mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-18 00:13:10 +00:00
ef3cb34387
* Make EvolutionCriteria struct 8 bytes per object instead of 26 Unify LevelMin/LevelMax to match EncounterTemplate bubble up precise array type for better iteration * Inline queue operations, less allocation * Inline some logic * Update EvolutionChain.cs * Improve clarity on duplicate move check * Search reverse For a dual stage chain, finds it first iteration rather than second.
509 lines
22 KiB
C#
509 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using static PKHeX.Core.GameVersion;
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using static PKHeX.Core.Legal;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation specific Evolution Tree data.
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/// </summary>
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/// <remarks>
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/// Used to determine if a <see cref="PKM.Species"/> can evolve from prior steps in its evolution branch.
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/// </remarks>
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public sealed class EvolutionTree
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{
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private static readonly EvolutionTree Evolves1 = new(GetResource("rby"), Gen1, PersonalTable.Y, MaxSpeciesID_1);
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private static readonly EvolutionTree Evolves2 = new(GetResource("gsc"), Gen2, PersonalTable.C, MaxSpeciesID_2);
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private static readonly EvolutionTree Evolves3 = new(GetResource("g3"), Gen3, PersonalTable.RS, MaxSpeciesID_3);
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private static readonly EvolutionTree Evolves4 = new(GetResource("g4"), Gen4, PersonalTable.DP, MaxSpeciesID_4);
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private static readonly EvolutionTree Evolves5 = new(GetResource("g5"), Gen5, PersonalTable.BW, MaxSpeciesID_5);
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private static readonly EvolutionTree Evolves6 = new(GetReader("ao"), Gen6, PersonalTable.AO, MaxSpeciesID_6);
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private static readonly EvolutionTree Evolves7 = new(GetReader("uu"), Gen7, PersonalTable.USUM, MaxSpeciesID_7_USUM);
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private static readonly EvolutionTree Evolves7b = new(GetReader("gg"), Gen7, PersonalTable.GG, MaxSpeciesID_7b);
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private static readonly EvolutionTree Evolves8 = new(GetReader("ss"), Gen8, PersonalTable.SWSH, MaxSpeciesID_8);
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private static readonly EvolutionTree Evolves8a = new(GetReader("la"), Gen8, PersonalTable.LA, MaxSpeciesID_8a);
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private static readonly EvolutionTree Evolves8b = new(GetReader("bs"), Gen8, PersonalTable.BDSP, MaxSpeciesID_8b);
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private static ReadOnlySpan<byte> GetResource(string resource) => Util.GetBinaryResource($"evos_{resource}.pkl");
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private static BinLinkerAccessor GetReader(string resource) => BinLinkerAccessor.Get(GetResource(resource), resource);
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static EvolutionTree()
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{
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// Add in banned evolution data!
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Evolves7.FixEvoTreeSM();
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Evolves8.FixEvoTreeSS();
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Evolves8a.FixEvoTreeLA();
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Evolves8b.FixEvoTreeBS();
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}
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public static EvolutionTree GetEvolutionTree(int generation) => generation switch
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{
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1 => Evolves1,
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2 => Evolves2,
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3 => Evolves3,
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4 => Evolves4,
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5 => Evolves5,
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6 => Evolves6,
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7 => Evolves7,
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_ => Evolves8,
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};
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public static EvolutionTree GetEvolutionTree(PKM pkm, int generation) => generation switch
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{
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1 => Evolves1,
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2 => Evolves2,
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3 => Evolves3,
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4 => Evolves4,
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5 => Evolves5,
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6 => Evolves6,
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7 => pkm.Version is (int)GO or (int)GP or (int)GE ? Evolves7b : Evolves7,
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_ => pkm.Version switch
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{
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(int)PLA => Evolves8a,
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(int)BD or (int)SP => Evolves8b,
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_ => Evolves8,
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},
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};
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private readonly IReadOnlyList<EvolutionMethod[]> Entries;
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private readonly GameVersion Game;
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private readonly PersonalTable Personal;
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private readonly int MaxSpeciesTree;
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private readonly ILookup<int, EvolutionLink> Lineage;
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private static int GetLookupKey(int species, int form) => species | (form << 11);
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#region Constructor
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private EvolutionTree(ReadOnlySpan<byte> data, GameVersion game, PersonalTable personal, int maxSpeciesTree)
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{
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Game = game;
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Personal = personal;
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MaxSpeciesTree = maxSpeciesTree;
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Entries = GetEntries(data, game);
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// Starting in Generation 7, forms have separate evolution data.
