mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-28 21:33:11 +00:00
b81a1e1e29
Increase abstraction for arbitrary slot get/set operations, and fracture SAV4 behavior for each game type. Adds: Undo/Redo of party slot changes Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading Fixes: Some slot color glitchiness Fixed: Box layout editor now hides the flag label if no flags are present Fixed: Gen7 box flags are now shown (unknown purpose lol) Changed: savefile objects are generally smaller (removed a few shared offset fields)
38 lines
No EOL
958 B
C#
38 lines
No EOL
958 B
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Result indicators for modifying a Slot within a <see cref="SaveFile"/> or other data location.
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/// </summary>
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public enum SlotTouchResult
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{
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/// <summary>
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/// Slot interaction was successful.
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/// </summary>
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Success,
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/// <summary>
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/// Slot interaction failed to do anything.
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/// </summary>
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FailNone,
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/// <summary>
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/// Slot interaction failed to apply the data.
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/// </summary>
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FailWrite,
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/// <summary>
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/// Slot interaction failed to delete the data.
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/// </summary>
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FailDelete,
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/// <summary>
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/// Slot interaction failed due to a bad/unmodifiable source.
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/// </summary>
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FailSource,
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/// <summary>
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/// Slot interaction failed due to a bad/unmodifiable destination.
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/// </summary>
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FailDestination,
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}
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} |