mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-03 17:29:13 +00:00
b7211000b0
Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
130 lines
4.4 KiB
C#
130 lines
4.4 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Tracks Geolocation history of a <see cref="PKM"/>
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/// </summary>
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public interface IGeoTrack : IRegionOrigin
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{
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int Geo1_Region { get; set; }
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int Geo2_Region { get; set; }
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int Geo3_Region { get; set; }
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int Geo4_Region { get; set; }
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int Geo5_Region { get; set; }
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int Geo1_Country { get; set; }
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int Geo2_Country { get; set; }
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int Geo3_Country { get; set; }
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int Geo4_Country { get; set; }
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int Geo5_Country { get; set; }
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}
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public static partial class Extensions
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{
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public static void ClearGeoLocationData(this IGeoTrack g)
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{
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g.Geo1_Country = g.Geo2_Country = g.Geo3_Country = g.Geo4_Country = g.Geo5_Country = 0;
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g.Geo1_Region = g.Geo2_Region = g.Geo3_Region = g.Geo4_Region = g.Geo5_Region = 0;
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}
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public static void TradeGeoLocation(this IGeoTrack g, int GeoCountry, int GeoRegion)
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{
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// abort if the values are invalid
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if (GeoCountry < 0 || GeoRegion < 0)
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return;
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// Trickle existing values up one slot
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g.Geo5_Country = g.Geo4_Country;
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g.Geo5_Region = g.Geo4_Region;
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g.Geo4_Country = g.Geo3_Country;
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g.Geo4_Region = g.Geo3_Region;
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g.Geo3_Country = g.Geo2_Country;
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g.Geo3_Region = g.Geo2_Region;
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g.Geo2_Country = g.Geo1_Country;
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g.Geo2_Region = g.Geo1_Region;
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g.Geo1_Country = GeoCountry;
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g.Geo1_Region = GeoRegion;
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}
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public static void SanitizeGeoLocationData(this IGeoTrack g)
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{
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if (g.Geo1_Country == 0) g.Geo1_Region = 0;
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if (g.Geo2_Country == 0) g.Geo2_Region = 0;
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if (g.Geo3_Country == 0) g.Geo3_Region = 0;
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if (g.Geo4_Country == 0) g.Geo4_Region = 0;
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if (g.Geo5_Country == 0) g.Geo5_Region = 0;
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// trickle down empty slots
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while (true)
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{
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if (g.Geo5_Country != 0 && g.Geo4_Country == 0)
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{
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g.Geo4_Country = g.Geo5_Country;
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g.Geo4_Region = g.Geo5_Region;
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g.Geo5_Country = g.Geo5_Region = 0;
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}
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if (g.Geo4_Country != 0 && g.Geo3_Country == 0)
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{
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g.Geo3_Country = g.Geo4_Country;
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g.Geo3_Region = g.Geo4_Region;
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g.Geo4_Country = g.Geo4_Region = 0;
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continue;
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}
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if (g.Geo3_Country != 0 && g.Geo2_Country == 0)
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{
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g.Geo2_Country = g.Geo3_Country;
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g.Geo2_Region = g.Geo3_Region;
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g.Geo3_Country = g.Geo3_Region = 0;
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continue;
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}
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if (g.Geo2_Country != 0 && g.Geo1_Country == 0)
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{
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g.Geo1_Country = g.Geo2_Country;
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g.Geo1_Region = g.Geo2_Region;
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g.Geo2_Country = g.Geo2_Region = 0;
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continue;
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}
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break;
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}
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}
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public static GeoValid GetValidity(this IGeoTrack g)
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{
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bool end = false;
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GeoValid result;
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if ((result = update(g.Geo1_Country, g.Geo1_Region)) != GeoValid.Valid)
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return result;
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if ((result = update(g.Geo2_Country, g.Geo2_Region)) != GeoValid.Valid)
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return result;
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if ((result = update(g.Geo3_Country, g.Geo3_Region)) != GeoValid.Valid)
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return result;
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if ((result = update(g.Geo4_Country, g.Geo4_Region)) != GeoValid.Valid)
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return result;
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if ((result = update(g.Geo5_Country, g.Geo5_Region)) != GeoValid.Valid)
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return result;
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return result;
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GeoValid update(int c, int r)
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{
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if (end && c != 0)
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return GeoValid.CountryAfterPreviousEmpty;
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if (c != 0)
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return GeoValid.Valid;
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if (r != 0) // c == 0
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return GeoValid.RegionWithoutCountry;
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end = true;
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return GeoValid.Valid;
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}
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}
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}
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public enum GeoValid
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{
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Valid,
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CountryAfterPreviousEmpty,
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RegionWithoutCountry
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}
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}
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