mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-11 21:22:41 +00:00
7ef5d9e547
https://projectpokemon.org/home/forums/topic/47086-bug-trades-between-two-saves-1g/?do=findComment&comment=235241 fresh encounters have yet to be boxed and don't have the value; set it whenever setting a Stored slot.
567 lines
20 KiB
C#
567 lines
20 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 1 <see cref="SaveFile"/> object.
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/// </summary>
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public sealed class SAV1 : SaveFile
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{
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protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}";
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public override string Filter => "SAV File|*.sav|All Files|*.*";
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public override string Extension => ".sav";
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public override string[] PKMExtensions => PKM.Extensions.Where(f =>
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{
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int gen = f.Last() - 0x30;
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return 1 <= gen && gen <= 2;
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}).ToArray();
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public SAV1(byte[] data = null, GameVersion versionOverride = GameVersion.Any)
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{
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Data = data ?? new byte[SaveUtil.SIZE_G1RAW];
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BAK = (byte[])Data.Clone();
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Exportable = !IsRangeEmpty(0, Data.Length);
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if (data == null)
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Version = GameVersion.RBY;
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else if (versionOverride != GameVersion.Any)
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Version = versionOverride;
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else Version = SaveUtil.GetIsG1SAV(Data);
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if (Version == GameVersion.Invalid)
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return;
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Japanese = SaveUtil.GetIsG1SAVJ(Data);
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Offsets = Japanese ? SAV1Offsets.JPN : SAV1Offsets.INT;
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if (Starter != 0)
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Version = Yellow ? GameVersion.YW : GameVersion.RB;
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Box = Data.Length;
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Array.Resize(ref Data, Data.Length + SIZE_RESERVED);
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Party = GetPartyOffset(0);
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Personal = PersonalTable.Y;
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// Stash boxes after the save file's end.
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int stored = SIZE_STOREDBOX;
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int baseDest = Data.Length - SIZE_RESERVED;
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var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored;
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for (int i = 0; i < BoxCount; i++)
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{
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int ofs = GetBoxRawDataOffset(i);
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var box = GetData(ofs, stored);
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var boxDest = baseDest + (i * SIZE_BOX);
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var boxPL = new PokeList1(box, capacity, Japanese);
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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var dest = boxDest + (j * SIZE_STORED);
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var pkDat = (j < boxPL.Count)
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? new PokeList1(boxPL[j]).Write()
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: new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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}
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var current = GetData(Offsets.CurrentBox, SIZE_STOREDBOX);
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var curBoxPL = new PokeList1(current, capacity, Japanese);
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for (int i = 0; i < curBoxPL.Pokemon.Length; i++)
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{
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var dest = Data.Length - SIZE_RESERVED + (CurrentBox * SIZE_BOX) + (i * SIZE_STORED);
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var pkDat = i < curBoxPL.Count
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? new PokeList1(curBoxPL[i]).Write()
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: new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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var party = GetData(Offsets.Party, SIZE_STOREDPARTY);
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var partyPL = new PokeList1(party, PokeListType.Party, Japanese);
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for (int i = 0; i < partyPL.Pokemon.Length; i++)
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{
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var dest = GetPartyOffset(i);
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var pkDat = i < partyPL.Count
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? new PokeList1(partyPL[i]).Write()
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: new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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pkDat.CopyTo(Data, dest);
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}
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byte[] rawDC = new byte[0x38];
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Array.Copy(Data, Offsets.Daycare, rawDC, 0, rawDC.Length);
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byte[] TempDaycare = new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)];
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TempDaycare[0] = rawDC[0];
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Array.Copy(rawDC, 1, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY + StringLength, StringLength);
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Array.Copy(rawDC, 1 + StringLength, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY, StringLength);
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Array.Copy(rawDC, 1 + (2 * StringLength), TempDaycare, 2 + 1, PKX.SIZE_1STORED);
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PokeList1 daycareList = new PokeList1(TempDaycare, PokeListType.Single, Japanese);
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daycareList.Write().CopyTo(Data, GetPartyOffset(7));
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Daycare = GetPartyOffset(7);
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EventFlag = Offsets.EventFlag;
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// Enable Pokedex editing
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PokeDex = 0;
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if (!Exportable)
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ClearBoxes();
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}
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private readonly SAV1Offsets Offsets;
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// Event Flags
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protected override int EventFlagMax => EventFlag > 0 ? 0xA00 : int.MinValue; // 320 * 8
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protected override int EventConstMax => 0;
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private const int SIZE_RESERVED = 0x8000; // unpacked box data
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protected override byte[] Write(bool DSV)
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{
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var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored;
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for (int i = 0; i < BoxCount; i++)
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{
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var boxPL = new PokeList1(capacity, Japanese);
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int slot = 0;
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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PK1 boxPK = (PK1)GetPKM(GetData(GetBoxOffset(i) + (j * SIZE_STORED), SIZE_STORED));
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if (boxPK.Species > 0)
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boxPL[slot++] = boxPK;
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}
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// copy to box location
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var boxdata = boxPL.Write();
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int ofs = GetBoxRawDataOffset(i);
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SetData(boxdata, ofs);
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// copy to active loc if current box
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if (i == CurrentBox)
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SetData(boxdata, Offsets.CurrentBox);
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}
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var partyPL = new PokeList1(PokeListType.Party, Japanese);
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int pSlot = 0;
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for (int i = 0; i < 6; i++)
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{
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PK1 partyPK = (PK1)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED));
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if (partyPK.Species > 0)
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partyPL[pSlot++] = partyPK;
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}
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partyPL.Write().CopyTo(Data, Offsets.Party);
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// Daycare is read-only, but in case it ever becomes editable, copy it back in.
