PKHeX/PKHeX.Core/Items/ItemStorage9SV.cs
Kurt dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00

281 lines
11 KiB
C#

using System;
namespace PKHeX.Core;
public sealed class ItemStorage9SV : IItemStorage
{
public static readonly ItemStorage9SV Instance = new();
private static ReadOnlySpan<ushort> Pouch_Medicine_SV => new ushort[]
{
0017, 0018, 0019, 0020, 0021, 0022, 0023, 0024, 0025, 0026,
0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036,
0037, 0038, 0039, 0040, 0041, 0708, 0709,
};
private static ReadOnlySpan<ushort> Pouch_Ball_SV => new ushort[]
{
0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 0010,
0011, 0012, 0013, 0014, 0015, 0016, 0492, 0493, 0494, 0495,
0496, 0497, 0498, 0499, 0500, 0576, 0851, 1785,
};
private static ReadOnlySpan<ushort> Pouch_Battle_SV => new ushort[]
{
0055, 0056, 0057, 0058, 0059, 0060, 0061, 0062, 0063,
};
private static ReadOnlySpan<ushort> Pouch_Berries_SV => new ushort[]
{
0149, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0158,
0159, 0160, 0161, 0162, 0163, 0169, 0170, 0171, 0172, 0173,
0174, 0184, 0185, 0186, 0187, 0188, 0189, 0190, 0191, 0192,
0193, 0194, 0195, 0196, 0197, 0198, 0199, 0200, 0201, 0202,
0203, 0204, 0205, 0206, 0207, 0208, 0209, 0210, 0211, 0212,
0686, 0687, 0688,
};
private static ReadOnlySpan<ushort> Pouch_Other_SV => new ushort[]
{
0045, 0046, 0047, 0048, 0049, 0050, 0051, 0052, 0053, 0080,
0081, 0082, 0083, 0084, 0085, 0107, 0108, 0109, 0110, 0111,
0112, 0135, 0136, 0213, 0214, 0217, 0218, 0219, 0220, 0221,
0222, 0223, 0224, 0228, 0229, 0230, 0231, 0232, 0233, 0234,
0236, 0237, 0238, 0239, 0240, 0241, 0242, 0243, 0244, 0245,
0246, 0247, 0248, 0249, 0250, 0251, 0253, 0265, 0266, 0267,
0268, 0269, 0270, 0271, 0272, 0273, 0275, 0276, 0277, 0278,
0279, 0280, 0281, 0282, 0283, 0284, 0285, 0286, 0287, 0288,
0289, 0290, 0291, 0292, 0293, 0294, 0295, 0296, 0297, 0298,
0299, 0300, 0301, 0302, 0303, 0304, 0305, 0306, 0307, 0308,
0309, 0310, 0311, 0312, 0313, 0326, 0485, 0486, 0487, 0488,
0489, 0490, 0491, 0538, 0539, 0540, 0541, 0542, 0543, 0544,
0545, 0546, 0547, 0564, 0565, 0566, 0567, 0568, 0569, 0570,
0639, 0640, 0644, 0645, 0648, 0649, 0650, 0795, 0796, 0846,
0849, 0853, 0854, 0855, 0856, 0879, 0880, 0881, 0882, 0883,
0884, 1103, 1104, 1116, 1117, 1118, 1119, 1120, 1121, 1122,
1123, 1124, 1125, 1126, 1127, 1128, 1231, 1232, 1233, 1234,
1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244,
1245, 1246, 1247, 1248, 1249, 1250, 1251, 1253, 1254, 1582,
1592, 1606, 1777, 1778, 1779, 1861, 1862, 1863, 1864, 1865,
1866, 1867, 1868, 1869, 1870, 1871, 1872, 1873, 1874, 1875,
1876, 1877, 1878, 1879, 1880, 1881, 1882, 1883, 1884, 1885,
1886, 2344, 2345,
};
private static ReadOnlySpan<ushort> Pouch_TM_SV => new ushort[]
{
0328, 0329, 0330, 0331, 0332, 0333, 0334, 0335, 0336, 0337,
0338, 0339, 0340, 0341, 0342, 0343, 0344, 0345, 0346, 0347,
0348, 0349, 0350, 0351, 0352, 0353, 0354, 0355, 0356, 0357,
0358, 0359, 0360, 0361, 0362, 0363, 0364, 0365, 0366, 0367,
0368, 0369, 0370, 0371, 0372, 0373, 0374, 0375, 0376, 0377,
0378, 0379, 0380, 0381, 0382, 0383, 0384, 0385, 0386, 0387,
0388, 0389, 0390, 0391, 0392, 0393, 0394, 0395, 0396, 0397,
0398, 0399, 0400, 0401, 0402, 0403, 0404, 0405, 0406, 0407,
0408, 0409, 0410, 0411, 0412, 0413, 0414, 0415, 0416, 0417,
0418, 0419, 0618, 0619, 0620, 0690, 0691, 0692, 0693, 1230,
