mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-13 14:12:39 +00:00
116 lines
5.2 KiB
C#
116 lines
5.2 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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public sealed class Dendou4(Memory<byte> raw)
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{
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private const int SIZE = 0x2AB0;
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private const int SIZE_FOOTER = 0x10;
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private const int SIZE_BLOCK = 3 * 0x1000;
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public const int MaxClears = 9999;
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public const int MaxRecords = 30;
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private Span<byte> Data => raw.Span;
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// Structure:
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// record[30] records
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// u32 NextIndexToOverwrite
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// u32 ClearCount
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public Dendou4Record this[int index] => GetRecord(index);
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private Dendou4Record GetRecord(int index)
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>((uint)index, MaxRecords);
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var slice = Data.Slice(index * Dendou4Record.SIZE, Dendou4Record.SIZE);
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return new Dendou4Record(slice);
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}
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private const int EndDataOffset = MaxRecords * Dendou4Record.SIZE; // 0x2AA8
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public uint IndexNextOverwrite { get => ReadUInt32LittleEndian(Data[EndDataOffset..]); set => WriteUInt32LittleEndian(Data[EndDataOffset..], value % MaxRecords); }
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public uint ClearCount { get => Math.Min(MaxClears, ReadUInt32LittleEndian(Data[(EndDataOffset + 4)..])); set => WriteUInt32LittleEndian(Data[(EndDataOffset + 4)..], Math.Min(MaxClears, value)); }
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#region Footer
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public bool SizeValid => BlockSize == SIZE;
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public bool ChecksumValid => Checksum == GetChecksum();
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public bool IsValid => SizeValid && ChecksumValid;
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public uint Magic { get => ReadUInt32LittleEndian(Footer); set => WriteUInt32LittleEndian(Footer, value); }
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public uint Revision { get => ReadUInt32LittleEndian(Footer[0x4..]); set => WriteUInt32LittleEndian(Footer[0x4..], value); }
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public int BlockSize { get => ReadInt32LittleEndian (Footer[0x8..]); set => WriteInt32LittleEndian (Footer[0x8..], value); }
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public ushort BlockID { get => ReadUInt16LittleEndian(Footer[0xC..]); set => WriteUInt16LittleEndian(Footer[0xC..], value); }
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public ushort Checksum { get => ReadUInt16LittleEndian(Footer[0xE..]); set => WriteUInt16LittleEndian(Footer[0xE..], value); }
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private ReadOnlySpan<byte> GetRegion() => Data[..(SIZE + SIZE_FOOTER)];
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private Span<byte> Footer => Data.Slice(SIZE, SIZE_FOOTER);
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private ushort GetChecksum() => Checksums.CRC16_CCITT(GetRegion()[..^2]);
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public void RefreshChecksum() => Checksum = GetChecksum();
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#endregion
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}
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public readonly ref struct Dendou4Record
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{
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public const int Count = 6;
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public const int SIZE = (Dendou4Entity.SIZE * Count) + sizeof(uint); // 0x16C
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// structure:
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// Dendou4Entity[6]
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// u16 Year
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// u8 Month
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// u8 Day
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private readonly Span<byte> Data;
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// ReSharper disable once ConvertToPrimaryConstructor
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public Dendou4Record(Span<byte> data) => Data = data;
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public Dendou4Entity this[int index] => GetEntity(index);
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private const int DateOffset = SIZE - 4;
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public ushort Year { get => ReadUInt16LittleEndian(Data[DateOffset..]); set => WriteUInt16LittleEndian(Data[DateOffset..], value); }
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public byte Month { get => Data[DateOffset + 2]; set => Data[DateOffset + 2] = value; }
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public byte Day { get => Data[DateOffset + 3]; set => Data[DateOffset + 3] = value; }
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private Dendou4Entity GetEntity(int index)
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>((uint)index, Count);
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var slice = Data.Slice(index * Dendou4Entity.SIZE, Dendou4Entity.SIZE);
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return new Dendou4Entity(slice);
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}
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}
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public readonly ref struct Dendou4Entity
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{
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public const int SIZE = 0x3C;
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private readonly Span<byte> Data;
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// ReSharper disable once ConvertToPrimaryConstructor
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public Dendou4Entity(Span<byte> data) => Data = data;
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public ushort Species { get => ReadUInt16LittleEndian(Data); set => WriteUInt16LittleEndian(Data, value); }
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public byte Level { get => Data[2]; set => Data[2] = value; }
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public byte Form { get => Data[3]; set => Data[3] = value; }
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public uint PID { get => ReadUInt32LittleEndian(Data[4..]); set => WriteUInt32LittleEndian(Data[4..], value); }
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public uint ID32 { get => ReadUInt32LittleEndian(Data[8..]); set => WriteUInt32LittleEndian(Data[8..], value); }
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public Span<byte> NicknameTrash => Data.Slice(0x0C, 22);
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public Span<byte> OriginalTrainerTrash => Data.Slice(0x22, 16);
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public string Nickname
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{
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get => StringConverter4.GetString(NicknameTrash);
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set => StringConverter4.SetString(NicknameTrash, value, 10, StringConverterOption.None);
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}
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public string OriginalTrainerName
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{
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get => StringConverter4.GetString(OriginalTrainerTrash);
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set => StringConverter4.SetString(OriginalTrainerTrash, value, 7, StringConverterOption.None);
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}
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public ushort Move1 { get => ReadUInt16LittleEndian(Data[0x32..]); set => WriteUInt16LittleEndian(Data[0x32..], value); }
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public ushort Move2 { get => ReadUInt16LittleEndian(Data[0x34..]); set => WriteUInt16LittleEndian(Data[0x34..], value); }
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public ushort Move3 { get => ReadUInt16LittleEndian(Data[0x36..]); set => WriteUInt16LittleEndian(Data[0x36..], value); }
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public ushort Move4 { get => ReadUInt16LittleEndian(Data[0x38..]); set => WriteUInt16LittleEndian(Data[0x38..], value); }
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// u16 alignment 0x3A
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}
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