PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic/EncounterStatic8N.cs
Kurt 9b89ee09ec Fix downlevel comparison
(for good? pls)
https://i.redd.it/7g2c4d3kisc41.png
ty anubis

remove GetMinimalLevel override, as it's doing the same thing as LevelMin. When regenerating the pkm, we aren't doing anything downlevel related.
2020-06-06 09:00:52 -07:00

91 lines
2.8 KiB
C#

using System.Collections.Generic;
using System.Linq;
using static PKHeX.Core.Encounters8Nest;
namespace PKHeX.Core
{
/// <summary>
/// Generation 8 Nest Encounter (Raid)
/// </summary>
public sealed class EncounterStatic8N : EncounterStatic8Nest<EncounterStatic8N>
{
private readonly uint MinRank;
private readonly uint MaxRank;
private readonly byte NestID;
private IReadOnlyList<byte> NestLocations => Encounters8Nest.NestLocations[NestID];
public override int Location { get => SharedNest; set { } }
public override int Level { get => LevelMin; set { } }
public override int LevelMin => LevelCaps[MinRank * 2];
public override int LevelMax => LevelCaps[(MaxRank * 2) + 1];
public EncounterStatic8N(byte nestID, uint minRank, uint maxRank, byte val)
{
NestID = nestID;
MinRank = minRank;
MaxRank = maxRank;
DynamaxLevel = (byte)(MinRank + 1u);
FlawlessIVCount = val;
}
private static readonly int[] LevelCaps =
{
15, 20, // 0
25, 30, // 1
35, 40, // 2
45, 50, // 3
55, 60, // 4
};
protected override bool IsMatchLevel(PKM pkm, int lvl)
{
var met = pkm.Met_Level;
var metLevel = met - 15;
var rank = ((uint)metLevel) / 10;
if (rank > 4)
return false;
if (rank > MaxRank)
return false;
if (rank < MinRank) // down-leveled
return IsDownLeveled(pkm, metLevel, met);
return metLevel % 10 <= 5;
}
public bool IsDownLeveled(PKM pkm)
{
var met = pkm.Met_Level;
var metLevel = met - 15;
return met != LevelMax && IsDownLeveled(pkm, metLevel, met);
}
private bool IsDownLeveled(PKM pkm, int metLevel, int met)
{
if (metLevel % 5 != 0)
return false;
// shared nests can be down-leveled to any
if (pkm.Met_Location == SharedNest)
return met >= 20;
// native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35)
return ((MinRank <= 1 && 1 <= MaxRank && met == 25)
|| (MinRank <= 2 && 2 <= MaxRank && met == 35)) && !pkm.IsShiny;
}
protected override bool IsMatchLocation(PKM pkm)
{
var loc = pkm.Met_Location;
return loc == SharedNest || (loc <= 255 && NestLocations.Contains((byte)loc));
}
public override bool IsMatch(PKM pkm, int lvl)
{
if (pkm.FlawlessIVCount < FlawlessIVCount)
return false;
return base.IsMatch(pkm, lvl);
}
}
}