PKHeX/PKHeX.Core/Legality/Areas
Kurt eb7ed44b29 Finish splitting gen1/2 encounter types from parent class
Results in a little more code, but each path is less tangled
simplify some expressions
remove RBDragonair content in favor of a strict filter for catch rate

Move gen1 trade trainer names to stringconverter, since pk1/pk2 shouldn't refer to legality classes
2020-07-19 13:32:40 -05:00
..
EncounterArea.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea1.cs Finish splitting gen1/2 encounter types from parent class 2020-07-19 13:32:40 -05:00
EncounterArea2.cs Finish splitting gen1/2 encounter types from parent class 2020-07-19 13:32:40 -05:00
EncounterArea3.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea4.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea4DPPt.cs Minor reorganization 2019-09-13 09:08:12 -07:00
EncounterArea4HGSS.cs Split encounter areas, relocate slot finding to obj 2019-09-12 23:20:52 -07:00
EncounterArea5.cs Split encounter areas, relocate slot finding to obj 2019-09-12 23:20:52 -07:00
EncounterArea6AO.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea6XY.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea7.cs Handle more evolution/form checks 2020-02-20 22:11:48 -08:00
EncounterArea7b.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
EncounterArea7g.cs Update EncounterArea7g.cs 2020-06-16 22:40:43 -05:00
EncounterArea8.cs Add a few static/crossover encounters (#2932) 2020-07-08 22:59:08 -05:00
EncounterArea32.cs Minor reorganization 2019-09-13 09:08:12 -07:00
EncounterAreaFake.cs Refactor some method signatures 2020-06-27 22:18:29 -05:00
TreeCoordinates.cs Split apart headbutt tree logic 2018-08-28 15:10:08 -07:00
TreeEncounterAvailable.cs Minor tweaks 2019-05-29 22:40:07 -07:00
TreesArea.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00