2160, 2161, 2162, 2163, 2164, 2165, 2166, 2167, 2168, 2169,
2170, 2171, 2172, 2173, 2174, 2175, 2176, 2177, 2178, 2179,
2180, 2181, 2182, 2183, 2184, 2185, 2186, 2187, 2188, 2189,
2190, 2191, 2192, 2193, 2194, 2195, 2196, 2197, 2198, 2199,
2200, 2201, 2202, 2203, 2204, 2205, 2206, 2207, 2208, 2209,
2210, 2211, 2212, 2213, 2214, 2215, 2216, 2217, 2218, 2219,
2220, 2221, 2222, 2223, 2224, 2225, 2226, 2227, 2228, 2229,
2230, 2231,
// DLC additions
// 2232, 2233, 2234, 2235, 2236, 2237, 2238, 2239, 2240, 2241,
// 2242, 2243, 2244, 2245, 2246, 2247, 2248, 2249, 2250, 2251,
// 2252, 2253, 2254, 2255, 2256, 2257, 2258, 2259, 2260, 2261,
};
private static ReadOnlySpan<ushort> Pouch_Treasure_SV => new ushort[]
{
0086, 0087, 0088, 0089, 0090, 0091, 0092, 0094, 0106, 0571,
0580, 0581, 0582, 0583, 1842, 1843,
};
private static ReadOnlySpan<ushort> Pouch_Picnic_SV => new ushort[]
{
1888, 1889, 1890, 1891, 1892, 1893, 1894, 1895, 1896, 1897,
1898, 1899, 1900, 1901, 1902, 1903, 1904, 1905, 1906, 1907,
1908, 1909, 1910, 1911, 1912, 1913, 1914, 1915, 1916, 1917,
1918, 1919, 1920, 1921, 1922, 1923, 1924, 1925, 1926, 1927,
1928, 1929, 1930, 1931, 1932, 1933, 1934, 1935, 1936, 1937,
1938, 1939, 1940, 1941, 1942, 1943, 1944, 1945, 1946,
2311, 2313,
2314, 2315, 2316, 2317, 2318, 2319, 2320, 2321, 2322, 2323,
2324, 2325, 2326, 2327, 2329, 2330, 2331, 2332, 2333, 2334,
2335, 2336, 2337, 2338, 2339, 2340, 2341, 2342, 2348, 2349,
2350, 2351, 2352, 2353, 2354, 2355, 2356, 2357, 2358, 2359,
2360, 2361, 2362, 2363, 2364, 2365, 2366, 2367, 2368, 2369,
2370, 2371, 2372, 2373, 2374, 2375, 2376, 2377, 2378, 2379,
2380, 2381, 2382, 2383, 2384, 2385, 2386, 2387, 2388, 2389,
2390, 2391, 2392, 2393, 2394, 2395, 2396, 2397, 2398, 2399,
2400,
// Item data is present, but the items have no associated text or sprites, so they do not appear in the bag.
// 1947, 1948, 1949, 1950, 1951, 1952, 1953, 1954, 1955,
};
private static ReadOnlySpan<ushort> Pouch_Event_SV => new ushort[]
{
0632, 0638, 0703, 0765, 1278, 1590, 1591, 1829, 1830, 1831,
1832, 1833, 1834, 1835, 1836, 1857, 1858,
// Item data is present, but the items have no associated text or sprites, so they do not appear in the bag.
// 0078, 0466, 0631, 1267, 1587, 1589, 1837, 1838, 1839, 1840, 1841,
};
private static ReadOnlySpan<ushort> Pouch_Material_SV => new ushort[]
{
1956, 1957, 1958, 1959, 1960, 1961, 1962, 1963, 1964, 1965,
1966, 1967, 1968, 1969, 1970, 1971, 1972, 1973, 1974, 1975,
1976, 1977, 1978, 1979, 1980, 1981, 1982, 1983, 1984, 1985,
1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015,
2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025,
2026, 2027, 2028, 2029, 2030, 2031, 2032, 2033, 2034, 2035,
2036, 2037, 2038, 2039, 2040, 2041, 2042, 2043, 2044, 2045,
2046, 2047, 2048, 2049, 2050, 2051, 2052, 2053, 2054, 2055,
2056, 2057, 2058, 2059, 2060, 2061, 2062, 2063, 2064, 2065,
2066, 2067, 2068, 2069, 2070, 2071, 2072, 2073, 2074, 2075,
2076, 2077, 2078, 2079, 2080, 2081, 2082, 2083, 2084, 2085,
2086, 2087, 2088, 2089, 2090, 2091, 2092, 2093, 2094, 2095,
2096, 2097, 2098, 2099, 2103, 2104, 2105,
2106, 2107, 2108, 2109, 2110, 2111, 2112, 2113, 2114, 2115,
2116, 2117, 2118, 2119, 2120, 2121, 2122, 2123, 2126, 2127,
2128, 2129, 2130, 2131, 2132, 2133, 2134, 2135, 2136, 2137,
2156, 2157,
2158, 2159,
// Item data is present, but the items have no associated text or sprites, so they do not appear in the bag.