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byte[] rawDC = GetData(GetDaycareSlotOffset(loc: 0, slot: 0), SIZE_STORED);
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byte[] dc = new byte[1 + (2 * StringLength) + PKX.SIZE_1STORED];
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dc[0] = rawDC[0];
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Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY + StringLength, dc, 1, StringLength);
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Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY, dc, 1 + StringLength, StringLength);
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Array.Copy(rawDC, 2 + 1, dc, 1 + (2 * StringLength), PKX.SIZE_1STORED);
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dc.CopyTo(Data, Offsets.Daycare);
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SetChecksums();
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byte[] outData = new byte[Data.Length - SIZE_RESERVED];
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Array.Copy(Data, outData, outData.Length);
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return outData;
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}
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private int GetBoxRawDataOffset(int i)
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{
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if (i < BoxCount / 2)
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return 0x4000 + (i * SIZE_STOREDBOX);
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return 0x6000 + ((i - (BoxCount / 2)) * SIZE_STOREDBOX);
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}
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// Configuration
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public override SaveFile Clone() { return new SAV1(Write(DSV: false)); }
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public override int SIZE_STORED => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST;
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protected override int SIZE_PARTY => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST;
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private int SIZE_BOX => BoxSlotCount*SIZE_STORED;
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private int SIZE_STOREDBOX => PokeList1.GetDataLength(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese);
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private int SIZE_STOREDPARTY => PokeList1.GetDataLength(PokeListType.Party, Japanese);
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public override PKM BlankPKM => new PK1(null, null, Japanese);
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public override Type PKMType => typeof(PK1);
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public override int MaxMoveID => Legal.MaxMoveID_1;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
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public override int MaxAbilityID => Legal.MaxAbilityID_1;
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public override int MaxItemID => Legal.MaxItemID_1;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override int BoxCount => Japanese ? 8 : 12;
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public override int MaxEV => 65535;
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public override int MaxIV => 15;
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public override int Generation => 1;
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protected override int GiftCountMax => 0;
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public override int OTLength => Japanese ? 5 : 7;
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public override int NickLength => Japanese ? 5 : 10;
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public override int BoxSlotCount => Japanese ? 30 : 20;
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public override bool HasParty => true;
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private int StringLength => Japanese ? PK1.STRLEN_J : PK1.STRLEN_U;
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public override bool IsPKMPresent(int Offset) => PKX.IsPKMPresentGB(Data, Offset);
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// Checksums
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protected override void SetChecksums() => Data[Offsets.ChecksumOfs] = GetRBYChecksum(Offsets.ChecksumOfs);
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public override bool ChecksumsValid => Data[Offsets.ChecksumOfs] == GetRBYChecksum(Offsets.ChecksumOfs);
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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private const int CHECKSUM_START = 0x2598;
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private byte GetRBYChecksum(int end)
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{
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byte chksum = 0;
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for (int i = CHECKSUM_START; i < end; i++)
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chksum += Data[i];
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chksum ^= 0xFF;
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return chksum;
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}
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// Trainer Info
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public override GameVersion Version { get; protected set; }
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public override string OT
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{
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get => GetString(0x2598, OTLength);
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set => SetString(value, OTLength).CopyTo(Data, 0x2598);
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}
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public byte[] OT_Trash { get => GetData(0x2598, StringLength); set { if (value?.Length == StringLength) SetData(value, 0x2598); } }
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public override int Gender
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{
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get => 0;
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set { }
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}
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public override int TID
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{
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get => BigEndian.ToUInt16(Data, Offsets.TID);
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set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.TID);
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}
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public override int SID { get => 0; set { } }
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public bool Yellow => Starter == 0x54; // Pikachu
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public int Starter => Data[Offsets.Starter];
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public byte PikaFriendship
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{
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get => Data[Offsets.PikaFriendship];
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set => Data[Offsets.PikaFriendship] = value;
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}
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public override string PlayTimeString => !PlayedMaximum ? base.PlayTimeString : $"{base.PlayTimeString} {SaveUtil.CRC16_CCITT(Data):X4}";
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public override int PlayedHours
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{
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get => Data[Offsets.PlayTime + 0];
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set
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{
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if (value >= byte.MaxValue) // Set 255:00:00.00 and flag
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{
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PlayedMaximum = true;
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value = byte.MaxValue;
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PlayedMinutes = PlayedSeconds = PlayedFrames = 0;
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}
