PKHeX/PKHeX.WinForms/Controls/PKM Editor/StatEditor.cs
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00

830 lines
26 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using PKHeX.Core;
using PKHeX.Drawing;
using PKHeX.Drawing.Misc;
using PKHeX.Drawing.PokeSprite;
namespace PKHeX.WinForms.Controls;
public partial class StatEditor : UserControl
{
public StatEditor()
{
InitializeComponent();
MT_IVs = [TB_IVHP, TB_IVATK, TB_IVDEF, TB_IVSPE, TB_IVSPA, TB_IVSPD];
MT_EVs = [TB_EVHP, TB_EVATK, TB_EVDEF, TB_EVSPE, TB_EVSPA, TB_EVSPD];
MT_AVs = [TB_AVHP, TB_AVATK, TB_AVDEF, TB_AVSPE, TB_AVSPA, TB_AVSPD];
MT_GVs = [TB_GVHP, TB_GVATK, TB_GVDEF, TB_GVSPE, TB_GVSPA, TB_GVSPD];
MT_Stats = [Stat_HP, Stat_ATK, Stat_DEF, Stat_SPE, Stat_SPA, Stat_SPD];
L_Stats = [Label_HP, Label_ATK, Label_DEF, Label_SPE, Label_SPA, Label_SPD];
MT_Base = [TB_BaseHP, TB_BaseATK, TB_BaseDEF, TB_BaseSPE, TB_BaseSPA, TB_BaseSPD];
TB_BST.ResetForeColor();
TB_IVTotal.ForeColor = TB_EVTotal.ForeColor = MT_EVs[0].ForeColor;
}
public Color EVsInvalid { get; set; } = Color.Red;
public Color EVsMaxed { get; set; } = Color.Honeydew;
public Color EVsFishy { get; set; } = Color.LightYellow;
public Color StatIncreased { get; set; } = Color.Red;
public Color StatDecreased { get; set; } = Color.Blue;
public Color StatHyperTrained { get; set; } = Color.LightGreen;
public PKMEditor MainEditor { private get; set; } = null!;
public bool HaX { get => CHK_HackedStats.Enabled; set => CHK_HackedStats.Enabled = CHK_HackedStats.Visible = value; }
private readonly ToolTip EVTip = new();
private StatEditorStatOrder StatOrder;
public bool Valid
{
get
{
if (Entity.Format < 3)
return true;
if (CHK_HackedStats.Checked)
return true;
if (Entity is IAwakened a)
return a.AwakeningAllValid();
return Convert.ToUInt32(TB_EVTotal.Text) <= EffortValues.Max510;
}
}
private readonly Label[] L_Stats;
private readonly MaskedTextBox[] MT_EVs, MT_IVs, MT_AVs, MT_GVs, MT_Stats, MT_Base;
private PKM Entity => MainEditor.Entity;
private bool ChangingFields
{
get => MainEditor.ChangingFields;
set => MainEditor.ChangingFields = value;
}
private void ClickIV(object sender, EventArgs e)
{
if (sender is not MaskedTextBox t)
return;
switch (ModifierKeys)
{
case Keys.Alt: // Min
t.Text = 0.ToString();
break;
case Keys.Control: // Max
{
var index = Array.IndexOf(MT_IVs, t);
t.Text = Entity.GetMaximumIV(index, true).ToString();
break;
}
case Keys.Shift when Entity is IHyperTrain h: // HT
{
var index = Array.IndexOf(MT_IVs, t);
bool flag = h.HyperTrainInvert(index);
UpdateHyperTrainingFlag(index, flag);
UpdateStats();
break;
}
}
}
private void ClickEV(object sender, EventArgs e)
{
if (sender is not MaskedTextBox t)
return;
if ((ModifierKeys & Keys.Control) != 0) // Max
{
int index = Array.IndexOf(MT_EVs, t);
int newEV = Entity.GetMaximumEV(index);
t.Text = newEV.ToString();
}
else if ((ModifierKeys & Keys.Alt) != 0) // Min
{
t.Text = 0.ToString();
