mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 04:53:08 +00:00
53 lines
No EOL
1.8 KiB
C#
53 lines
No EOL
1.8 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <inheritdoc />
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/// <summary>
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/// Base encounter class for manually repacked areas
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/// </summary>
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/// <remarks>
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/// Encounter Data is stored in the following format: (u16 Location, n*[u16 Species/Form, u8 Min, u8 Max]), hence the 32bit name
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/// </remarks>
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public abstract class EncounterArea32 : EncounterArea
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{
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/// <summary>
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/// Gets an array of areas from an array of raw area data
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/// </summary>
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/// <param name="entries">Simplified raw format of an Area</param>
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/// <returns>Array of areas</returns>
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public static A[] GetArray<A, S>(byte[][] entries)
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where A : EncounterArea32, new()
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where S : EncounterSlot, new()
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{
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var data = new A[entries.Length];
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for (int i = 0; i < data.Length; i++)
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{
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var loc = data[i] = new A();
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loc.LoadSlots<S>(entries[i]);
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}
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return data;
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}
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private void LoadSlots<S>(byte[] areaData) where S : EncounterSlot, new()
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{
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var count = (areaData.Length - 2) / 4;
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Location = BitConverter.ToUInt16(areaData, 0);
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Slots = new EncounterSlot[count];
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for (int i = 0; i < Slots.Length; i++)
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{
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int ofs = 2 + (i * 4);
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ushort SpecForm = BitConverter.ToUInt16(areaData, ofs);
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Slots[i] = new S
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{
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Species = SpecForm & 0x7FF,
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Form = SpecForm >> 11,
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LevelMin = areaData[ofs + 2],
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LevelMax = areaData[ofs + 3],
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};
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}
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foreach (var slot in Slots)
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slot.Area = this;
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}
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}
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} |