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Data[Offsets.PlayTime + 0] = (byte) value;
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}
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}
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public bool PlayedMaximum
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{
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get => Data[Offsets.PlayTime + 1] != 0;
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set => Data[Offsets.PlayTime + 1] = (byte)(value ? 1 : 0);
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}
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public override int PlayedMinutes
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{
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get => Data[Offsets.PlayTime + 2];
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set => Data[Offsets.PlayTime + 2] = (byte)value;
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}
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public override int PlayedSeconds
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{
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get => Data[Offsets.PlayTime + 3];
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set => Data[Offsets.PlayTime + 3] = (byte)value;
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}
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public int PlayedFrames
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{
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get => Data[Offsets.PlayTime + 4];
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set => Data[Offsets.PlayTime + 4] = (byte)value;
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}
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public int Badges
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{
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get => Data[Offsets.Badges];
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set { if (value < 0) return; Data[Offsets.Badges] = (byte)value; }
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}
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private byte Options
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{
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get => Data[Offsets.Options];
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set => Data[Offsets.Options] = value;
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}
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public bool BattleEffects
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{
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get => (Options & 0x80) == 0;
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set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80));
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}
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public bool BattleStyleSwitch
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{
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get => (Options & 0x40) == 0;
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set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40));
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}
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public int Sound
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{
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get => (Options & 0x30) >> 4;
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set
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{
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var new_sound = value;
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if (new_sound > 3)
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new_sound = 3;
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if (new_sound < 0)
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new_sound = 0;
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Options = (byte)((Options & 0xCF) | (new_sound << 4));
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}
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}
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public int TextSpeed
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{
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get => Options & 0x7;
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set
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{
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var new_speed = value;
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if (new_speed > 7)
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new_speed = 7;
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if (new_speed < 0)
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new_speed = 0;
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Options = (byte)((Options & 0xF8) | new_speed);
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}
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}
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public override uint Money
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{
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get => (uint)BigEndian.BCDToInt32(Data, Offsets.Money, 3);
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set
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{
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value = (uint)Math.Min(value, MaxMoney);
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BigEndian.Int32ToBCD((int)value, 3).CopyTo(Data, Offsets.Money);
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}
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}
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public uint Coin
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{
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get => (uint)BigEndian.BCDToInt32(Data, Offsets.Coin, 2);
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set
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{
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value = (ushort)Math.Min(value, MaxCoins);
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BigEndian.Int32ToBCD((int)value, 2).CopyTo(Data, Offsets.Coin);
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}
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}
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private readonly ushort[] LegalItems = Legal.Pouch_Items_RBY;
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public override InventoryPouch[] Inventory
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{
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get
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{
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ushort[] legalItems = LegalItems;
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InventoryPouch[] pouch =
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{
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new InventoryPouchGB(InventoryType.Items, legalItems, 99, Offsets.Items, 20),
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new InventoryPouchGB(InventoryType.PCItems, legalItems, 99, Offsets.PCItems, 50)
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};
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foreach (var p in pouch)
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{
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p.GetPouch(Data);
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}
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return pouch;
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}
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set
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{
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foreach (var p in value)
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{
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int ofs = 0;
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for (int i = 0; i < p.Count; i++)
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{
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while (p.Items[ofs].Count == 0)
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ofs++;
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p.Items[i] = p.Items[ofs++];
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}
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while (ofs < p.Items.Length)
