PKHeX/Tests/PKHeX.Core.Tests/Saves/PokeDex.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

72 lines
2.1 KiB
C#

using System;
using Xunit;
using FluentAssertions;
namespace PKHeX.Core.Tests.Saves;
public static class PokeDex
{
[Theory]
[InlineData(Species.Bulbasaur)]
[InlineData(Species.Voltorb)]
[InlineData(Species.Genesect)]
public static void Gen5(Species species)
{
var bw = new SAV5B2W2();
SetDexSpecies(bw, (ushort)species, 0x54);
}
[Theory]
[InlineData(Species.Landorus)]
public static void Gen5Form(Species species)
{
var bw = new SAV5B2W2();
SetDexSpecies(bw, (ushort)species, 0x54);
CheckDexFlags5(bw, (ushort)species, 0, 0x54, 0xB);
}
private static void SetDexSpecies(SaveFile sav, ushort species, int regionSize)
{
var pk5 = new PK5 {Species = species, TID16 = 1337}; // non-shiny
pk5.Gender = pk5.GetSaneGender();
sav.SetBoxSlotAtIndex(pk5, 0);
CheckFlags(sav, species, regionSize);
}
private static void CheckFlags(SaveFile sav, ushort species, int regionSize)
{
var dex = sav.PokeDex;
var data = sav.Data;
var bit = species - 1;
var value = (byte) (1 << (bit & 7));
var offset = bit >> 3;
// Check the regular flag regions.
var span = data.AsSpan(dex + 0x08);
span[offset].Should().Be(value, "caught flag");
span[offset + regionSize].Should().Be(value, "seen flag");
span[offset + regionSize + (regionSize * 4)].Should().Be(value, "displayed flag");
}
private static void CheckDexFlags5(SaveFile sav, ushort species, byte form, int regionSize, int formRegionSize)
{
var dex = sav.PokeDex;
var data = sav.Data;
var fc = sav.Personal[species].FormCount;
var bit = ((SAV5)sav).Zukan.DexFormIndexFetcher(species, fc);
if (bit < 0)
return;
bit += form;
var value = (byte)(1 << (bit & 7));
var offset = bit >> 3;
// Check the form flag regions.
var span = data.AsSpan(dex + 0x08 + (regionSize * 9));
span[offset].Should().Be(value, "seen flag");
span[offset + (formRegionSize * 2)].Should().Be(value, "displayed flag");
}
}