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https://github.com/kwsch/PKHeX
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95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
67 lines
1.8 KiB
C#
67 lines
1.8 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Nature ID values for the corresponding English nature name.
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/// </summary>
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public enum Nature : byte
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{
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Hardy = 0,
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Lonely = 1,
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Brave = 2,
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Adamant = 3,
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Naughty = 4,
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Bold = 5,
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Docile = 6,
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Relaxed = 7,
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Impish = 8,
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Lax = 9,
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Timid = 10,
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Hasty = 11,
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Serious = 12,
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Jolly = 13,
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Naive = 14,
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Modest = 15,
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Mild = 16,
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Quiet = 17,
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Bashful = 18,
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Rash = 19,
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Calm = 20,
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Gentle = 21,
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Sassy = 22,
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Careful = 23,
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Quirky = 24,
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Random = 25,
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}
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/// <summary>
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/// Extension methods for <see cref="Nature"/>.
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/// </summary>
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public static class NatureUtil
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{
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/// <summary>
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/// Gets the <see cref="Nature"/> value that corresponds to the provided <see cref="value"/>.
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/// </summary>
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/// <remarks>Actual nature values will be unchanged; only out-of-bounds values re-map to <see cref="Nature.Random"/>.</remarks>
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public static Nature GetNature(Nature value) => value switch
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{
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>= Nature.Random => Nature.Random,
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_ => value,
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};
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/// <summary>
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/// Checks if the provided <see cref="value"/> is a valid stored <see cref="Nature"/> value.
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/// </summary>
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/// <returns>True if value is an actual nature.</returns>
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public static bool IsFixed(this Nature value) => value < Nature.Random;
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/// <summary>
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/// Checks if the provided <see cref="value"/> is a possible mint nature.
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/// </summary>
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public static bool IsMint(this Nature value) => (value.IsFixed() && (byte)value % 6 != 0) || value == Nature.Serious;
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/// <summary>
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/// Checks if the provided <see cref="value"/> is a neutral nature which has no stat amps applied.
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/// </summary>
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public static bool IsNeutral(this Nature value) => value.IsFixed() && (byte)value % 6 == 0;
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}
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