PKHeX/PKHeX.Core/Legality/Evolutions/IDexLevel.cs
Kurt ef3cb34387
Refactor EvoCriteria to be a struct, reduce allocation (#3483)
* Make EvolutionCriteria struct

8 bytes per object instead of 26
Unify LevelMin/LevelMax to match EncounterTemplate
bubble up precise array type for better iteration

* Inline queue operations, less allocation

* Inline some logic

* Update EvolutionChain.cs

* Improve clarity on duplicate move check

* Search reverse

For a dual stage chain, finds it first iteration rather than second.
2022-04-23 21:33:17 -07:00

11 lines
264 B
C#

namespace PKHeX.Core;
/// <summary>
/// Small general purpose value passing object with misc data pertaining to an encountered Species.
/// </summary>
public interface IDexLevel
{
ushort Species { get; }
byte Form { get; }
byte LevelMax { get; }
}