PKHeX/PKHeX.Core/Legality/Verifiers/ContestStatVerifier.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

71 lines
3 KiB
C#

using static PKHeX.Core.ContestStatGranting;
using static PKHeX.Core.ContestStatInfo;
using static PKHeX.Core.LegalityCheckStrings;
namespace PKHeX.Core;
/// <summary>
/// Verifies the Contest stat details.
/// </summary>
public sealed class ContestStatVerifier : Verifier
{
protected override CheckIdentifier Identifier => CheckIdentifier.Memory;
public override void Verify(LegalityAnalysis data)
{
var pk = data.Entity;
if (pk is not IContestStatsReadOnly s)
return;
// If no stats have been increased from the initial amount, then we're done here.
// some encounters have contest stats built in. they're already checked by the initial encounter match.
if (!s.HasContestStats())
return;
// Check the correlation of Stats & Sheen!
// In generations 3,4 and BD/SP, blocks/poffins have a feel(sheen) equal to sheen=sum(stats)/5, with +/- 10% for a favored stat.
// In generation 6 (OR/AS), they don't award any sheen, so any value is legal.
var correlation = GetContestStatRestriction(pk, data.Info.Generation, data.Info.EvoChainsAllGens);
if (correlation == None)
{
// We're only here because we have contest stat values. We aren't permitted to have any, so flag it.
data.AddLine(GetInvalid(LContestZero));
}
else if (correlation == NoSheen)
{
// We can get contest stat values, but we can't get any for Sheen.
// Any combination of non-sheen is ok, but nonzero sheen is illegal.
if (s.CNT_Sheen != 0)
data.AddLine(GetInvalid(LContestZeroSheen));
}
else if (correlation == CorrelateSheen)
{
bool gen3 = data.Info.Generation == 3;
bool bdsp = data.Info.EvoChainsAllGens.HasVisitedBDSP;
var method = gen3 ? ContestStatGrantingSheen.Gen3 :
bdsp ? ContestStatGrantingSheen.Gen8b : ContestStatGrantingSheen.Gen4;
// Check for stat values that exceed a valid sheen value.
var initial = GetReferenceTemplate(data.Info.EncounterMatch);
var minSheen = CalculateMinimumSheen(s, initial, pk, method);
if (s.CNT_Sheen < minSheen)
data.AddLine(GetInvalid(string.Format(LContestSheenTooLow_0, minSheen)));
// Check for sheen values that are too high.
var maxSheen = CalculateMaximumSheen(s, pk.Nature, initial, gen3);
if (s.CNT_Sheen > maxSheen)
data.AddLine(GetInvalid(string.Format(LContestSheenTooHigh_0, maxSheen)));
}
else if (correlation == Mixed)
{
bool gen3 = data.Info.Generation == 3;
// Check for sheen values that are too high.
var initial = GetReferenceTemplate(data.Info.EncounterMatch);
var maxSheen = CalculateMaximumSheen(s, pk.Nature, initial, gen3);
if (s.CNT_Sheen > maxSheen)
data.AddLine(GetInvalid(string.Format(LContestSheenTooHigh_0, maxSheen)));
}
}
}