// 2100, 2101, 2102,
// 2138, 2139, 2140, 2141, 2142, 2143, 2144, 2145, 2146, 2147,
// 2148, 2149, 2150, 2151, 2152, 2153, 2154, 2155,
};
internal static ReadOnlySpan<InventoryType> ValidTypes => new[]
{
InventoryType.Items, InventoryType.KeyItems,
InventoryType.TMHMs,
InventoryType.Medicine, InventoryType.Berries, InventoryType.Balls, InventoryType.BattleItems,
InventoryType.Treasure,
InventoryType.Ingredients, InventoryType.Candy,
};
private static ReadOnlySpan<InventoryType> ValidHeldTypes => new[]
{
InventoryType.Items,
InventoryType.TMHMs,
InventoryType.Medicine, InventoryType.Berries, InventoryType.Balls, InventoryType.BattleItems,
InventoryType.Treasure,
};
// [AUCTION] Porto Marinada specialty auctioneer, locked behind HOME in 2023.
public static ReadOnlySpan<ushort> Unreleased => new ushort[]
{
0005, // Safari Ball
0016, // Cherish Ball
0111, // Odd Keystone
0208, // Enigma Berry
0209, // Micle Berry
0210, // Custap Berry
0211, // Jaboca Berry
0212, // Rowap Berry
0485, // Red Apricorn
0486, // Blue Apricorn
0487, // Yellow Apricorn
0488, // Green Apricorn
0489, // Pink Apricorn
0490, // White Apricorn
0491, // Black Apricorn
0499, // Sport Ball
0500, // Park Ball
0708, // Lumiose Galette
0709, // Shalour Sable
1230, // TM00 - Mega Punch (Nothing learns, not obtainable even though it is assigned a move.)
1582, // Galarica Cuff
1592, // Galarica Wreath
1785, // Strange Ball
};
public int GetMax(InventoryType type) => type switch
{
InventoryType.Items => 999,
InventoryType.KeyItems => 1,
InventoryType.TMHMs => 999,
InventoryType.Medicine => 999,
InventoryType.Berries => 999,
InventoryType.Balls => 999,
InventoryType.BattleItems => 999,
InventoryType.Treasure => 999,
InventoryType.Ingredients => 999, // 999
InventoryType.Candy => 999, // 999
_ => throw new ArgumentOutOfRangeException(nameof(type)),
};
public bool IsLegal(InventoryType type, int itemIndex, int itemCount)
{
return Unreleased.BinarySearch((ushort)itemIndex) < 0;
}
public ReadOnlySpan<ushort> GetItems(InventoryType type) => GetLegal(type);
public static ReadOnlySpan<ushort> GetLegal(InventoryType type) => type switch
{
InventoryType.Items => Pouch_Other_SV,
InventoryType.KeyItems => Pouch_Event_SV,
InventoryType.TMHMs => Pouch_TM_SV,
InventoryType.Medicine => Pouch_Medicine_SV,
InventoryType.Berries => Pouch_Berries_SV,
InventoryType.Balls => Pouch_Ball_SV,
InventoryType.BattleItems => Pouch_Battle_SV,
InventoryType.Treasure => Pouch_Treasure_SV,
InventoryType.Ingredients => Pouch_Picnic_SV,
InventoryType.Candy => Pouch_Material_SV,
_ => throw new ArgumentOutOfRangeException(nameof(type)),
};
public static ushort[] GetAllHeld()
{
var valid = ValidHeldTypes;
var sum = 0;
foreach (var type in valid)
sum += GetLegal(type).Length;
var result = new ushort[sum];
LoadAllHeld(valid, result);
return result;
}
private static void LoadAllHeld(ReadOnlySpan<InventoryType> valid, Span<ushort> dest)
{
foreach (var type in valid)
{
var legal = GetLegal(type);
legal.CopyTo(dest);
dest = dest[legal.Length..];
}
}
public static InventoryType GetInventoryPouch(ushort itemIndex)
{
foreach (var type in ValidTypes)
{
var legal = GetLegal(type);
if (legal.Contains(itemIndex))
return type;
}
return InventoryType.None;
}
}