}
}
private void ClickAV(object sender, EventArgs e)
{
if (sender is not MaskedTextBox t)
return;
if ((ModifierKeys & Keys.Control) != 0) // Max
{
var max = AwakeningUtil.AwakeningMax.ToString();
t.Text = t.Text == max ? 0.ToString() : max;
}
else if ((ModifierKeys & Keys.Alt) != 0) // Min
{
t.Text = 0.ToString();
}
}
private void ClickGV(object sender, EventArgs e)
{
if (sender is not MaskedTextBox t || Entity is not IGanbaru g)
return;
if ((ModifierKeys & Keys.Control) != 0) // Max
{
int index = Array.IndexOf(MT_GVs, t);
var max = g.GetMax(Entity, index).ToString();
t.Text = t.Text == max ? 0.ToString() : max;
}
else if ((ModifierKeys & Keys.Alt) != 0) // Min
{
t.Text = 0.ToString();
}
}
public void UpdateIVs(object sender, EventArgs e)
{
if (sender is MaskedTextBox m)
{
int value = Util.ToInt32(m.Text);
if (value > Entity.MaxIV)
{
m.Text = Entity.MaxIV.ToString();
return; // recursive on text set
}
int index = Array.IndexOf(MT_IVs, m);
Entity.SetIV(index, value);
if (Entity is IGanbaru g)
RefreshGanbaru(Entity, g, index);
}
RefreshDerivedValues(e);
UpdateStats();
}
private void RefreshDerivedValues(object _)
{
if (Entity.Format < 3)
{
TB_IVHP.Text = Entity.IV_HP.ToString();
TB_IVSPD.Text = Entity.IV_SPD.ToString();
MainEditor.UpdateIVsGB(false);
}
if (!ChangingFields)
{
ChangingFields = true;
CB_HPType.SelectedValue = Entity.HPType;
Label_HiddenPowerPower.Text = Entity.HPPower.ToString();
ChangingFields = false;
}
// Potential Reading
L_Potential.Text = Entity.GetPotentialString(MainEditor.Unicode);
TB_IVTotal.Text = Entity.IVTotal.ToString();
UpdateCharacteristic(Entity.Characteristic);
}
private void UpdateEVs(object sender, EventArgs e)
{
if (sender is MaskedTextBox m)
{
int value = Util.ToInt32(m.Text);
if (value > Entity.MaxEV)
{
m.Text = Entity.MaxEV.ToString();
return; // recursive on text set
}
int index = Array.IndexOf(MT_EVs, m);
Entity.SetEV(index, value);
}
UpdateEVTotals();
if (Entity.Format < 3)
{
ChangingFields = true;
TB_EVSPD.Text = TB_EVSPA.Text;
ChangingFields = false;
}
UpdateStats();
}
private void UpdateAVs(object sender, EventArgs e)
{
if (Entity is not IAwakened a)
return;
if (sender is MaskedTextBox m)
{
var value = (byte)Math.Min(byte.MaxValue, Util.ToInt32(m.Text));
if (value > AwakeningUtil.AwakeningMax)
{
m.Text = AwakeningUtil.AwakeningMax.ToString();
return; // recursive on text set
}
int index = Array.IndexOf(MT_AVs, m);
a.SetAV(index, value);
}
UpdateAVTotals();
UpdateStats();
}
private void UpdateGVs(object sender, EventArgs e)
{
if (Entity is not IGanbaru g)
return;
if (sender is MaskedTextBox m)
{
int value = Util.ToInt32(m.Text);
if (value > GanbaruExtensions.TrueMax)
{
m.Text = GanbaruExtensions.TrueMax.ToString();
return; // recursive on text set
}
int index = Array.IndexOf(MT_GVs, m);
g.SetGV(index, (byte)value);
RefreshGanbaru(Entity, g, index);
}
UpdateStats();
}
private void UpdateRandomEVs(object sender, EventArgs e)