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int format = Game - Gen1 + 1;
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var oldStyle = format < 7;
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var connections = oldStyle ? CreateTreeOld() : CreateTree();
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Lineage = connections.ToLookup(obj => obj.Key, obj => obj.Value);
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}
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private EvolutionTree(BinLinkerAccessor data, GameVersion game, PersonalTable personal, int maxSpeciesTree)
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{
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Game = game;
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Personal = personal;
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MaxSpeciesTree = maxSpeciesTree;
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Entries = GetEntries(data, game);
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// Starting in Generation 7, forms have separate evolution data.
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int format = Game - Gen1 + 1;
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var oldStyle = format < 7;
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var connections = oldStyle ? CreateTreeOld() : CreateTree();
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Lineage = connections.ToLookup(obj => obj.Key, obj => obj.Value);
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}
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private IEnumerable<KeyValuePair<int, EvolutionLink>> CreateTreeOld()
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{
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for (int sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
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{
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var fc = Personal[sSpecies].FormCount;
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for (int sForm = 0; sForm < fc; sForm++)
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{
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var index = sSpecies;
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var evos = Entries[index];
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foreach (var evo in evos)
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{
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var dSpecies = evo.Species;
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if (dSpecies == 0)
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continue;
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var dForm = sSpecies == (int)Species.Espurr && evo.Method == (int)EvolutionType.LevelUpFormFemale1 ? 1 : sForm;
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var key = GetLookupKey(dSpecies, dForm);
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var link = new EvolutionLink(sSpecies, sForm, evo);
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yield return new KeyValuePair<int, EvolutionLink>(key, link);
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}
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}
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}
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}
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private IEnumerable<KeyValuePair<int, EvolutionLink>> CreateTree()
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{
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for (int sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
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{
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var fc = Personal[sSpecies].FormCount;
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for (int sForm = 0; sForm < fc; sForm++)
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{
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var index = Personal.GetFormIndex(sSpecies, sForm);
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var evos = Entries[index];
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foreach (var evo in evos)
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{
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var dSpecies = evo.Species;
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if (dSpecies == 0)
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break;
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var dForm = evo.GetDestinationForm(sForm);
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var key = GetLookupKey(dSpecies, dForm);
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var link = new EvolutionLink(sSpecies, sForm, evo);
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yield return new KeyValuePair<int, EvolutionLink>(key, link);
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}
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}
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}
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}
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private IReadOnlyList<EvolutionMethod[]> GetEntries(ReadOnlySpan<byte> data, GameVersion game) => game switch
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{
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Gen1 => EvolutionSet1.GetArray(data, MaxSpeciesTree),
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Gen2 => EvolutionSet1.GetArray(data, MaxSpeciesTree),
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Gen3 => EvolutionSet3.GetArray(data),
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Gen4 => EvolutionSet4.GetArray(data),
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Gen5 => EvolutionSet5.GetArray(data),
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_ => throw new ArgumentOutOfRangeException(),
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};
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private IReadOnlyList<EvolutionMethod[]> GetEntries(BinLinkerAccessor data, GameVersion game) => game switch
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{
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Gen6 => EvolutionSet6.GetArray(data),
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Gen7 => EvolutionSet7.GetArray(data),
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Gen8 => EvolutionSet7.GetArray(data),
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_ => throw new ArgumentOutOfRangeException(),
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};
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private void FixEvoTreeSM()
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{
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// Sun/Moon lack Ultra's Kantonian evolution methods.
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BanEvo((int)Species.Raichu, 0, pkm => pkm.IsUntraded && pkm.SM);
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BanEvo((int)Species.Marowak, 0, pkm => pkm.IsUntraded && pkm.SM);
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BanEvo((int)Species.Exeggutor, 0, pkm => pkm.IsUntraded && pkm.SM);
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}
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private void FixEvoTreeSS()
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{
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// Gigantamax Pikachu, Meowth-0, and Eevee are prevented from evolving.
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// Raichu cannot be evolved to the Alolan variant at this time.
