PKHeX/PKHeX.Core/PersonalInfo/Info/PersonalInfo7GG.cs
Kurt acdb9f12b3 Defragment PersonalInfo backing arrays
resource fetch grabs the big byte[], just reference off that instead of creating another copy object.
2024-03-23 21:34:11 -05:00

104 lines
6.7 KiB
C#

using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="PersonalInfo"/> class with values from the <see cref="GameVersion.GG"/> games.
/// </summary>
public sealed class PersonalInfo7GG(Memory<byte> Raw) : PersonalInfo, IPersonalAbility12H, IPersonalInfoTM
{
public const int SIZE = 0x54;
private Span<byte> Data => Raw.Span;
public override byte[] Write() => Raw.ToArray();
public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
public override byte CatchRate { get => Data[0x08]; set => Data[0x08] = value; }
public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
private int EVYield { get => ReadUInt16LittleEndian(Data[0x0A..]); set => WriteUInt16LittleEndian(Data[0x0A..], (ushort)value); }
public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
public bool Telekenesis { get => ((EVYield >> 12) & 1) == 1; set => EVYield = (EVYield & ~(0x1 << 12)) | ((value ? 1 : 0) << 12); }
public int Item1 { get => ReadInt16LittleEndian(Data[0x0C..]); set => WriteInt16LittleEndian(Data[0x0C..], (short)value); }
public int Item2 { get => ReadInt16LittleEndian(Data[0x0E..]); set => WriteInt16LittleEndian(Data[0x0E..], (short)value); }
public int Item3 { get => ReadInt16LittleEndian(Data[0x10..]); set => WriteInt16LittleEndian(Data[0x10..], (short)value); }
public override byte Gender { get => Data[0x12]; set => Data[0x12] = value; }
public override byte HatchCycles { get => Data[0x13]; set => Data[0x13] = value; }
public override byte BaseFriendship { get => Data[0x14]; set => Data[0x14] = value; }
public override byte EXPGrowth { get => Data[0x15]; set => Data[0x15] = value; }
public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
public int Ability1 { get => Data[0x18]; set => Data[0x18] = (byte)value; }
public int Ability2 { get => Data[0x19]; set => Data[0x19] = (byte)value; }
public int AbilityH { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data[0x1C..]); set => WriteUInt16LittleEndian(Data[0x1C..], (ushort)value); }
public int FormSprite { get => ReadUInt16LittleEndian(Data[0x1E..]); set => WriteUInt16LittleEndian(Data[0x1E..], (ushort)value); }
public override byte FormCount { get => Data[0x20]; set => Data[0x20] = value; }
public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
public bool SpriteFlip { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
public bool SpriteForm { get => ((Data[0x21] >> 7) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x80) | (value ? 0x80 : 0)); }
public override int BaseEXP { get => ReadUInt16LittleEndian(Data[0x22..]); set => WriteUInt16LittleEndian(Data[0x22..], (ushort)value); }
public override int Height { get => ReadUInt16LittleEndian(Data[0x24..]); set => WriteUInt16LittleEndian(Data[0x24..], (ushort)value); }
public override int Weight { get => ReadUInt16LittleEndian(Data[0x26..]); set => WriteUInt16LittleEndian(Data[0x26..], (ushort)value); }
public int GoSpecies { get => ReadUInt16LittleEndian(Data[0x48..]); set => WriteUInt16LittleEndian(Data[0x48..], (ushort)value); }
public int SpecialZ_Item { get => ReadUInt16LittleEndian(Data[0x4C..]); set => WriteUInt16LittleEndian(Data[0x4C..], (ushort)value); }
public int SpecialZ_BaseMove { get => ReadUInt16LittleEndian(Data[0x4E..]); set => WriteUInt16LittleEndian(Data[0x4E..], (ushort)value); }
public int SpecialZ_ZMove { get => ReadUInt16LittleEndian(Data[0x50..]); set => WriteUInt16LittleEndian(Data[0x50..], (ushort)value); }
public bool LocalVariant { get => Data[0x52] == 1; set => Data[0x52] = value ? (byte)1 : (byte)0; }
public override int AbilityCount => 3;
public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : abilityID == AbilityH ? 2 : -1;
public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
{
0 => Ability1,
1 => Ability2,
2 => AbilityH,
_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
};
private const int TMHM = 0x28;
private const int CountTMHM = 60;
private const int ByteCountTM = (CountTMHM + 7) / 8;
public bool GetIsLearnTM(int index)
{
if ((uint)index >= CountTMHM)
return false;
return (Data[0x28 + (index >> 3)] & (1 << (index & 7))) != 0;
}
public void SetIsLearnTM(int index, bool value)
{
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>((uint)index, CountTMHM);
if (value)
Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
else
Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
}
public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
{
var span = Data.Slice(TMHM, ByteCountTM);
for (int index = CountTMHM - 1; index >= 0; index--)
{
if ((span[index >> 3] & (1 << (index & 7))) != 0)
result[moves[index]] = true;
}
}
}