{
Span<int> values = stackalloc int[6];
switch (ModifierKeys)
{
case Keys.Control:
EffortValues.SetMax(values, Entity);
break;
case Keys.Alt:
EffortValues.Clear(values);
break;
default:
EffortValues.SetRandom(values, Entity.Format);
break;
}
LoadEVs(values);
UpdateEVs(sender, EventArgs.Empty);
}
private void UpdateHackedStats(object sender, EventArgs e)
{
foreach (var s in MT_Stats)
s.Enabled = CHK_HackedStats.Checked;
if (!CHK_HackedStats.Checked)
UpdateStats();
}
private void UpdateHackedStatText(object sender, EventArgs e)
{
if (!CHK_HackedStats.Checked || sender is not TextBox tb)
return;
string text = tb.Text;
if (string.IsNullOrWhiteSpace(text))
tb.Text = "0";
else if (Convert.ToUInt32(text) > ushort.MaxValue)
tb.Text = "65535";
}
private void UpdateHyperTrainingFlag(int index, bool value)
{
var tb = MT_IVs[index];
if (value)
tb.BackColor = StatHyperTrained;
else
tb.ResetBackColor();
}
private void UpdateHPType(object sender, EventArgs e)
{
if (ChangingFields)
return;
// Change IVs to match the new Hidden Power
Span<int> ivs = stackalloc int[6];
Entity.GetIVs(ivs);
int hpower = WinFormsUtil.GetIndex(CB_HPType);
if (Main.Settings.EntityEditor.HiddenPowerOnChangeMaxPower)
ivs.Fill(Entity.MaxIV);
HiddenPower.SetIVs(hpower, ivs, Entity.Context);
LoadIVs(ivs);
}
private void ClickStatLabel(object sender, MouseEventArgs e)
{
if (Entity.Format < 3)
return;
if (ModifierKeys == Keys.None)
return;
int index = Array.IndexOf(L_Stats, sender as Label) - 1;
if (index < 0)
return;
var request = ModifierKeys switch
{
Keys.Control => NatureAmpRequest.Neutral,
Keys.Alt => NatureAmpRequest.Decrease,
_ => NatureAmpRequest.Increase,
};
var newNature = request.GetNewNature(index, Entity.StatNature);
if (newNature == Nature.Random)
return;
MainEditor.ChangeNature(newNature);
}
private void LoadHyperTraining()
{
if (Entity is not IHyperTrain h)
{
foreach (var iv in MT_IVs)
iv.ResetBackColor();
return;
}
for (int i = 0; i < MT_IVs.Length; i++)
UpdateHyperTrainingFlag(i, h.IsHyperTrained(i));
}
private void UpdateAVTotals()
{
if (Entity is not IAwakened a)
return;
var total = a.AwakeningSum();
TB_AVTotal.Text = total.ToString();
}
private void UpdateEVTotals()
{
var evtotal = Entity.EVTotal;
TB_EVTotal.BackColor = GetEVTotalColor(evtotal, TB_IVTotal.BackColor);
TB_EVTotal.Text = evtotal.ToString();
EVTip.SetToolTip(TB_EVTotal, $"Remaining: {510 - evtotal}");
}
private Color GetEVTotalColor(int evtotal, Color defaultColor) => EffortValues.GetGrade(evtotal) switch
{
EffortValueGrade.Illegal => EVsInvalid, // Background turns Red
EffortValueGrade.MaxLegal => EVsMaxed, // Maximum EVs
EffortValueGrade.MaxEffective => EVsFishy, // Fishy EVs
_ => defaultColor,
};
public void UpdateStats()
{
// Generate the stats.
// Some entity formats don't store stat values regardless of Box/Party/Etc format.
// If its attack stat is zero, we need to generate party stats.
