldItem,
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EXP = Experience.GetEXP(currentLevel, pi.EXPGrowth),
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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RelearnMove1 = RelearnMove1,
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RelearnMove2 = RelearnMove2,
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RelearnMove3 = RelearnMove3,
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RelearnMove4 = RelearnMove4,
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Version = OriginGame != 0 ? OriginGame : SAV.Game,
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OT_Name = OT.Length > 0 ? OT : SAV.OT,
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OT_Gender = OTGender < 2 ? OTGender : SAV.Gender,
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HT_Name = GetHasOT(Language) ? SAV.OT : string.Empty,
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HT_Gender = GetHasOT(Language) ? SAV.Gender : 0,
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HT_Language = GetHasOT(Language) ? SAV.Language : 0,
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CurrentHandler = GetHasOT(Language) ? 1 : 0,
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OT_Friendship = pi.BaseFriendship,
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OT_Intensity = OT_Intensity,
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OT_Memory = OT_Memory,
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OT_TextVar = OT_TextVar,
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OT_Feeling = OT_Feeling,
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FatefulEncounter = true,
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EVs = EVs,
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CanGigantamax = CanGigantamax,
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DynamaxLevel = DynamaxLevel,
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Met_Location = MetLocation,
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Egg_Location = EggLocation,
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};
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pk.SetMaximumPPCurrent();
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if ((SAV.Generation > Format && OriginGame == 0) || !CanBeReceivedByVersion(pk.Version))
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{
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// give random valid game
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do { pk.Version = (int)GameVersion.SW + Util.Rand.Next(2); }
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while (!CanBeReceivedByVersion(pk.Version));
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}
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if (OTGender >= 2)
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{
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pk.TID = SAV.TID;
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pk.SID = SAV.SID;
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}
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// Official code explicitly corrects for meowstic
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if (pk.Species == (int)Core.Species.Meowstic)
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pk.AltForm = pk.Gender;
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pk.MetDate = DateTime.Now;
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var nickname_language = GetNicknameLanguage(SAV.Language);
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pk.Language = nickname_language != 0 ? nickname_language : SAV.Language;
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pk.IsNicknamed = GetIsNicknamed(SAV.Language);
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pk.Nickname = pk.IsNicknamed ? Nickname : SpeciesName.GetSpeciesNameGeneration(Species, pk.Language, Format);
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for (var i = 0; i < RibbonBytesCount; i++)
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{
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var ribbon = GetRibbonAtIndex(i);
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if (ribbon != RibbonByteNone)
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pk.SetRibbon(ribbon);
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}
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SetPINGA(pk, SAV, criteria);
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if (IsEgg)
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SetEggMetData(pk);
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pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
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pk.HeightScalar = PokeSizeExtensions.GetRandomPokeSize();
