PKHeX/PKHeX.Core/Saves/SAV6AODemo.cs
Kurt d4ce0644c8 Simplify block property names
[...]Block -> [...]  since it's kinda redundant, we already know by its
type.
Rename offset ints that collide
2019-10-18 20:42:03 -07:00

65 lines
No EOL
2.6 KiB
C#

using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Generation 6 <see cref="SaveFile"/> object for <see cref="GameVersion.ORASDEMO"/>.
/// </summary>
/// <inheritdoc cref="SAV6" />
public sealed class SAV6AODemo : SAV6
{
public SAV6AODemo(byte[] data) : base(data, SaveBlockAccessorAODemo.boAOdemo)
{
Blocks = new SaveBlockAccessorAODemo(this);
Initialize();
}
public SAV6AODemo() : base(SaveUtil.SIZE_G6ORASDEMO, SaveBlockAccessorAODemo.boAOdemo)
{
Blocks = new SaveBlockAccessorAODemo(this);
Initialize();
}
public override PersonalTable Personal => PersonalTable.AO;
public override IReadOnlyList<ushort> HeldItems => Legal.HeldItem_AO;
public override SaveFile Clone() => new SAV6AODemo((byte[])Data.Clone());
public override int MaxMoveID => Legal.MaxMoveID_6_AO;
public override int MaxItemID => Legal.MaxItemID_6_AO;
public override int MaxAbilityID => Legal.MaxAbilityID_6_AO;
public SaveBlockAccessorAODemo Blocks { get; }
private void Initialize()
{
Party = 0x03E00;
EventConst = 0x04600;
EventFlag = EventConst + 0x2FC;
}
public override GameVersion Version
{
get
{
switch (Game)
{
case (int)GameVersion.AS: return GameVersion.AS;
case (int)GameVersion.OR: return GameVersion.OR;
}
return GameVersion.Invalid;
}
}
public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } // unused
public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } // unused
public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } // unused
public override MyItem Items => Blocks.Items;
public override ItemInfo6 ItemInfo => Blocks.ItemInfo;
public override GameTime6 GameTime => Blocks.GameTime;
public override Situation6 Situation => Blocks.Situation;
public override PlayTime6 Played => Blocks.Played;
public override MyStatus6 Status => Blocks.Status;
public override RecordBlock6 Records => Blocks.Records;
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
}
}