mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
74 lines
2.3 KiB
C#
74 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.RBY"/> encounter area
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/// </summary>
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public sealed record EncounterArea1 : EncounterArea
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{
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public readonly int Rate;
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public readonly EncounterSlot1[] Slots;
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protected override IReadOnlyList<EncounterSlot1> Raw => Slots;
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public static EncounterArea1[] GetAreas(BinLinkerAccessor input, GameVersion game)
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{
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var result = new EncounterArea1[input.Length];
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for (int i = 0; i < result.Length; i++)
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result[i] = new EncounterArea1(input[i], game);
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return result;
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}
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private EncounterArea1(ReadOnlySpan<byte> data, GameVersion game) : base(game)
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{
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Location = data[0];
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// 1 byte unused
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Type = (SlotType)data[2];
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Rate = data[3];
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var next = data[4..];
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int count = next.Length / 4;
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var slots = new EncounterSlot1[count];
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for (int i = 0; i < slots.Length; i++)
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{
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const int size = 4;
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var entry = next.Slice(i * size, size);
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byte max = entry[3];
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byte min = entry[2];
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byte slotNum = entry[1];
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byte species = entry[0];
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slots[i] = new EncounterSlot1(this, species, min, max, slotNum);
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}
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Slots = slots;
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}
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public override IEnumerable<EncounterSlot1> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
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{
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(bool useCatchRate, byte rate) = pk is PK1 pk1 ? (true, pk1.Catch_Rate) : (false, (byte)0);
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (slot.LevelMin > evo.LevelMax)
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break;
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if (slot.Form != evo.Form)
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break;
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if (useCatchRate)
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{
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var expect = (slot.Version == GameVersion.YW ? PersonalTable.Y : PersonalTable.RB)[slot.Species].CatchRate;
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if (expect != rate && !(ParseSettings.AllowGen1Tradeback && GBRestrictions.IsTradebackCatchRate(rate)))
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break;
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}
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yield return slot;
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break;
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}
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}
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}
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}
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