mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-27 12:53:14 +00:00
b41f2a3062
Extract Species Name logic to SpeciesName Extract Language logic to Language Remove FormConverter wrapper for string[] fetch Rearrange some logic to more appropriate locations, update access modifiers / types Move some pkm array methods to arrayutil, make generic PKX.GetVCLanguage was a dupe of _K12.GuessedLanguage() so just expose the method PKX is now back to pkm data manip only
65 lines
1.5 KiB
C#
65 lines
1.5 KiB
C#
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// Contiguous series Game Language IDs
|
|
/// </summary>
|
|
public enum LanguageID : byte
|
|
{
|
|
/// <summary>
|
|
/// Undefined Language ID, usually indicative of a value not being set.
|
|
/// </summary>
|
|
/// <remarks>Gen5 Japanese In-game Trades happen to not have their Language value set, and express Language=0.</remarks>
|
|
Hacked = 0,
|
|
|
|
/// <summary>
|
|
/// Japanese (日本語)
|
|
/// </summary>
|
|
Japanese = 1,
|
|
|
|
/// <summary>
|
|
/// English (US/UK/AU)
|
|
/// </summary>
|
|
English = 2,
|
|
|
|
/// <summary>
|
|
/// French (Français)
|
|
/// </summary>
|
|
French = 3,
|
|
|
|
/// <summary>
|
|
/// Italian (Italiano)
|
|
/// </summary>
|
|
Italian = 4,
|
|
|
|
/// <summary>
|
|
/// German (Deutsch)
|
|
/// </summary>
|
|
German = 5,
|
|
|
|
/// <summary>
|
|
/// Unused Language ID
|
|
/// </summary>
|
|
/// <remarks>Was reserved for Korean in Gen3 but never utilized.</remarks>
|
|
UNUSED_6 = 6,
|
|
|
|
/// <summary>
|
|
/// Spanish (Español)
|
|
/// </summary>
|
|
Spanish = 7,
|
|
|
|
/// <summary>
|
|
/// Korean (한국어)
|
|
/// </summary>
|
|
Korean = 8,
|
|
|
|
/// <summary>
|
|
/// Chinese Simplified (简体中文)
|
|
/// </summary>
|
|
ChineseS = 9,
|
|
|
|
/// <summary>
|
|
/// Chinese Traditional (繁體中文)
|
|
/// </summary>
|
|
ChineseT = 10,
|
|
}
|
|
}
|