mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 17:03:12 +00:00
d4ea56cfd6
Remove numerous inter-form dependencies, remove hard-coded offsets, update a few spots to use better programming practices. Should increase the readability of PKHeX's source code.
50 lines
2 KiB
C#
50 lines
2 KiB
C#
using System;
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using System.Windows.Forms;
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namespace PKHeX
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{
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public partial class SAV_BerryField : Form
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{
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public SAV_BerryField()
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{
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InitializeComponent();
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Util.TranslateInterface(this, Main.curlanguage);
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sav = (byte[])Main.savefile.Clone();
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listBox1.SelectedIndex = 0;
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}
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public byte[] sav;
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public bool editing = false;
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private void changefield(object sender, EventArgs e)
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{
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// Change Berry Field
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// Gather Data
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int berry = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex*0x18 + 1 * 0);
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int u1 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 1 * 2);
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int u2 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 2 * 2);
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int u3 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 3 * 2);
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int u4 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 4 * 2);
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int u5 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 5 * 2);
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int u6 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 6 * 2);
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int u7 = BitConverter.ToUInt16(sav, Main.SaveGame.BerryField + 0xC + listBox1.SelectedIndex * 0x18 + 7 * 2);
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// Display Data
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TB_Berry.Text = berry.ToString();
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TB_u1.Text = u1.ToString();
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TB_u2.Text = u2.ToString();
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TB_u3.Text = u3.ToString();
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TB_u4.Text = u4.ToString();
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TB_u5.Text = u5.ToString();
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TB_u6.Text = u6.ToString();
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TB_u7.Text = u7.ToString();
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}
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private void B_Cancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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}
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}
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