mirror of
https://github.com/kwsch/PKHeX
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Template files added for e/frlg, no guarantees. http://i.imgur.com/ER5rRBn.png (left+select+b when on groudon/kyogre menu screen) Closes #1328, thanks @rboninsegna ! Added the ability to prefix flag numbers with 0x, and prefix variable numbers with 0x40__; will be parsed as hex. |
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.. | ||
Gen3 | ||
Gen4 | ||
Gen5 | ||
Gen6 | ||
Gen7 | ||
SAV_BoxViewer.cs | ||
SAV_BoxViewer.Designer.cs | ||
SAV_BoxViewer.resx | ||
SAV_EventFlags.cs | ||
SAV_EventFlags.Designer.cs | ||
SAV_EventFlags.resx | ||
SAV_GameSelect.cs | ||
SAV_GameSelect.Designer.cs | ||
SAV_GameSelect.resx | ||
SAV_Inventory.cs | ||
SAV_Inventory.Designer.cs | ||
SAV_Inventory.resx | ||
SAV_SimplePokedex.cs | ||
SAV_SimplePokedex.Designer.cs | ||
SAV_SimplePokedex.resx | ||
SAV_SimpleTrainer.cs | ||
SAV_SimpleTrainer.Designer.cs | ||
SAV_SimpleTrainer.resx | ||
SAV_Wondercard.cs | ||
SAV_Wondercard.Designer.cs | ||
SAV_Wondercard.resx |