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pk.WeightScalar = PokeSizeExtensions.GetRandomPokeSize();
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pk.RefreshChecksum();
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return pk;
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}
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private void SetEggMetData(PKM pk)
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{
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pk.IsEgg = true;
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pk.EggMetDate = DateTime.Now;
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pk.Nickname = SpeciesName.GetSpeciesNameGeneration(0, pk.Language, Format);
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pk.IsNicknamed = true;
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}
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private void SetPINGA(PKM pk, ITrainerInfo SAV, EncounterCriteria criteria)
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{
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var pi = PersonalTable.USUM.GetFormeEntry(Species, Form);
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pk.Nature = (int)criteria.GetNature(Nature == -1 ? Core.Nature.Random : (Nature)Nature);
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pk.StatNature = pk.Nature;
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pk.Gender = criteria.GetGender(Gender, pi);
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var av = GetAbilityIndex(criteria, pi);
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pk.RefreshAbility(av);
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SetPID(pk, SAV);
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SetIVs(pk);
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}
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private int GetAbilityIndex(EncounterCriteria criteria, PersonalInfo pi)
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{
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switch (AbilityType)
|
|
{
|
|
case 00: // 0 - 0
|
|
case 01: // 1 - 1
|
|
case 02: // 2 - H
|
|
return AbilityType;
|
|
case 03: // 0/1
|
|
case 04: // 0/1/H
|
|
return criteria.GetAbility(AbilityType, pi); // 3 or 2
|
|
default:
|
|
throw new ArgumentException(nameof(AbilityType));
|
|
}
|
|
}
|
|
|
|
private uint GetFixedPID(ITrainerInfo SAV)
|
|
{
|
|
uint pid = PID;
|
|
var val = Data[CardStart + 0x248];
|
|
if (val == 4)
|
|
return pid;
|
|
return (uint)((pid & 0xFFFF) | ((SAV.SID ^ SAV.TID ^ (pid & 0xFFFF) ^ (val == 2 ? 1 : 0)) << 16));
|
|
}
|
|
|
|
private void SetPID(PKM pk, ITrainerInfo SAV)
|
|
{
|
|
switch (PIDType)
|
|
{
|
|
case Shiny.FixedValue: // Specified
|
|
pk.PID = GetFixedPID(SAV);
|
|
break;
|
|
case Shiny.Random: // Random
|
|
pk.PID = Util.Rand32();
|
|
break;
|
|
case Shiny.AlwaysStar: // Random Shiny
|
|
pk.PID = Util.Rand32();
|
|
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 1) << 16) | (pk.PID & 0xFFFF));
|
|
break;
|
|
case Shiny.AlwaysSquare: // Random Shiny
|
|
pk.PID = Util.Rand32();
|
|
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 0) << 16) | (pk.PID & 0xFFFF));
|
|
break;
|
|
case Shiny.Never: // Random Nonshiny
|
|
pk.PID = Util.Rand32();
|
|
if (pk.IsShiny) pk.PID ^= 0x10000000;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void SetIVs(PKM pk)
|
|
{
|
|
int[] finalIVs = new int[6];
|
|
var ivflag = Array.Find(IVs, iv => (byte)(iv - 0xFC) < 3);
|
|
if (ivflag == 0) // Random IVs
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
finalIVs[i] = IVs[i] > 31 ? Util.Rand.Next(pk.MaxIV + 1) : IVs[i];
|
|
}
|
|
else // 1/2/3 perfect IVs
|
|
{
|
|
int IVCount = ivflag - 0xFB;
|
|
do { finalIVs[Util.Rand.Next(6)] = 31; }
|
|
while (finalIVs.Count(iv => iv == 31) < IVCount);
|
|
for (int i = 0; i < 6; i++)
|
|
finalIVs[i] = finalIVs[i] == 31 ? pk.MaxIV : Util.Rand.Next(pk.MaxIV + 1);
|
|
}
|
|
pk.IVs = finalIVs;
|
|
}
|
|
|
|
protected override bool IsMatchExact(PKM pkm)
|
|
{
|
|
if (pkm.Egg_Location == 0) // Not Egg
|
|
{
|
|
if (OTGender < 2)
|
|
{
|
|
if (SID != pkm.SID) return false;
|
|
if (TID != pkm.TID) return false;
|
|
if (OTGender != pkm.OT_Gender) return false;
|
|
}
|
|
var OT = GetOT(pkm.Language); // May not be guaranteed to work.
|
|
if (!string.IsNullOrEmpty(OT) && OT != pkm.OT_Name) return false;
|
|
if (OriginGame != 0 && OriginGame != pkm.Version) return false;
|
|
if (EncryptionConstant != 0 && EncryptionConstant != pkm.EncryptionConstant) return false;
|
|
}
|
|
|
|
if (Form != pkm.AltForm && !Legal.IsFormChangeable(pkm, Species))
|
|
return false;
|
|
|
|
if (IsEgg)
|
|
{
|
|
if (EggLocation != pkm.Egg_Location) // traded
|
|
{
|
|
if (pkm.Egg_Location != Locations.LinkTrade6)
|
|
return false;
|
|
if (PIDType == Shiny.Random && pkm.IsShiny && pkm.ShinyXor > 1)
|
|
return false; // shiny traded egg will always have xor0/1.
