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PKHeX/PKHeX.Core/PKM/QRPK7.cs
Kurt 3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00

54 lines
1.9 KiB
C#

using System;
namespace PKHeX.Core
{
public struct QRPK7
{
private readonly byte[] Data;
public uint EncryptionConstant => BitConverter.ToUInt32(Data, 0);
public int HT_Flags => Data[4];
public int Unk_5 => Data[5];
public int Unk_6 => Data[6];
public int Unk_7 => Data[7];
public int Move1_PPUps => Data[8];
public int Move2_PPUps => Data[9];
public int Move3_PPUps => Data[0xA];
public int Move4_PPUps => Data[0xB];
public uint IV32 => BitConverter.ToUInt32(Data, 0xC);
public uint Unk_10 => BitConverter.ToUInt32(Data, 0x10);
public ushort Species => BitConverter.ToUInt16(Data, 0x14);
public ushort HeldItem => BitConverter.ToUInt16(Data, 0x16);
public ushort Move1 => BitConverter.ToUInt16(Data, 0x18);
public ushort Move2 => BitConverter.ToUInt16(Data, 0x1A);
public ushort Move3 => BitConverter.ToUInt16(Data, 0x1C);
public ushort Move4 => BitConverter.ToUInt16(Data, 0x1E);
public int Unk_20 => Data[0x20];
public int AbilityIndex => Data[0x21];
public int Nature => Data[0x22];
public int EncounterFlags => Data[0x23]; // Data[0x1D] in PK7
public int EV_HP => Data[0x24];
public int EV_ATK => Data[0x25];
public int EV_DEF => Data[0x26];
public int EV_SPE => Data[0x27];
public int EV_SPA => Data[0x28];
public int EV_SPD => Data[0x29];
public int Unk_2A => Data[0x2A];
public int Familiarity => Data[0x2B];
public int Ball => Data[0x2C];
public int Level => Data[0x2D];
public int CassetteVersion => Data[0x2E];
public int Language => Data[0x2F];
public QRPK7(byte[] d)
{
if (d.Length != 0x30)
{
throw new ArgumentException("Invalid QRPK7 Data!");
}
Data = (byte[]) d.Clone();
}
}
}