mirror of
https://github.com/kwsch/PKHeX
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03182ebd3d
Adds support for Scarlet & Violet. Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com> Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com> Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
109 lines
3.4 KiB
C#
109 lines
3.4 KiB
C#
using System;
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using static PKHeX.Core.Encounters8Nest;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 8 Nest Encounter (Distributed Data)
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/// </summary>
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/// <inheritdoc cref="EncounterStatic8Nest{T}"/>
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public sealed record EncounterStatic8ND : EncounterStatic8Nest<EncounterStatic8ND>
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{
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/// <summary>
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/// Distribution raid index for <see cref="GameVersion.SWSH"/>
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/// </summary>
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public byte Index { get; }
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public EncounterStatic8ND(byte lvl, byte dyna, byte flawless, byte index, GameVersion game) : base(game)
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{
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Level = lvl;
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DynamaxLevel = dyna;
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FlawlessIVCount = flawless;
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Index = index;
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}
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public static EncounterStatic8ND Read(ReadOnlySpan<byte> data, GameVersion game)
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{
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var d = data[13];
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var dlvl = (byte)(d & 0x7F);
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var gmax = d >= 0x80;
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var f = data[14];
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var flawless = (byte)(f & 0xF);
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var shiny = (f >> 4) switch
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{
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1 => Shiny.Never,
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2 => Shiny.Always,
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_ => Shiny.Random,
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};
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var move1 = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data[4..]);
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var move2 = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data[6..]);
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var move3 = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data[8..]);
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var move4 = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data[10..]);
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var moves = new Moveset(move1, move2, move3, move4);
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return new EncounterStatic8ND(data[12], dlvl, flawless, data[15], game)
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{
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Species = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data),
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Form = data[2],
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Ability = (AbilityPermission)data[3],
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CanGigantamax = gmax,
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Moves = moves,
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Shiny = shiny,
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};
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}
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protected override bool IsMatchLevel(PKM pk, EvoCriteria evo)
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{
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var lvl = pk.Met_Level;
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if (lvl <= 25) // 1 or 2 stars
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{
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var met = pk.Met_Location;
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if (met <= byte.MaxValue && InaccessibleRank12DistributionLocations.Contains((byte)met))
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return false;
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}
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if (lvl == Level)
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return true;
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// Check downleveled (20-55)
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if (lvl > Level)
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return false;
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if (lvl is < 20 or > 55)
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return false;
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if (lvl % 5 != 0)
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return false;
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// shared nests can be down-leveled to any
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if (pk.Met_Location == SharedNest)
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return true;
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// native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35)
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var badges = (lvl - 20) / 5;
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return badges is 1 or 3 && !pk.IsShiny;
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}
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private const byte IndexMinDLC2 = 40;
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private const byte IndexMinDLC1 = 25;
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protected override bool IsMatchLocation(PKM pk)
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{
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var loc = pk.Met_Location;
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return loc is SharedNest || Index switch
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{
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>= IndexMinDLC2 => EncounterArea8.IsWildArea(loc),
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>= IndexMinDLC1 => EncounterArea8.IsWildArea8(loc) || EncounterArea8.IsWildArea8Armor(loc),
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_ => EncounterArea8.IsWildArea8(loc),
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};
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}
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public override bool IsMatchExact(PKM pk, EvoCriteria evo)
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{
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if (pk.FlawlessIVCount < FlawlessIVCount)
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return false;
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return base.IsMatchExact(pk, evo);
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}
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}
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