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p.Items[ofs++] = new InventoryItem();
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p.SetPouch(Data);
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}
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}
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}
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public override int GetDaycareSlotOffset(int loc, int slot)
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{
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return Daycare;
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}
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public override uint? GetDaycareEXP(int loc, int slot)
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{
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return null;
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}
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public override bool? IsDaycareOccupied(int loc, int slot)
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{
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if (loc == 0 && slot == 0)
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return Data[Offsets.Daycare] == 0x01;
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else
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return null;
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}
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public override void SetDaycareEXP(int loc, int slot, uint EXP)
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{
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}
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public override void SetDaycareOccupied(int loc, int slot, bool occupied)
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{
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}
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// Storage
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public override int PartyCount
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{
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get => Data[Offsets.Party];
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protected set => Data[Offsets.Party] = (byte)value;
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}
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public override int GetBoxOffset(int box)
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{
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return Data.Length - SIZE_RESERVED + (box * SIZE_BOX);
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}
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public override int GetPartyOffset(int slot)
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{
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return Data.Length - SIZE_RESERVED + (BoxCount * SIZE_BOX) + (slot * SIZE_STORED);
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}
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public override int CurrentBox
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{
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get => Data[Offsets.CurrentBoxIndex] & 0x7F;
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set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.CurrentBoxIndex] & 0x80) | (value & 0x7F));
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}
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public override string GetBoxName(int box)
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{
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return $"BOX {box + 1}";
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}
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public override void SetBoxName(int box, string value)
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{
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// Don't allow for custom box names
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}
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public override PKM GetPKM(byte[] data)
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{
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if (data.Length == SIZE_STORED)
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return new PokeList1(data, PokeListType.Single, Japanese)[0];
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return new PK1(data);
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}
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public override byte[] DecryptPKM(byte[] data)
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{
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return data;
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}
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// Pokédex
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protected override void SetDex(PKM pkm)
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{
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int species = pkm.Species;
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if (!CanSetDex(species))
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return;
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SetCaught(pkm.Species, true);
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SetSeen(pkm.Species, true);
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}
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private bool CanSetDex(int species)
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{
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if (species <= 0)
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return false;
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if (species > MaxSpeciesID)
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return false;
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if (Version == GameVersion.Invalid)
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return false;
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return true;
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}
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public override void SetSeen(int species, bool seen)
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{
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int bit = species - 1;
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int ofs = bit >> 3;
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SetFlag(Offsets.DexSeen + ofs, bit & 7, seen);
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}
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public override void SetCaught(int species, bool caught)
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|
{
|
|
int bit = species - 1;
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|
int ofs = bit >> 3;
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|
SetFlag(Offsets.DexCaught + ofs, bit & 7, caught);
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}
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|
|
|
public override bool GetSeen(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(Offsets.DexSeen + ofs, bit & 7);
|
|
}
|
|
|
|
public override bool GetCaught(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
return GetFlag(Offsets.DexCaught + ofs, bit & 7);
|
|
}
|
|
|
|
public override void SetStoredSlot(PKM pkm, int offset, bool? trade = null, bool? dex = null)
|
|
{
|
|
// pkm that have never been boxed have yet to save the 'current level' for box indication
|
|
// set this value at this time
|
|
((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
|
|
base.SetStoredSlot(pkm, offset, trade, dex);
|
|
}
|
|
|
|
private const int SpawnFlagCount = 0xF0;
|
|
|
|
public bool[] EventSpawnFlags
|
|
{
|
|
get
|
|
{
|
|
// RB uses 0xE4 (0xE8) flags, Yellow uses 0xF0 flags. Just grab 0xF0
|
|
bool[] data = new bool[SpawnFlagCount];
|
|
for (int i = 0; i < data.Length; i++)
|
|
data[i] = GetFlag(Offsets.ObjectSpawnFlags + i >> 3, i & 7);
|
|
return data;
|
|
}
|
|
set
|
|
{
|
|
if (value?.Length != SpawnFlagCount)
|
|
return;
|
|
for (int i = 0; i < value.Length; i++)
|
|
SetFlag(Offsets.ObjectSpawnFlags + i >> 3, i & 7, value[i]);
|
|
}
|
|
}
|
|
|
|
public override string GetString(int Offset, int Length) => StringConverter.GetString1(Data, Offset, Length, Japanese);
|
|
|
|
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
|
|
{
|
|
if (PadToSize == 0)
|
|
PadToSize = maxLength + 1;
|
|
return StringConverter.SetString1(value, maxLength, Japanese, PadToSize, PadWith);
|
|
}
|
|
}
|
|
}
|