|
|
}
|
|
if (!PIDType.IsValid(pkm))
|
|
{
|
|
return false; // can't be traded away for unshiny
|
|
}
|
|
|
|
if (pkm.IsEgg && !pkm.IsNative)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (!PIDType.IsValid(pkm)) return false;
|
|
if (EggLocation != pkm.Egg_Location) return false;
|
|
if (MetLocation != pkm.Met_Location) return false;
|
|
}
|
|
|
|
if (MetLevel != 0 && MetLevel != pkm.Met_Level) return false;
|
|
if (Ball != 0 && Ball != pkm.Ball) return false;
|
|
if (Ball == 0 && pkm.Ball != 4) return false;
|
|
if (OTGender < 2 && OTGender != pkm.OT_Gender) return false;
|
|
if (Nature != -1 && pkm.Nature != Nature) return false;
|
|
if (Gender != 3 && Gender != pkm.Gender) return false;
|
|
|
|
if (!(pkm is IGigantamax g && g.CanGigantamax == CanGigantamax))
|
|
return false;
|
|
|
|
if (!(pkm is IDynamaxLevel dl && dl.DynamaxLevel >= DynamaxLevel))
|
|
return false;
|
|
|
|
return PIDType != 0 || pkm.PID == PID;
|
|
}
|
|
|
|
protected override bool IsMatchDeferred(PKM pkm)
|
|
{
|
|
return pkm.Species == Species;
|
|
}
|
|
|
|
#region Lazy Ribbon Implementation
|
|
public bool RibbonEarth { get => this.GetRibbonIndex(Earth); set => this.SetRibbonIndex(Earth, value); }
|
|
public bool RibbonNational { get => this.GetRibbonIndex(National); set => this.SetRibbonIndex(National, value); }
|
|
public bool RibbonCountry { get => this.GetRibbonIndex(Country); set => this.SetRibbonIndex(Country, value); }
|
|
public bool RibbonChampionBattle { get => this.GetRibbonIndex(ChampionBattle); set => this.SetRibbonIndex(ChampionBattle, value); }
|
|
public bool RibbonChampionRegional { get => this.GetRibbonIndex(ChampionRegional); set => this.SetRibbonIndex(ChampionRegional, value); }
|
|
public bool RibbonChampionNational { get => this.GetRibbonIndex(ChampionNational); set => this.SetRibbonIndex(ChampionNational, value); }
|
|
public bool RibbonClassic { get => this.GetRibbonIndex(Classic); set => this.SetRibbonIndex(Classic, value); }
|
|
public bool RibbonWishing { get => this.GetRibbonIndex(Wishing); set => this.SetRibbonIndex(Wishing, value); }
|
|
public bool RibbonPremier { get => this.GetRibbonIndex(Premier); set => this.SetRibbonIndex(Premier, value); }
|
|
public bool RibbonEvent { get => this.GetRibbonIndex(Event); set => this.SetRibbonIndex(Event, value); }
|
|
public bool RibbonBirthday { get => this.GetRibbonIndex(Birthday); set => this.SetRibbonIndex(Birthday, value); }
|
|
public bool RibbonSpecial { get => this.GetRibbonIndex(Special); set => this.SetRibbonIndex(Special, value); }
|
|
public bool RibbonWorld { get => this.GetRibbonIndex(World); set => this.SetRibbonIndex(World, value); }
|
|
public bool RibbonChampionWorld { get => this.GetRibbonIndex(ChampionWorld); set => this.SetRibbonIndex(ChampionWorld, value); }
|
|
public bool RibbonSouvenir { get => this.GetRibbonIndex(Souvenir); set => this.SetRibbonIndex(Souvenir, value); }
|
|
public bool RibbonChampionG3Hoenn { get => this.GetRibbonIndex(ChampionG3Hoenn); set => this.SetRibbonIndex(ChampionG3Hoenn, value); }
|
|
public bool RibbonArtist { get => this.GetRibbonIndex(Artist); set => this.SetRibbonIndex(Artist, value); }
|
|
public bool RibbonEffort { get => this.GetRibbonIndex(Effort); set => this.SetRibbonIndex(Effort, value); }
|
|
public bool RibbonChampionSinnoh { get => this.GetRibbonIndex(ChampionSinnoh); set => this.SetRibbonIndex(ChampionSinnoh, value); }
|
|
public bool RibbonAlert { get => this.GetRibbonIndex(Alert); set => this.SetRibbonIndex(Alert, value); }