// PK1 format stores Current HP in the compact format, so we have to use attack stat!
if (!CHK_HackedStats.Checked || Entity.Stat_ATK == 0)
{
var pt = MainEditor.RequestSaveFile.Personal;
var pi = pt.GetFormEntry(Entity.Species, Entity.Form);
Span<ushort> stats = stackalloc ushort[6];
Entity.LoadStats(pi, stats);
Entity.SetStats(stats);
LoadBST(pi);
LoadPartyStats(Entity);
}
if (Entity is ITeraType)
{
var pi = Entity.PersonalInfo;
PB_TeraType1.SetType(pi.Type1, false); // Personal Info are just regular move types.
PB_TeraType2.SetType(pi.Type2, false); // Personal Info are just regular move types.
}
}
private void LoadBST(IBaseStat pi)
{
int bst = 0;
for (int index = 0; index < 6; index++)
{
var value = pi.GetBaseStatValue(index);
var s = MT_Base[index];
s.Text = value.ToString("000");
s.BackColor = ColorUtil.ColorBaseStat(value);
bst += value;
}
TB_BST.Text = bst.ToString("000");
TB_BST.BackColor = ColorUtil.ColorBaseStatTotal(bst);
}
public void UpdateRandomIVs(object sender, EventArgs e)
{
Span<int> ivs = stackalloc int[6];
if (ModifierKeys == Keys.Control)
{
ivs.Fill(Entity.MaxIV);
}
else if (ModifierKeys == Keys.Alt)
{
ivs.Clear();
}
else
{
var pk = Entity;
var la = new LegalityAnalysis(pk);
var enc = la.EncounterMatch;
if (enc is IFlawlessIVCount { FlawlessIVCount: not 0 } fc)
pk.SetRandomIVs(ivs, fc.FlawlessIVCount);
else if (enc is IFixedIVSet { IVs: { IsSpecified: true } iv })
pk.SetRandomIVs(ivs, iv);
else if (enc is IFlawlessIVCountConditional c && c.GetFlawlessIVCount(pk) is { Max: not 0 } x)
pk.SetRandomIVs(ivs, Util.Rand.Next(x.Min, x.Max + 1));
else
pk.SetRandomIVs(ivs);
}
LoadIVs(ivs);
if (Entity is IGanbaru g)
{
Entity.SetIVs(ivs);
if (ModifierKeys == Keys.Control)
g.SetSuggestedGanbaruValues(Entity);
else if (ModifierKeys == Keys.Alt)
g.ClearGanbaruValues();
LoadGVs(g);
}
}
private void UpdateRandomAVs(object sender, EventArgs e)
{
if (Entity is not IAwakened a)
return;
switch (ModifierKeys)
{
case Keys.Control:
a.SetSuggestedAwakenedValues(Entity);
break;
case Keys.Alt:
a.AwakeningMinimum(); // will still set AVs by level gain
break;
default:
a.AwakeningSetRandom();
break;
}
LoadAVs(a);
}
public void UpdateCharacteristic() => UpdateCharacteristic(Entity.Characteristic);
private void UpdateCharacteristic(int characteristic)
{
L_Characteristic.Visible = Label_CharacteristicPrefix.Visible = characteristic > -1;
if (characteristic > -1)
L_Characteristic.Text = GameInfo.Strings.characteristics[characteristic];
}
public string UpdateNatureModification(Nature nature)
{
// Reset Label Colors
foreach (var l in L_Stats)
l.ResetForeColor();
// Set Colored StatLabels only if Nature isn't Neutral
var (up, dn) = NatureAmp.GetNatureModification(nature);
if (NatureAmp.IsNeutralOrInvalid(nature, up, dn))
return "-/-";
var incr = L_Stats[up + 1];
var decr = L_Stats[dn + 1];
incr.ForeColor = StatIncreased;
decr.ForeColor = StatDecreased;
