.. |
ISaveBlock5B2W2.cs
|
File scoped namespaces (#3529)
|
2022-06-18 11:04:24 -07:00 |
ISaveBlock5BW.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
ISaveBlock6AO.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
ISaveBlock6Core.cs
|
File scoped namespaces (#3529)
|
2022-06-18 11:04:24 -07:00 |
ISaveBlock6Main.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
ISaveBlock6XY.cs
|
File scoped namespaces (#3529)
|
2022-06-18 11:04:24 -07:00 |
ISaveBlock7b.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
ISaveBlock7Main.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
ISaveBlock7SM.cs
|
Update .NET Runtime to .NET 8.0 (#4082)
|
2023-12-03 20:13:20 -08:00 |
ISaveBlock7USUM.cs
|
File scoped namespaces (#3529)
|
2022-06-18 11:04:24 -07:00 |
ISaveBlock8LA.cs
|
Update 22.11.24
|
2022-11-24 17:42:17 -08:00 |
ISaveBlock8Main.cs
|
Refactor And Deduplicate Some Switch Games Common Logic (#4187)
|
2024-02-23 13:19:17 -06:00 |
ISaveBlock8SWSH.cs
|
Update .NET Runtime to .NET 8.0 (#4082)
|
2023-12-03 20:13:20 -08:00 |
ISaveBlock9Main.cs
|
Refactor And Deduplicate Some Switch Games Common Logic (#4187)
|
2024-02-23 13:19:17 -06:00 |
ISaveBlockAccessor.cs
|
Update from .NET Framework 4.6 to .NET 7 (#3729)
|
2023-01-21 20:02:33 -08:00 |
ISCBlockArray.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor5B2W2.cs
|
Misc fixes
|
2024-03-04 23:46:11 -06:00 |
SaveBlockAccessor5BW.cs
|
Misc fixes
|
2024-03-04 23:46:11 -06:00 |
SaveBlockAccessor6AO.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor6AODemo.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor6XY.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor7b.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor7SM.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor7USUM.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor8LA.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor8SWSH.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockAccessor9SV.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |
SaveBlockMetadata.cs
|
Misc fixes
|
2024-03-04 23:46:11 -06:00 |
SCBlockAccessor.cs
|
Refactoring: Rework saveblock to be Memory<byte> based (#4200)
|
2024-03-03 23:13:16 -06:00 |