|
|
public bool RibbonShock { get => this.GetRibbonIndex(Shock); set => this.SetRibbonIndex(Shock, value); }
|
|
public bool RibbonDowncast { get => this.GetRibbonIndex(Downcast); set => this.SetRibbonIndex(Downcast, value); }
|
|
public bool RibbonCareless { get => this.GetRibbonIndex(Careless); set => this.SetRibbonIndex(Careless, value); }
|
|
public bool RibbonRelax { get => this.GetRibbonIndex(Relax); set => this.SetRibbonIndex(Relax, value); }
|
|
public bool RibbonSnooze { get => this.GetRibbonIndex(Snooze); set => this.SetRibbonIndex(Snooze, value); }
|
|
public bool RibbonSmile { get => this.GetRibbonIndex(Smile); set => this.SetRibbonIndex(Smile, value); }
|
|
public bool RibbonGorgeous { get => this.GetRibbonIndex(Gorgeous); set => this.SetRibbonIndex(Gorgeous, value); }
|
|
public bool RibbonRoyal { get => this.GetRibbonIndex(Royal); set => this.SetRibbonIndex(Royal, value); }
|
|
public bool RibbonGorgeousRoyal { get => this.GetRibbonIndex(GorgeousRoyal); set => this.SetRibbonIndex(GorgeousRoyal, value); }
|
|
public bool RibbonFootprint { get => this.GetRibbonIndex(Footprint); set => this.SetRibbonIndex(Footprint, value); }
|
|
public bool RibbonRecord { get => this.GetRibbonIndex(Record); set => this.SetRibbonIndex(Record, value); }
|
|
public bool RibbonLegend { get => this.GetRibbonIndex(Legend); set => this.SetRibbonIndex(Legend, value); }
|
|
public bool RibbonChampionKalos { get => this.GetRibbonIndex(ChampionKalos); set => this.SetRibbonIndex(ChampionKalos, value); }
|
|
public bool RibbonChampionG6Hoenn { get => this.GetRibbonIndex(ChampionG6Hoenn); set => this.SetRibbonIndex(ChampionG6Hoenn, value); }
|
|
public bool RibbonBestFriends { get => this.GetRibbonIndex(BestFriends); set => this.SetRibbonIndex(BestFriends, value); }
|
|
public bool RibbonTraining { get => this.GetRibbonIndex(Training); set => this.SetRibbonIndex(Training, value); }
|
|
public bool RibbonBattlerSkillful { get => this.GetRibbonIndex(BattlerSkillful); set => this.SetRibbonIndex(BattlerSkillful, value); }
|
|
public bool RibbonBattlerExpert { get => this.GetRibbonIndex(BattlerExpert); set => this.SetRibbonIndex(BattlerExpert, value); }
|
|
public bool RibbonContestStar { get => this.GetRibbonIndex(ContestStar); set => this.SetRibbonIndex(ContestStar, value); }
|
|
public bool RibbonMasterCoolness { get => this.GetRibbonIndex(MasterCoolness); set => this.SetRibbonIndex(MasterCoolness, value); }
|
|
public bool RibbonMasterBeauty { get => this.GetRibbonIndex(MasterBeauty); set => this.SetRibbonIndex(MasterBeauty, value); }
|
|
public bool RibbonMasterCuteness { get => this.GetRibbonIndex(MasterCuteness); set => this.SetRibbonIndex(MasterCuteness, value); }
|
|
public bool RibbonMasterCleverness { get => this.GetRibbonIndex(MasterCleverness); set => this.SetRibbonIndex(MasterCleverness, value); }
|
|
public bool RibbonMasterToughness { get => this.GetRibbonIndex(MasterToughness); set => this.SetRibbonIndex(MasterToughness, value); }
|
|
|
|
public int RibbonCountMemoryContest { get => 0; set { } }
|
|
public int RibbonCountMemoryBattle { get => 0; set { } }
|
|
|
|
public bool RibbonChampionAlola { get => this.GetRibbonIndex(ChampionAlola); set => this.SetRibbonIndex(ChampionAlola, value); }
|
|
public bool RibbonBattleRoyale { get => this.GetRibbonIndex(BattleRoyale); set => this.SetRibbonIndex(BattleRoyale, value); }
|
|
public bool RibbonBattleTreeGreat { get => this.GetRibbonIndex(BattleTreeGreat); set => this.SetRibbonIndex(BattleTreeGreat, value); }
