PKHeX/PKHeX.Core/Legality/RNG/Locks
Kurt ef16e7037a Add lock check result object
A lot of internal information is nice to have saved; create a copy of
the static class's logic and pepper in some state variables (Required
CPU Shiny Value) to account for the weird edge cases.

Code is essentially the same as the static methods, except for more
fleshed out logic in the AllLock interrupt checking and the eventual
Trainer checks.
2018-10-29 21:28:22 -07:00
..
LockFinder.cs Extract seedframe to separate file 2018-10-29 21:03:29 -07:00
NPCLock.cs Continue work on shadow lock checks 2018-10-28 11:15:40 -07:00
SeedFrame.cs Extract seedframe to separate file 2018-10-29 21:03:29 -07:00
TeamLock.cs Continue work on shadow lock checks 2018-10-28 11:15:40 -07:00
TeamLockResult.cs Add lock check result object 2018-10-29 21:28:22 -07:00