return $"+{incr.Text} / -{decr.Text}".Replace(":", "");
}
public void SetATKIVGender(byte gender)
{
Entity.SetAttackIVFromGender(gender);
TB_IVATK.Text = Entity.IV_ATK.ToString();
}
public void LoadPartyStats(PKM pk)
{
Stat_HP.Text = pk.Stat_HPCurrent.ToString();
Stat_ATK.Text = pk.Stat_ATK.ToString();
Stat_DEF.Text = pk.Stat_DEF.ToString();
Stat_SPA.Text = pk.Stat_SPA.ToString();
Stat_SPD.Text = pk.Stat_SPD.ToString();
Stat_SPE.Text = pk.Stat_SPE.ToString();
}
public void SavePartyStats(PKM pk)
{
pk.Stat_HPCurrent = Util.ToInt32(Stat_HP.Text);
pk.Stat_HPMax = Util.ToInt32(Stat_HP.Text);
pk.Stat_ATK = Util.ToInt32(Stat_ATK.Text);
pk.Stat_DEF = Util.ToInt32(Stat_DEF.Text);
pk.Stat_SPE = Util.ToInt32(Stat_SPE.Text);
pk.Stat_SPA = Util.ToInt32(Stat_SPA.Text);
pk.Stat_SPD = Util.ToInt32(Stat_SPD.Text);
if (!HaX)
pk.Stat_Level = pk.CurrentLevel;
}
public void LoadEVs(ReadOnlySpan<int> EVs)
{
ChangingFields = true;
TB_EVHP.Text = EVs[0].ToString();
TB_EVATK.Text = EVs[1].ToString();
TB_EVDEF.Text = EVs[2].ToString();
TB_EVSPE.Text = EVs[3].ToString();
TB_EVSPA.Text = EVs[4].ToString();
TB_EVSPD.Text = EVs[5].ToString();
ChangingFields = false;
UpdateStats();
}
public void LoadIVs(ReadOnlySpan<int> IVs)
{
ChangingFields = true;
TB_IVHP.Text = IVs[0].ToString();
TB_IVATK.Text = IVs[1].ToString();
TB_IVDEF.Text = IVs[2].ToString();
TB_IVSPE.Text = IVs[3].ToString();
TB_IVSPA.Text = IVs[4].ToString();
TB_IVSPD.Text = IVs[5].ToString();
ChangingFields = false;
LoadHyperTraining();
RefreshDerivedValues(TB_IVSPD);
UpdateStats();
}
public void LoadAVs(IAwakened a)
{
ChangingFields = true;
TB_AVHP.Text = a.AV_HP.ToString();
TB_AVATK.Text = a.AV_ATK.ToString();
TB_AVDEF.Text = a.AV_DEF.ToString();
TB_AVSPE.Text = a.AV_SPE.ToString();
TB_AVSPA.Text = a.AV_SPA.ToString();
TB_AVSPD.Text = a.AV_SPD.ToString();
ChangingFields = false;
UpdateStats();
}
public void LoadGVs(IGanbaru a)
{
ChangingFields = true;
TB_GVHP.Text = a.GV_HP.ToString();
TB_GVATK.Text = a.GV_ATK.ToString();
TB_GVDEF.Text = a.GV_DEF.ToString();
TB_GVSPE.Text = a.GV_SPE.ToString();
TB_GVSPA.Text = a.GV_SPA.ToString();
TB_GVSPD.Text = a.GV_SPD.ToString();
ChangingFields = false;
for (int i = 0; i < 6; i++)
RefreshGanbaru(Entity, a, i);
UpdateStats();
}
private void L_DynamaxLevel_Click(object sender, EventArgs e)
{
var cb = CB_DynamaxLevel;
bool isMin = cb.SelectedIndex == 0;
cb.SelectedIndex = isMin ? cb.Items.Count - 1 : 0;
}
private void RefreshGanbaru(PKM entity, IGanbaru ganbaru, int i)
{
int current = ganbaru.GetGV(i);
var max = ganbaru.GetMax(entity, i);
var tb = MT_GVs[i];
if (current > max)
tb.BackColor = EVsInvalid;
else if (current == max)
tb.BackColor = StatHyperTrained;
else
tb.ResetBackColor();
}
private void SetStatOrder(StatEditorStatOrder order)
{
if (order == StatOrder)
return;
// https://stackoverflow.com/a/30219698
// WinForms hack to create the handles and avoid Z-order changing on visibility toggle.