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BanEvo((int)Species.Raichu, 0, pkm => pkm is IGigantamax {CanGigantamax: true});
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BanEvo((int)Species.Raichu, 1, pkm => (pkm is IGigantamax {CanGigantamax: true}) || pkm.Version is (int)GO or >= (int)GP);
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BanEvo((int)Species.Persian, 0, pkm => pkm is IGigantamax {CanGigantamax: true});
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BanEvo((int)Species.Persian, 1, pkm => pkm is IGigantamax {CanGigantamax: true});
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BanEvo((int)Species.Perrserker, 0, pkm => pkm is IGigantamax {CanGigantamax: true});
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BanEvo((int)Species.Exeggutor, 1, pkm => pkm.Version is (int)GO or >= (int)GP);
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BanEvo((int)Species.Marowak, 1, pkm => pkm.Version is (int)GO or >= (int)GP);
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BanEvo((int)Species.Weezing, 0, pkm => pkm.Version >= (int)SW);
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BanEvo((int)Species.MrMime, 0, pkm => pkm.Version >= (int)SW);
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foreach (var s in GetEvolutions((int)Species.Eevee, 0)) // Eeveelutions
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BanEvo(s, 0, pkm => pkm is IGigantamax {CanGigantamax: true});
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}
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private void FixEvoTreeLA()
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{
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}
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private void FixEvoTreeBS()
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{
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BanEvo((int)Species.Glaceon, 0, pkm => pkm.CurrentLevel == pkm.Met_Level); // Ice Stone is unreleased, requires Route 217 Ice Rock Level Up instead
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BanEvo((int)Species.Milotic, 0, pkm => pkm is IContestStats { CNT_Beauty: < 170 } || pkm.CurrentLevel == pkm.Met_Level); // Prism Scale is unreleased, requires 170 Beauty Level Up instead
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}
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private void BanEvo(int species, int form, Func<PKM, bool> func)
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{
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var key = GetLookupKey(species, form);
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var node = Lineage[key];
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foreach (var link in node)
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link.IsBanned = func;
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}
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#endregion
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/// <summary>
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/// Gets a list of evolutions for the input <see cref="PKM"/> by checking each evolution in the chain.
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/// </summary>
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/// <param name="pkm">Pokémon data to check with.</param>
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/// <param name="maxLevel">Maximum level to permit before the chain breaks.</param>
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/// <param name="maxSpeciesOrigin">Maximum species ID to permit within the chain.</param>
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/// <param name="skipChecks">Ignores an evolution's criteria, causing the returned list to have all possible evolutions.</param>
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/// <param name="minLevel">Minimum level to permit before the chain breaks.</param>
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public EvoCriteria[] GetValidPreEvolutions(PKM pkm, byte maxLevel, int maxSpeciesOrigin = -1, bool skipChecks = false, byte minLevel = 1)
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{
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if (maxSpeciesOrigin <= 0)
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maxSpeciesOrigin = GetMaxSpeciesOrigin(pkm);
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if (pkm.IsEgg && !skipChecks)
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{
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return new[]
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{
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new EvoCriteria{ Species = (ushort)pkm.Species, Form = (byte)pkm.Form, LevelMax = maxLevel, LevelMin = maxLevel },
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};
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}
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// Shedinja's evolution case can be a little tricky; hard-code handling.
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if (pkm.Species == (int)Species.Shedinja && maxLevel >= 20 && (!pkm.HasOriginalMetLocation || minLevel < maxLevel))
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{
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var min = Math.Max(minLevel, (byte)20);
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return new[]
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{
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new EvoCriteria { Species = (ushort)Species.Shedinja, LevelMax = maxLevel, LevelMin = min, Method = EvolutionType.LevelUp },
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new EvoCriteria { Species = (ushort)Species.Nincada, LevelMax = maxLevel, LevelMin = minLevel },
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};
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}
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return GetExplicitLineage(pkm, maxLevel, skipChecks, maxSpeciesOrigin, minLevel);
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}
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public bool IsSpeciesDerivedFrom(int species, int form, int otherSpecies, int otherForm, bool ignoreForm = true)
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{
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var evos = GetEvolutionsAndPreEvolutions(species, form);
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foreach (var evo in evos)
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{
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var s = evo & 0x3FF;
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if (s != otherSpecies)
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continue;
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if (ignoreForm)
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return true;
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var f = evo >> 11;
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return f == otherForm;
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}
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return false;
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}
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/// <summary>
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/// Gets all species the <see cref="species"/>-<see cref="form"/> can evolve to & from, yielded in order of increasing evolution stage.
