PKHeX/PKHeX.Core/PKM/Shared/IGeoTrack.cs
Kurt b7211000b0 Split Country/Region/ConsoleRegion from ITrainerInfo
Only present in mainline gen6/7 game pairs, so it's not wise to have it for all games
2020-07-31 13:53:42 -07:00

130 lines
4.4 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Tracks Geolocation history of a <see cref="PKM"/>
/// </summary>
public interface IGeoTrack : IRegionOrigin
{
int Geo1_Region { get; set; }
int Geo2_Region { get; set; }
int Geo3_Region { get; set; }
int Geo4_Region { get; set; }
int Geo5_Region { get; set; }
int Geo1_Country { get; set; }
int Geo2_Country { get; set; }
int Geo3_Country { get; set; }
int Geo4_Country { get; set; }
int Geo5_Country { get; set; }
}
public static partial class Extensions
{
public static void ClearGeoLocationData(this IGeoTrack g)
{
g.Geo1_Country = g.Geo2_Country = g.Geo3_Country = g.Geo4_Country = g.Geo5_Country = 0;
g.Geo1_Region = g.Geo2_Region = g.Geo3_Region = g.Geo4_Region = g.Geo5_Region = 0;
}
public static void TradeGeoLocation(this IGeoTrack g, int GeoCountry, int GeoRegion)
{
// abort if the values are invalid
if (GeoCountry < 0 || GeoRegion < 0)
return;
// Trickle existing values up one slot
g.Geo5_Country = g.Geo4_Country;
g.Geo5_Region = g.Geo4_Region;
g.Geo4_Country = g.Geo3_Country;
g.Geo4_Region = g.Geo3_Region;
g.Geo3_Country = g.Geo2_Country;
g.Geo3_Region = g.Geo2_Region;
g.Geo2_Country = g.Geo1_Country;
g.Geo2_Region = g.Geo1_Region;
g.Geo1_Country = GeoCountry;
g.Geo1_Region = GeoRegion;
}
public static void SanitizeGeoLocationData(this IGeoTrack g)
{
if (g.Geo1_Country == 0) g.Geo1_Region = 0;
if (g.Geo2_Country == 0) g.Geo2_Region = 0;
if (g.Geo3_Country == 0) g.Geo3_Region = 0;
if (g.Geo4_Country == 0) g.Geo4_Region = 0;
if (g.Geo5_Country == 0) g.Geo5_Region = 0;
// trickle down empty slots
while (true)
{
if (g.Geo5_Country != 0 && g.Geo4_Country == 0)
{
g.Geo4_Country = g.Geo5_Country;
g.Geo4_Region = g.Geo5_Region;
g.Geo5_Country = g.Geo5_Region = 0;
}
if (g.Geo4_Country != 0 && g.Geo3_Country == 0)
{
g.Geo3_Country = g.Geo4_Country;
g.Geo3_Region = g.Geo4_Region;
g.Geo4_Country = g.Geo4_Region = 0;
continue;
}
if (g.Geo3_Country != 0 && g.Geo2_Country == 0)
{
g.Geo2_Country = g.Geo3_Country;
g.Geo2_Region = g.Geo3_Region;
g.Geo3_Country = g.Geo3_Region = 0;
continue;
}
if (g.Geo2_Country != 0 && g.Geo1_Country == 0)
{
g.Geo1_Country = g.Geo2_Country;
g.Geo1_Region = g.Geo2_Region;
g.Geo2_Country = g.Geo2_Region = 0;
continue;
}
break;
}
}
public static GeoValid GetValidity(this IGeoTrack g)
{
bool end = false;
GeoValid result;
if ((result = update(g.Geo1_Country, g.Geo1_Region)) != GeoValid.Valid)
return result;
if ((result = update(g.Geo2_Country, g.Geo2_Region)) != GeoValid.Valid)
return result;
if ((result = update(g.Geo3_Country, g.Geo3_Region)) != GeoValid.Valid)
return result;
if ((result = update(g.Geo4_Country, g.Geo4_Region)) != GeoValid.Valid)
return result;
if ((result = update(g.Geo5_Country, g.Geo5_Region)) != GeoValid.Valid)
return result;
return result;
GeoValid update(int c, int r)
{
if (end && c != 0)
return GeoValid.CountryAfterPreviousEmpty;
if (c != 0)
return GeoValid.Valid;
if (r != 0) // c == 0
return GeoValid.RegionWithoutCountry;
end = true;
return GeoValid.Valid;
}
}
}
public enum GeoValid
{
Valid,
CountryAfterPreviousEmpty,
RegionWithoutCountry
}
}