|
|
public bool RibbonBattleTreeMaster { get => this.GetRibbonIndex(BattleTreeMaster); set => this.SetRibbonIndex(BattleTreeMaster, value); }
|
|
public bool RibbonChampionGalar { get => this.GetRibbonIndex(ChampionGalar); set => this.SetRibbonIndex(ChampionGalar, value); }
|
|
public bool RibbonTowerMaster { get => this.GetRibbonIndex(TowerMaster); set => this.SetRibbonIndex(TowerMaster, value); }
|
|
public bool RibbonMasterRank { get => this.GetRibbonIndex(MasterRank); set => this.SetRibbonIndex(MasterRank, value); }
|
|
public bool RibbonMarkLunchtime { get => this.GetRibbonIndex(MarkLunchtime); set => this.SetRibbonIndex(MarkLunchtime, value); }
|
|
public bool RibbonMarkSleepyTime { get => this.GetRibbonIndex(MarkSleepyTime); set => this.SetRibbonIndex(MarkSleepyTime, value); }
|
|
public bool RibbonMarkDusk { get => this.GetRibbonIndex(MarkDusk); set => this.SetRibbonIndex(MarkDusk, value); }
|
|
public bool RibbonMarkDawn { get => this.GetRibbonIndex(MarkDawn); set => this.SetRibbonIndex(MarkDawn, value); }
|
|
public bool RibbonMarkCloudy { get => this.GetRibbonIndex(MarkCloudy); set => this.SetRibbonIndex(MarkCloudy, value); }
|
|
public bool RibbonMarkRainy { get => this.GetRibbonIndex(MarkRainy); set => this.SetRibbonIndex(MarkRainy, value); }
|
|
public bool RibbonMarkStormy { get => this.GetRibbonIndex(MarkStormy); set => this.SetRibbonIndex(MarkStormy, value); }
|
|
public bool RibbonMarkSnowy { get => this.GetRibbonIndex(MarkSnowy); set => this.SetRibbonIndex(MarkSnowy, value); }
|
|
public bool RibbonMarkBlizzard { get => this.GetRibbonIndex(MarkBlizzard); set => this.SetRibbonIndex(MarkBlizzard, value); }
|
|
public bool RibbonMarkDry { get => this.GetRibbonIndex(MarkDry); set => this.SetRibbonIndex(MarkDry, value); }
|
|
public bool RibbonMarkSandstorm { get => this.GetRibbonIndex(MarkSandstorm); set => this.SetRibbonIndex(MarkSandstorm, value); }
|
|
public bool RibbonMarkMisty { get => this.GetRibbonIndex(MarkMisty); set => this.SetRibbonIndex(MarkMisty, value); }
|
|
public bool RibbonMarkDestiny { get => this.GetRibbonIndex(MarkDestiny); set => this.SetRibbonIndex(MarkDestiny, value); }
|
|
public bool RibbonMarkFishing { get => this.GetRibbonIndex(MarkFishing); set => this.SetRibbonIndex(MarkFishing, value); }
|
|
public bool RibbonMarkCurry { get => this.GetRibbonIndex(MarkCurry); set => this.SetRibbonIndex(MarkCurry, value); }
|
|
public bool RibbonMarkUncommon { get => this.GetRibbonIndex(MarkUncommon); set => this.SetRibbonIndex(MarkUncommon, value); }
|
|
public bool RibbonMarkRare { get => this.GetRibbonIndex(MarkRare); set => this.SetRibbonIndex(MarkRare, value); }
|
|
public bool RibbonMarkRowdy { get => this.GetRibbonIndex(MarkRowdy); set => this.SetRibbonIndex(MarkRowdy, value); }
|
|
public bool RibbonMarkAbsentMinded { get => this.GetRibbonIndex(MarkAbsentMinded); set => this.SetRibbonIndex(MarkAbsentMinded, value); }
|
|
public bool RibbonMarkJittery { get => this.GetRibbonIndex(MarkJittery); set => this.SetRibbonIndex(MarkJittery, value); }
|
|
public bool RibbonMarkExcited { get => this.GetRibbonIndex(MarkExcited); set => this.SetRibbonIndex(MarkExcited, value); }
|
|
public bool RibbonMarkCharismatic { get => this.GetRibbonIndex(MarkCharismatic); set => this.SetRibbonIndex(MarkCharismatic, value); }
|
|
public bool RibbonMarkCalmness { get => this.GetRibbonIndex(MarkCalmness); set => this.SetRibbonIndex(MarkCalmness, value); }
|
|
