mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 16:33:24 +00:00
a4c4a2b231
immutable reference types is the goal; the array for the data isn't copied, but both records refer to the same data.
84 lines
3 KiB
C#
84 lines
3 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.ORAS"/> encounter area
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/// </summary>
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public sealed record EncounterArea6AO : EncounterArea
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{
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public static EncounterArea6AO[] GetAreas(byte[][] input, GameVersion game)
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{
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var result = new EncounterArea6AO[input.Length];
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for (int i = 0; i < input.Length; i++)
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result[i] = new EncounterArea6AO(input[i], game);
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return result;
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}
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private EncounterArea6AO(byte[] data, GameVersion game) : base(game)
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{
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Location = data[0] | (data[1] << 8);
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Type = (SlotType)data[2];
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Slots = ReadSlots(data);
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}
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private EncounterSlot6AO[] ReadSlots(byte[] data)
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{
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const int size = 4;
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int count = (data.Length - 4) / size;
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var slots = new EncounterSlot6AO[count];
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for (int i = 0; i < slots.Length; i++)
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{
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int offset = 4 + (size * i);
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ushort SpecForm = BitConverter.ToUInt16(data, offset);
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int species = SpecForm & 0x3FF;
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int form = SpecForm >> 11;
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int min = data[offset + 2];
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int max = data[offset + 3];
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slots[i] = new EncounterSlot6AO(this, species, form, min, max);
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}
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return slots;
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}
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private const int FluteBoostMin = 4; // White Flute decreases levels.
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private const int FluteBoostMax = 4; // Black Flute increases levels.
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private const int DexNavBoost = 30; // Maximum DexNav chain
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private const int RandomForm = 31;
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public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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var boostMax = Type != SlotType.Rock_Smash ? DexNavBoost : FluteBoostMax;
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const int boostMin = FluteBoostMin;
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if (!slot.IsLevelWithinRange(pkm.Met_Level, boostMin, boostMax))
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break;
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if (slot.Form != evo.Form && slot.Form != RandomForm)
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break;
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// Track some metadata about how this slot was matched.
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var ao = (EncounterSlot6AO)slot;
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var clone = ao with
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{
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WhiteFlute = evo.MinLevel < slot.LevelMin,
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BlackFlute = evo.MinLevel > slot.LevelMax && evo.MinLevel <= slot.LevelMax + FluteBoostMax,
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DexNav = ao.CanDexNav && (evo.MinLevel != slot.LevelMax || pkm.RelearnMove1 != 0 || pkm.AbilityNumber == 4),
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};
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yield return clone;
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break;
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}
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}
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}
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}
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}
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