// Otherwise, our stat ordering may be incorrect if we change it more than once.
foreach (Control ctrl in FLP_Stats.Controls)
_ = ctrl.Handle;
// In Generation 1, Special Defense and Special Attack are combined.
// Additionally, Speed is shown before Special.
const int baseIndex = 1;
if (order == StatEditorStatOrder.Gen1Special)
{
FLP_SpD.Visible = Label_SPA.Visible = false;
Label_SPC.Visible = true;
FLP_Stats.Controls.SetChildIndex(FLP_Spe, baseIndex + 3); // Speed
}
else if (order == StatEditorStatOrder.Current)
{
FLP_SpD.Visible = Label_SPA.Visible = true;
Label_SPC.Visible = false;
FLP_Stats.Controls.SetChildIndex(FLP_Spe, baseIndex + 5); // Speed
}
else
{
throw new ArgumentOutOfRangeException(nameof(order), order, null);
}
StatOrder = order;
}
public void ToggleInterface(PKM pk, byte format)
{
FLP_StatsTotal.Visible = format >= 3;
FLP_Characteristic.Visible = format >= 3;
FLP_HPType.Visible = format <= 7 || pk is PB8;
FLP_TeraType.Visible = FLP_TeraInner.Visible = pk is ITeraType;
Label_HiddenPowerPower.Visible = format <= 5;
FLP_DynamaxLevel.Visible = format == 8;
FLP_AlphaNoble.Visible = pk is PA8;
SetStatOrder(format == 1 ? StatEditorStatOrder.Gen1Special : StatEditorStatOrder.Current);
switch (format)
{
case 1:
TB_IVHP.Enabled = false;
SetEVMaskSize(Stat_HP.Size, "00000", MT_EVs);
break;
case 2:
TB_IVHP.Enabled = false;
SetEVMaskSize(Stat_HP.Size, "00000", MT_EVs);
break;
default:
TB_IVHP.Enabled = true;
SetEVMaskSize(TB_EVTotal.Size, "000", MT_EVs);
break;
}
var showAV = pk is IAwakened;
Label_AVs.Visible = TB_AVTotal.Visible = BTN_RandomAVs.Visible = showAV;
foreach (var mtb in MT_AVs)
mtb.Visible = showAV;
Label_EVs.Visible = TB_EVTotal.Visible = BTN_RandomEVs.Visible = !showAV;
foreach (var mtb in MT_EVs)
mtb.Visible = !showAV;
FLP_PKMEditors.PerformLayout();
var showGV = pk is IGanbaru;
Label_GVs.Visible = showGV;
foreach (var mtb in MT_GVs)
mtb.Visible = showGV;
static void SetEVMaskSize(Size s, string Mask, MaskedTextBox[] arr)
{
foreach (var ctrl in arr)
{
ctrl.Size = s;
ctrl.Mask = Mask;
}
}
}
private const string TeraOverrideNone = "---";
private const byte TeraOverrideNoneValue = TeraTypeUtil.OverrideNone;
private const byte TeraStellarValue = TeraTypeUtil.Stellar;
private const byte TeraDisplayIndex = TeraTypeUtil.StellarTypeDisplayStringIndex;
private void L_TeraTypeOriginal_Click(object sender, EventArgs e)
{
var pi = Entity.PersonalInfo;
if (!Entity.SV)
{
var expect = TeraTypeUtil.GetTeraTypeImport(pi.Type1, pi.Type2);
SetOriginalTeraType((byte)expect);
return;
}
var current = WinFormsUtil.GetIndex(CB_TeraTypeOriginal);
var update = pi.Type1 == current ? pi.Type2 : pi.Type1;
SetOriginalTeraType(update);
}
private void SetOriginalTeraType(byte value)
{
CB_TeraTypeOriginal.SelectedValue = (int)value;
CB_TeraTypeOverride.SelectedValue = (int)TeraOverrideNoneValue;
}
private void PB_TeraType1_Click(object sender, EventArgs e) => SetOriginalTeraType(Entity.PersonalInfo.Type1);