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/// </summary>
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/// <param name="species">Species ID</param>
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/// <param name="form">Form ID</param>
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/// <returns>Enumerable of species IDs (with the Form IDs included, left shifted by 11).</returns>
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public IEnumerable<int> GetEvolutionsAndPreEvolutions(int species, int form)
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{
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foreach (var s in GetPreEvolutions(species, form))
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yield return s;
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yield return species;
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foreach (var s in GetEvolutions(species, form))
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yield return s;
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}
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public int GetBaseSpeciesForm(int species, int form, int skip = 0)
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{
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var chain = GetEvolutionsAndPreEvolutions(species, form);
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foreach (var c in chain)
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{
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if (skip == 0)
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return c;
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skip--;
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}
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return species | (form << 11);
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}
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/// <summary>
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/// Gets all species the <see cref="species"/>-<see cref="form"/> can evolve from, yielded in order of increasing evolution stage.
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/// </summary>
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/// <param name="species">Species ID</param>
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/// <param name="form">Form ID</param>
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/// <returns>Enumerable of species IDs (with the Form IDs included, left shifted by 11).</returns>
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public IEnumerable<int> GetPreEvolutions(int species, int form)
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{
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int index = GetLookupKey(species, form);
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var node = Lineage[index];
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foreach (var method in node)
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{
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var s = method.Species;
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if (s == 0)
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continue;
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var f = method.Form;
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var preEvolutions = GetPreEvolutions(s, f);
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foreach (var preEvo in preEvolutions)
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yield return preEvo;
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yield return s | (f << 11);
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}
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}
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/// <summary>
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/// Gets all species the <see cref="species"/>-<see cref="form"/> can evolve to, yielded in order of increasing evolution stage.
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/// </summary>
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/// <param name="species">Species ID</param>
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/// <param name="form">Form ID</param>
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/// <returns>Enumerable of species IDs (with the Form IDs included, left shifted by 11).</returns>
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public IEnumerable<int> GetEvolutions(int species, int form)
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{
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int format = Game - Gen1 + 1;
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int index = format < 7 ? species : Personal.GetFormIndex(species, form);
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var evos = Entries[index];
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foreach (var method in evos)
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{
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var s = method.Species;
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if (s == 0)
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continue;
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var f = method.GetDestinationForm(form);
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yield return s | (f << 11);
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var nextEvolutions = GetEvolutions(s, f);
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foreach (var nextEvo in nextEvolutions)
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yield return nextEvo;
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}
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}
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/// <summary>
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/// Generates the reverse evolution path for the input <see cref="pkm"/>.
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/// </summary>
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/// <param name="pkm">Entity data</param>
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/// <param name="maxLevel">Maximum level</param>
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/// <param name="skipChecks">Skip the secondary checks that validate the evolution</param>
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/// <param name="maxSpeciesOrigin">Clamp for maximum species ID</param>
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/// <param name="minLevel">Minimum level</param>
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private EvoCriteria[] GetExplicitLineage(PKM pkm, byte maxLevel, bool skipChecks, int maxSpeciesOrigin, byte minLevel)
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{
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var species = pkm.Species;
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var form = pkm.Form;
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var lvl = maxLevel;
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var first = new EvoCriteria { Species = (ushort)species, Form = (byte)form, LevelMax = lvl };
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const int maxEvolutions = 3;
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Span<EvoCriteria> dl = stackalloc EvoCriteria[maxEvolutions];
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dl[0] = first;
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switch (species)
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{
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case (int)Species.Silvally: form = 0;
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break;
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}
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// There aren't any circular evolution paths, and all lineages have at most 3 evolutions total.
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// There aren't any convergent evolution paths, so only yield the first connection.
