mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 17:18:00 +00:00
ca14b43b62
allows easier handling for memory interactions
85 lines
3.2 KiB
C#
85 lines
3.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
public class MemoryStrings
|
|
{
|
|
private readonly GameStrings s;
|
|
public MemoryStrings(GameStrings strings)
|
|
{
|
|
s = strings;
|
|
memories = new Lazy<List<ComboItem>>(GetMemories);
|
|
none = new Lazy<List<ComboItem>>(() => Util.GetCBList(new[] {""}, null));
|
|
species = new Lazy<List<ComboItem>>(() => Util.GetCBList(s.specieslist.Take(Legal.MaxSpeciesID_6 + 1).ToArray(), null));
|
|
item = new Lazy<List<ComboItem>>(() => Util.GetCBList(s.itemlist, Memories.MemoryItems));
|
|
genloc = new Lazy<List<ComboItem>>(() => Util.GetCBList(s.genloc, null));
|
|
moves = new Lazy<List<ComboItem>>(() => Util.GetCBList(s.movelist.Take(622).ToArray(), null)); // Hyperspace Fury
|
|
specific = new Lazy<List<ComboItem>>(() => Util.GetCBList(s.metXY_00000, Legal.Met_XY_0));
|
|
}
|
|
|
|
private readonly Lazy<List<ComboItem>> memories;
|
|
private readonly Lazy<List<ComboItem>> none, species, item, genloc, moves, specific;
|
|
|
|
public List<ComboItem> Memory => memories.Value;
|
|
public List<ComboItem> None => none.Value;
|
|
public List<ComboItem> Moves => moves.Value;
|
|
public List<ComboItem> Items => item.Value;
|
|
public List<ComboItem> GeneralLocations => genloc.Value;
|
|
public List<ComboItem> SpecificLocations => specific.Value;
|
|
public List<ComboItem> Species => species.Value;
|
|
|
|
|
|
private List<ComboItem> GetMemories()
|
|
{
|
|
// Memory Chooser
|
|
int memorycount = s.memories.Length - 38;
|
|
string[] mems = new string[memorycount];
|
|
int[] allowed = new int[memorycount];
|
|
for (int i = 0; i < memorycount; i++)
|
|
{
|
|
mems[i] = s.memories[38 + i];
|
|
allowed[i] = i + 1;
|
|
}
|
|
Array.Resize(ref allowed, allowed.Length - 1);
|
|
var memory_list1 = Util.GetCBList(new[] { mems[0] }, null);
|
|
return Util.GetOffsetCBList(memory_list1, mems, 0, allowed);
|
|
}
|
|
|
|
|
|
public List<string> GetMemoryQualities()
|
|
{
|
|
List<string> list = new List<string>();
|
|
for (int i = 0; i < 7; i++)
|
|
list.Add(s.memories[2 + i]);
|
|
return list;
|
|
}
|
|
public List<string> GetMemoryFeelings()
|
|
{
|
|
List<string> list = new List<string>();
|
|
for (int i = 0; i < 24; i++)
|
|
list.Add(s.memories[10 + i]);
|
|
return list;
|
|
}
|
|
|
|
public List<ComboItem> GetArgumentStrings(MemoryArgType memIndex)
|
|
{
|
|
switch (memIndex)
|
|
{
|
|
default:
|
|
return None;
|
|
case MemoryArgType.Species:
|
|
return Species;
|
|
case MemoryArgType.GeneralLocation:
|
|
return GeneralLocations;
|
|
case MemoryArgType.Item:
|
|
return Items;
|
|
case MemoryArgType.Move:
|
|
return Moves;
|
|
case MemoryArgType.SpecificLocation:
|
|
return SpecificLocations;
|
|
}
|
|
}
|
|
}
|
|
}
|