private void PB_TeraType2_Click(object sender, EventArgs e) => SetOriginalTeraType(Entity.PersonalInfo.Type2);
public void InitializeDataSources()
{
ChangingFields = true;
CB_HPType.InitializeBinding();
CB_TeraTypeOriginal.InitializeBinding();
CB_TeraTypeOverride.InitializeBinding();
var types = GameInfo.Strings.types.AsSpan();
CB_HPType.DataSource = Util.GetCBList(types.Slice(1, HiddenPower.TypeCount));
var tera = Util.GetCBList(types[..TeraDisplayIndex]);
tera.Insert(0, new(TeraOverrideNone, TeraOverrideNoneValue));
tera.Add(new(types[TeraDisplayIndex], TeraStellarValue));
CB_TeraTypeOriginal.DataSource = new BindingSource(tera, null);
CB_TeraTypeOverride.DataSource = new BindingSource(tera, null);
ChangingFields = false;
}
private void CHK_Gigantamax_CheckedChanged(object sender, EventArgs e)
{
if (!ChangingFields)
MainEditor.UpdateSprite();
}
private void CHK_IsAlpha_CheckedChanged(object sender, EventArgs e)
{
if (!ChangingFields)
MainEditor.UpdateSprite();
}
private void L_TeraTypeOverride_Click(object sender, EventArgs e) => CB_TeraTypeOverride.SelectedValue = Entity.SV ? (int)TeraOverrideNoneValue : CB_TeraTypeOriginal.SelectedValue;
private void ChangeTeraType(object sender, EventArgs e)
{
if (ChangingFields && sender == CB_TeraTypeOriginal)
return;
var original = (byte)WinFormsUtil.GetIndex(CB_TeraTypeOriginal);
var update = (byte)WinFormsUtil.GetIndex(CB_TeraTypeOverride);
if (!ChangingFields && Entity is ITeraType t) // Store back
{
if (sender == CB_TeraTypeOriginal)
t.TeraTypeOriginal = (MoveType)original;
else if (sender == CB_TeraTypeOverride)
t.TeraTypeOverride = (MoveType)update;
}
var type = update;
if (type == TeraOverrideNoneValue)
type = original;
PB_TeraType.Image = TypeSpriteUtil.GetTypeSpriteGem(type);
if (!ChangingFields)
MainEditor.UpdateSprite();
}
public void CenterSubEditors()
{
FLP_PKMEditors.HorizontallyCenter(this);
}
}
public sealed class TypePictureBox : PictureBox
{
private byte Type;
public void SetType(byte type, bool tera) => BackColor = tera
? TypeColor.GetTeraSpriteColor(Type = type)
: TypeColor.GetTypeSpriteColor(Type = type);
private readonly ToolTip Tip = new() { InitialDelay = 500, ReshowDelay = 500, ShowAlways = true };
// Show a tooltip when hovered.
protected override void OnMouseHover(EventArgs e)
{
base.OnMouseHover(e);
var index = Type;
if (index == TeraTypeUtil.Stellar)
index = TeraTypeUtil.StellarTypeDisplayStringIndex;
var name = GameInfo.Strings.types[index];
Tip.SetToolTip(this, name);
}
}
/// <summary>
/// Stat display order for a stat editor.
/// </summary>
public enum StatEditorStatOrder
{
/// <summary>
/// Stat order for everything after Generation 1.
/// </summary>
/// <remarks>
/// Default load state for a GUI.
/// </remarks>
Current = 0,
/// <summary>
/// Stat order for Generation 1; Speed before Special.
/// </summary>
Gen1Special,
}