PKHeX/PKHeX.Core/Game/GameStrings/GameDataSource.cs
Kurt 0b32cbf132 Update PKHeX.Core abstractions with latest logic
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:35:15 -08:00

127 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Bundles raw string inputs into lists that can be used in data binding.
/// </summary>
public sealed class GameDataSource
{
public static readonly IReadOnlyList<ComboItem> Regions = new List<ComboItem>
{
new ("Japan (日本)", 0),
new ("Americas (NA/SA)", 1),
new ("Europe (EU/AU)", 2),
new ("China (中国大陆)", 4),
new ("Korea (한국)", 5),
new ("Taiwan (香港/台灣)", 6),
};
private static readonly List<ComboItem> LanguageList = new()
{
new ComboItem("JPN (日本語)", (int)LanguageID.Japanese),
new ComboItem("ENG (English)", (int)LanguageID.English),
new ComboItem("FRE (Français)", (int)LanguageID.French),
new ComboItem("ITA (Italiano)", (int)LanguageID.Italian),
new ComboItem("GER (Deutsch)", (int)LanguageID.German),
new ComboItem("ESP (Español)", (int)LanguageID.Spanish),
new ComboItem("KOR (한국어)", (int)LanguageID.Korean),
new ComboItem("CHS (简体中文)", (int)LanguageID.ChineseS),
new ComboItem("CHT (繁體中文)", (int)LanguageID.ChineseT),
};
public GameDataSource(GameStrings s)
{
Strings = s;
BallDataSource = GetBalls(s.itemlist);
SpeciesDataSource = Util.GetCBList(s.specieslist);
NatureDataSource = Util.GetCBList(s.natures);
AbilityDataSource = Util.GetCBList(s.abilitylist);
GroundTileDataSource = Util.GetUnsortedCBList(s.groundtiletypes, GroundTileTypeExtensions.ValidTileTypes);
var moves = Util.GetCBList(s.movelist);
HaXMoveDataSource = moves;
var legal = new List<ComboItem>(moves);
legal.RemoveAll(m => Legal.Z_Moves.Contains(m.Value));
LegalMoveDataSource = legal;
VersionDataSource = GetVersionList(s);
Met = new MetDataSource(s);
Empty = new ComboItem(s.Species[0], 0);
}
/// <summary> Strings that this object's lists were generated with. </summary>
public readonly GameStrings Strings;
/// <summary> Contains Met Data lists to source lists from. </summary>
public readonly MetDataSource Met;
/// <summary> Represents "(None)", localized to this object's language strings. </summary>
public readonly ComboItem Empty;
public readonly IReadOnlyList<ComboItem> SpeciesDataSource;
public readonly IReadOnlyList<ComboItem> BallDataSource;
public readonly IReadOnlyList<ComboItem> NatureDataSource;
public readonly IReadOnlyList<ComboItem> AbilityDataSource;
public readonly IReadOnlyList<ComboItem> VersionDataSource;
public readonly IReadOnlyList<ComboItem> LegalMoveDataSource;
public readonly IReadOnlyList<ComboItem> HaXMoveDataSource;
public readonly IReadOnlyList<ComboItem> GroundTileDataSource;
private static IReadOnlyList<ComboItem> GetBalls(string[] itemList)
{
// ignores Poke/Great/Ultra
ReadOnlySpan<ushort> ball_nums = stackalloc ushort[] { 007, 576, 013, 492, 497, 014, 495, 493, 496, 494, 011, 498, 008, 006, 012, 015, 009, 005, 499, 010, 001, 016, 851, 1785, 1710, 1711, 1712, 1713, 1746, 1747, 1748, 1749, 1750, 1771 };
ReadOnlySpan<byte> ball_vals = stackalloc byte[] { 007, 025, 013, 017, 022, 014, 020, 018, 021, 019, 011, 023, 008, 006, 012, 015, 009, 005, 024, 010, 001, 016, 026, 0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037 };
return Util.GetVariedCBListBall(itemList, ball_nums, ball_vals);
}
private static IReadOnlyList<ComboItem> GetVersionList(GameStrings s)
{
var list = s.gamelist;
ReadOnlySpan<byte> games = stackalloc byte[]
{
47, // 8 legends arceus
48, 49, // 8 bdsp
44, 45, // 8 swsh
42, 43, // 7 gg
30, 31, // 7 sm
32, 33, // 7 usum
24, 25, // 6 xy
27, 26, // 6 oras
21, 20, // 5 bw
23, 22, // 5 b2w2
10, 11, 12, // 4 dppt
07, 08, // 4 hgss
02, 01, 03, // 3 rse
04, 05, // 3 frlg
15, // 3 cxd
39, 40, 41, // 7vc2
35, 36, 37, 38, // 7vc1
34, // 7go
};
return Util.GetUnsortedCBList(list, games);
}
public List<ComboItem> GetItemDataSource(GameVersion game, int generation, IReadOnlyList<ushort> allowed, bool HaX = false)
{
var items = Strings.GetItemStrings(generation, game);
return HaX ? Util.GetCBList(items) : Util.GetCBList(items, allowed);
}
public static IReadOnlyList<ComboItem> LanguageDataSource(int gen)
{
var languages = new List<ComboItem>(LanguageList);
if (gen == 3)
languages.RemoveAll(l => l.Value >= (int)LanguageID.Korean);
else if (gen < 7)
languages.RemoveAll(l => l.Value > (int)LanguageID.Korean);
return languages;
}
}
}