PKHeX/PKHeX.WinForms/Controls/Slots
Kurt 82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00
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CryPlayer.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
DoubleBufferedDataGridView.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
DragManager.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
DropModifier.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
PokeGrid.cs Accessibility: narrate pictureboxes 2023-02-05 00:42:37 -08:00
PokeGrid.Designer.cs Relocate content not associated to SAVEditor 2019-10-03 18:29:53 -07:00
SlotChangeInfo.cs Add misc generic constraints 2023-03-25 23:28:28 -07:00
SlotHoverHandler.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
SlotList.cs Use Memory<byte> for Gen4 saves 2023-03-26 15:16:12 -07:00
SlotList.Designer.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
SlotTrackerImage.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
SlotUtil.cs Accessibility: narrate pictureboxes 2023-02-05 00:42:37 -08:00
SummaryPreviewer.cs Show star square for everything in Gen9 (#3689) 2022-12-18 00:16:29 -08:00