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int ctr = 1;
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while (true)
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{
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var key = GetLookupKey(species, form);
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var node = Lineage[key];
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bool oneValid = false;
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foreach (var link in node)
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{
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if (link.IsEvolutionBanned(pkm) && !skipChecks)
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continue;
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var evo = link.Method;
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if (!evo.Valid(pkm, lvl, skipChecks))
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continue;
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if (evo.RequiresLevelUp && minLevel >= lvl)
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break; // impossible evolution
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oneValid = true;
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UpdateMinValues(dl[..ctr], evo, minLevel);
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species = link.Species;
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form = link.Form;
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dl[ctr++] = evo.GetEvoCriteria((ushort)species, (byte)form, lvl);
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if (evo.RequiresLevelUp)
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lvl--;
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break;
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}
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if (!oneValid)
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break;
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}
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// Remove future gen pre-evolutions; no Munchlax from a Gen3 Snorlax, no Pichu from a Gen1-only Raichu, etc
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ref var last = ref dl[ctr - 1];
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if (last.Species > maxSpeciesOrigin)
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{
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for (int i = 0; i < ctr; i++)
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{
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if (dl[i].Species > maxSpeciesOrigin)
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continue;
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ctr--;
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break;
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}
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}
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// Last species is the wild/hatched species, the minimum level is because it has not evolved from previous species
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var result = dl[..ctr];
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last = ref result[^1];
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last = last with { LevelMin = minLevel, LevelUpRequired = 0 };
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// Rectify minimum levels
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for (int i = result.Length - 2; i >= 0; i--)
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{
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ref var evo = ref result[i];
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var prev = result[i + 1];
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var min = (byte)Math.Max(prev.LevelMin + evo.LevelUpRequired, evo.LevelMin);
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evo = evo with { LevelMin = min };
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}
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return result.ToArray();
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}
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private static void UpdateMinValues(Span<EvoCriteria> dl, EvolutionMethod evo, byte minLevel)
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{
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ref var last = ref dl[^1];
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if (!evo.RequiresLevelUp)
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{
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// Evolutions like elemental stones, trade, etc
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last = last with { LevelMin = minLevel };
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return;
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}
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if (evo.Level == 0)
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{
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// Friendship based Level Up Evolutions, Pichu -> Pikachu, Eevee -> Umbreon, etc
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last = last with { LevelMin = (byte)(minLevel + 1) };
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// Raichu from Pikachu would have a minimum level of 1; accounting for Pichu (level up required) results in a minimum level of 2
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if (dl.Length > 1)
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{
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ref var first = ref dl[0];
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if (!first.RequiresLvlUp)
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|
first = first with { LevelMin = (byte)(minLevel + 1) };
|
|
}
|
|
}
|
|
else // level up evolutions
|
|
{
|
|
last = last with { LevelMin = evo.Level };
|
|
|
|
if (dl.Length > 1)
|
|
{
|
|
ref var first = ref dl[0];
|
|
if (first.RequiresLvlUp)
|
|
{
|
|
// Pokemon like Crobat, its minimum level is Golbat minimum level + 1
|
|
if (first.LevelMin <= evo.Level)
|
|
first = first with {LevelMin = (byte)(evo.Level + 1) };
|
|
}
|
|
else
|
|
{
|
|
// Pokemon like Nidoqueen who evolve with an evolution stone, minimum level is prior evolution minimum level
|
|
if (first.LevelMin < evo.Level)
|
|
first = first with { LevelMin = evo.Level };
|
|
}
|
|
}
|
|
}
|
|
last = last with { LevelUpRequired = evo.RequiresLevelUp ? (byte)1 : (byte)0 };
|
|
}
|
|
|
|
/// <summary>
|
|
/// Links a <see cref="EvolutionMethod"/> to the source <see cref="Species"/> and <see cref="Form"/> that the method can be triggered from.
|
|
/// </summary>
|
|
private sealed class EvolutionLink
|
|
{
|
|
public readonly int Species;
|
|
public readonly int Form;
|
|
public readonly EvolutionMethod Method;
|
|
public Func<PKM, bool>? IsBanned { private get; set; }
|
|
|
|
public EvolutionLink(int species, int form, EvolutionMethod method)
|
|
{
|
|
Species = species;
|
|
Form = form;
|
|
Method = method;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the <see cref="Method"/> is allowed.
|
|
/// </summary>
|
|
/// <param name="pkm">Entity to check</param>
|
|
/// <returns>True if banned, false if allowed.</returns>
|
|
public bool IsEvolutionBanned(PKM pkm) => IsBanned != null && IsBanned(pkm);
|
|
}
|
|
}
|
|
}
|