mirror of
https://github.com/kwsch/PKHeX
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fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
85 lines
2.6 KiB
C#
85 lines
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using static PKHeX.Core.Ball;
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namespace PKHeX.Core;
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internal static class BallUseLegality
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{
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internal static ICollection<int> GetWildBalls(int generation, GameVersion game) => generation switch
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{
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1 => WildPokeBalls1,
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2 => WildPokeBalls2,
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3 => WildPokeBalls3,
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4 => GameVersion.HGSS.Contains(game) ? WildPokeBalls4_HGSS : WildPokeBalls4_DPPt,
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5 => WildPokeBalls5,
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6 => WildPokeballs6,
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7 => GameVersion.Gen7b.Contains(game) ? WildPokeballs7b : WildPokeballs7,
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8 when GameVersion.BDSP.Contains(game) => WildPokeBalls4_HGSS,
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8 when GameVersion.PLA == game => WildPokeBalls8a,
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8 => GameVersion.GO == game ? WildPokeballs8g : WildPokeballs8,
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_ => Array.Empty<int>(),
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};
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private static readonly int[] WildPokeBalls1 = { 4 };
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private static readonly int[] WildPokeBalls2 = WildPokeBalls1;
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private static readonly HashSet<int> WildPokeBalls3 = new()
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{
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(int)Master, (int)Ultra, (int)Great, (int)Poke, (int)Net, (int)Dive,
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(int)Nest, (int)Repeat, (int)Timer, (int)Luxury, (int)Premier,
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};
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private static readonly HashSet<int> WildPokeBalls4_DPPt = new(WildPokeBalls3)
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{
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(int)Dusk, (int)Heal, (int)Quick,
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};
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private static readonly HashSet<int> WildPokeBalls4_HGSS = new(WildPokeBalls4_DPPt)
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{
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(int)Fast, (int)Level, (int)Lure, (int)Heavy, (int)Love, (int)Friend, (int)Moon,
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};
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private static readonly HashSet<int> WildPokeBalls5 = WildPokeBalls4_DPPt;
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internal static readonly HashSet<int> DreamWorldBalls = new(WildPokeBalls5) {(int)Dream};
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internal static readonly HashSet<int> WildPokeballs6 = WildPokeBalls5; // Same as Gen5
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internal static readonly HashSet<int> WildPokeballs7 = new(WildPokeBalls4_HGSS) {(int)Beast}; // Same as HGSS + Beast
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private static readonly HashSet<int> WildPokeballs7b = new()
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{
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(int)Master, (int)Ultra, (int)Great, (int)Poke,
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(int)Premier,
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};
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private static readonly HashSet<int> WildPokeballs8g = new()
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{
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(int)Ultra, (int)Great, (int)Poke,
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(int)Premier,
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};
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internal static readonly HashSet<int> WildPokeballs8 = new(WildPokeballs7) // All Except Cherish
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{
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(int)Dream,
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(int)Safari,
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(int)Sport,
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// no cherish ball
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};
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private static readonly HashSet<int> WildPokeBalls8a = new()
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{
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(int)LAPoke,
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(int)LAGreat,
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(int)LAUltra,
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(int)LAFeather,
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(int)LAWing,
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(int)LAJet,
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(int)LAHeavy,
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(int)LALeaden,
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(int)LAGigaton,
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};
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}
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