PKHeX/PKHeX.Core/Saves/SAV4Pt.cs
Kurt 82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00

155 lines
5.6 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="SaveFile"/> format for <see cref="GameVersion.Pt"/>
/// </summary>
public sealed class SAV4Pt : SAV4Sinnoh
{
public SAV4Pt() : base(GeneralSize, StorageSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public SAV4Pt(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public override Zukan4 Dex { get; }
protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4Pt((byte[])Data.Clone()) : new SAV4Pt();
public override PersonalTable4 Personal => PersonalTable.Pt;
public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_Pt;
public override int MaxItemID => Legal.MaxItemID_4_Pt;
private const int GeneralSize = 0xCF2C;
private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data
private void Initialize()
{
Version = GameVersion.Pt;
GetSAVOffsets();
}
protected override int EventWork => 0xDAC;
protected override int EventFlag => 0xFEC;
private void GetSAVOffsets()
{
AdventureInfo = 0;
Trainer1 = 0x68;
Party = 0xA0;
PokeDex = 0x1328;
Geonet = 0xA4C5;
WondercardFlags = 0xB4C0;
WondercardData = 0xB5C0;
DaycareOffset = 0x1654;
OFS_HONEY = 0x7F38;
OFS_UG_Stats = 0x3CB4;
OFS_UG_Items = 0x4538;
PoketchStart = 0x1160;
OFS_PoffinCase = 0x52E8;
Seal = 0x6494;
Box = 4;
}
#region Storage
private static int AdjustWallpaper(int value, int shift)
{
// Pt's Special Wallpapers 1-8 are shifted by +0x8
// HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10
if (value >= 0x10) // special
return value + shift;
return value;
}
public override int GetBoxWallpaper(int box)
{
if ((uint)box > 18)
return 0;
int value = Storage[GetBoxWallpaperOffset(box)];
return AdjustWallpaper(value, -0x08);
}
public override void SetBoxWallpaper(int box, int value)
{
if ((uint)box >= 18)
return;
value = AdjustWallpaper(value, 0x08);
Storage[GetBoxWallpaperOffset(box)] = (byte)value;
}
#endregion
public override IReadOnlyList<InventoryPouch> Inventory
{
get
{
InventoryPouch[] pouch =
{
new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_Pt, 999, 0x630),
new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_Pt, 1, 0x8C4),
new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_Pt, 99, 0x98C),
new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_Pt, 999, 0xB1C),
new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_Pt, 999, 0xB4C),
new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_Pt, 999, 0xBEC),
new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_Pt, 999, 0xCEC),
new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_Pt, 999, 0xD28),
};
return pouch.LoadAll(General);
}
set => value.SaveAll(General);
}
public override int M { get => ReadUInt16LittleEndian(General[0x1280..]); set => WriteUInt16LittleEndian(General[0x1280..], (ushort)value); }
public override int X { get => ReadUInt16LittleEndian(General[0x1288..]); set => WriteUInt16LittleEndian(General[0x1288..], (ushort)(X2 = value)); }
public override int Y { get => ReadUInt16LittleEndian(General[0x128C..]); set => WriteUInt16LittleEndian(General[0x128C..], (ushort)(Y2 = value)); }
public override Span<byte> Rival_Trash
{
get => RivalSpan;
set { if (value.Length == MaxStringLengthOT * 2) value.CopyTo(RivalSpan); }
}
private Span<byte> RivalSpan => General.Slice(0x27E8, MaxStringLengthOT * 2);
public override int X2 { get => ReadUInt16LittleEndian(General[0x287E..]); set => WriteUInt16LittleEndian(General[0x287E..], (ushort)value); }
public override int Y2 { get => ReadUInt16LittleEndian(General[0x2882..]); set => WriteUInt16LittleEndian(General[0x2882..], (ushort)value); }
public override int Z { get => ReadUInt16LittleEndian(General[0x2886..]); set => WriteUInt16LittleEndian(General[0x2886..], (ushort)value); }
public override uint SafariSeed { get => ReadUInt32LittleEndian(General[0x5660..]); set => WriteUInt32LittleEndian(General[0x5660..], value); }
public override uint SwarmSeed { get => ReadUInt32LittleEndian(General[0x5664..]); set => WriteUInt32LittleEndian(General[0x5664..], value); }
public override uint SwarmMaxCountModulo => 22;
protected override ReadOnlySpan<ushort> TreeSpecies => new ushort[]
{
000, 000, 000, 000, 000, 000,
415, 265, 412, 420, 190, 190,
412, 420, 415, 190, 190, 214,
446, 446, 446, 446, 446, 446,
};
public Roamer4 RoamerMesprit => GetRoamer(0);
public Roamer4 RoamerCresselia => GetRoamer(1);
public Roamer4 RoamerUnused => GetRoamer(2); // Darkrai
public Roamer4 RoamerArticuno => GetRoamer(3);
public Roamer4 RoamerZapdos => GetRoamer(4);
public Roamer4 RoamerMoltres => GetRoamer(5);
private Roamer4 GetRoamer(int index)
{
const int size = Roamer4.SIZE;
var ofs = 0x7FF4 + (index * size);
var mem = GeneralBuffer.Slice(ofs, size);
return new Roamer4(mem);
}
}