public bool RibbonMarkIntense { get => this.GetRibbonIndex(MarkIntense); set => this.SetRibbonIndex(MarkIntense, value); }
|
|
public bool RibbonMarkZonedOut { get => this.GetRibbonIndex(MarkZonedOut); set => this.SetRibbonIndex(MarkZonedOut, value); }
|
|
public bool RibbonMarkJoyful { get => this.GetRibbonIndex(MarkJoyful); set => this.SetRibbonIndex(MarkJoyful, value); }
|
|
public bool RibbonMarkAngry { get => this.GetRibbonIndex(MarkAngry); set => this.SetRibbonIndex(MarkAngry, value); }
|
|
public bool RibbonMarkSmiley { get => this.GetRibbonIndex(MarkSmiley); set => this.SetRibbonIndex(MarkSmiley, value); }
|
|
public bool RibbonMarkTeary { get => this.GetRibbonIndex(MarkTeary); set => this.SetRibbonIndex(MarkTeary, value); }
|
|
public bool RibbonMarkUpbeat { get => this.GetRibbonIndex(MarkUpbeat); set => this.SetRibbonIndex(MarkUpbeat, value); }
|
|
public bool RibbonMarkPeeved { get => this.GetRibbonIndex(MarkPeeved); set => this.SetRibbonIndex(MarkPeeved, value); }
|
|
public bool RibbonMarkIntellectual { get => this.GetRibbonIndex(MarkIntellectual); set => this.SetRibbonIndex(MarkIntellectual, value); }
|
|
public bool RibbonMarkFerocious { get => this.GetRibbonIndex(MarkFerocious); set => this.SetRibbonIndex(MarkFerocious, value); }
|
|
public bool RibbonMarkCrafty { get => this.GetRibbonIndex(MarkCrafty); set => this.SetRibbonIndex(MarkCrafty, value); }
|
|
public bool RibbonMarkScowling { get => this.GetRibbonIndex(MarkScowling); set => this.SetRibbonIndex(MarkScowling, value); }
|
|
public bool RibbonMarkKindly { get => this.GetRibbonIndex(MarkKindly); set => this.SetRibbonIndex(MarkKindly, value); }
|
|
public bool RibbonMarkFlustered { get => this.GetRibbonIndex(MarkFlustered); set => this.SetRibbonIndex(MarkFlustered, value); }
|
|
public bool RibbonMarkPumpedUp { get => this.GetRibbonIndex(MarkPumpedUp); set => this.SetRibbonIndex(MarkPumpedUp, value); }
|
|
public bool RibbonMarkZeroEnergy { get => this.GetRibbonIndex(MarkZeroEnergy); set => this.SetRibbonIndex(MarkZeroEnergy, value); }
|
|
public bool RibbonMarkPrideful { get => this.GetRibbonIndex(MarkPrideful); set => this.SetRibbonIndex(MarkPrideful, value); }
|
|
public bool RibbonMarkUnsure { get => this.GetRibbonIndex(MarkUnsure); set => this.SetRibbonIndex(MarkUnsure, value); }
|
|
public bool RibbonMarkHumble { get => this.GetRibbonIndex(MarkHumble); set => this.SetRibbonIndex(MarkHumble, value); }
|
|
public bool RibbonMarkThorny { get => this.GetRibbonIndex(MarkThorny); set => this.SetRibbonIndex(MarkThorny, value); }
|
|
public bool RibbonMarkVigor { get => this.GetRibbonIndex(MarkVigor); set => this.SetRibbonIndex(MarkVigor, value); }
|
|
public bool RibbonMarkSlump { get => this.GetRibbonIndex(MarkSlump); set => this.SetRibbonIndex(MarkSlump, value); }
|
|
|
|
public int GetRibbonByte(int index) => Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z == index);
|
|
public bool GetRibbon(int index) => GetRibbonByte(index) >= 0;
|
|
|
|
public void SetRibbon(int index, bool value = true)
|
|
{
|
|
if ((uint)index > (uint)MarkSlump)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
|
|
if (value)
|
|
{
|
|
if (GetRibbon(index))
|
|
return;
|
|
var openIndex = Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z != RibbonByteNone);
|
|
if (openIndex < 0)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
SetRibbonAtIndex(openIndex, (byte)index);
|
|
}
|
|
else
|
|
{
|
|
var ofs = GetRibbonByte(index);
|
|
if (ofs < 0)
|
|
return;
|
|
SetRibbonAtIndex(ofs, RibbonByteNone);
|
|
}
|
|
}
|
|
#endregion
|
|
}
|
|
}
|